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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
0807aaea2b
* stage2 loader: Fix loadlist parsing breaking out of the loop too early * stage2 loader: Use bct0 from the loader context |
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exosphere | ||
fusee | ||
img | ||
stratosphere | ||
thermosphere | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
README.md |
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Credits
Atmosphère is currently being developed and maintained by SciresM, TuxSH, ktemkin and hexkyz.
In no particular order, we credit the following for their invaluable contributions:
- switchbrew for the libnx project and the extensive documentation, research and tool development pertaining to the Nintendo Switch.
- devkitPro for the devkitA64 toolchain and libnx support.
- ReSwitched Team for additional documentation, research and tool development pertaining to the Nintendo Switch.
- naehrwert for the hekate project and its hwinit code base.
- hedgeberg for research and hardware testing.
- lioncash for code cleanup and general improvements.
- jaames for designing and providing Atmosphère's graphical resources.
- Everyone who submitted entries for Atmosphère's splash design contest.
- All those who actively contribute to the Atmosphère repository.