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https://github.com/Atmosphere-NX/Atmosphere.git
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28717bfd27
Previously, we were only setting resource limit, which didn't modify actual reserved pool size for the system pool. This adds kernel patches which reduce the applet pool size, granting the extra memory to the system partition. The given value has been chosen specifically to allow normal applet usages. Further reduction may result in crashes during normal applet usage.
355 lines
18 KiB
C++
355 lines
18 KiB
C++
/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "pm_resource_manager.hpp"
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namespace ams::pm::resource {
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namespace {
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constexpr LimitableResource LimitableResources[] = {
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LimitableResource_Memory,
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LimitableResource_Threads,
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LimitableResource_Events,
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LimitableResource_TransferMemories,
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LimitableResource_Sessions,
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};
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constexpr size_t LimitableResource_Count = util::size(LimitableResources);
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constexpr size_t Megabyte = 0x100000;
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/* Definitions for limit differences over time. */
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constexpr size_t ExtraSystemThreadCount400 = 100;
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constexpr size_t ExtraSystemMemorySize400 = 10 * Megabyte;
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constexpr size_t ExtraSystemMemorySize500 = 12 * Megabyte;
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constexpr size_t ExtraSystemEventCount600 = 100;
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constexpr size_t ExtraSystemSessionCount600 = 100;
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constexpr size_t ReservedMemorySize600 = 5 * Megabyte;
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/* Atmosphere always allocates extra memory for system usage. */
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constexpr size_t ExtraSystemMemorySizeAtmosphere = 24 * Megabyte;
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constexpr size_t ExtraSystemMemorySizeAtmosphere500 = 33 * Megabyte; /* Applet pool is 0x20100000 */
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/* Globals. */
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os::Mutex g_resource_limit_lock;
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Handle g_resource_limit_handles[ResourceLimitGroup_Count];
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spl::MemoryArrangement g_memory_arrangement = spl::MemoryArrangement_Standard;
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u64 g_system_memory_boost_size = 0;
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u64 g_extra_application_threads_available = 0;
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u64 g_resource_limits[ResourceLimitGroup_Count][LimitableResource_Count] = {
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[ResourceLimitGroup_System] = {
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[LimitableResource_Memory] = 0, /* Initialized by more complicated logic later. */
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[LimitableResource_Threads] = 508,
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[LimitableResource_Events] = 600,
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[LimitableResource_TransferMemories] = 128,
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[LimitableResource_Sessions] = 794,
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},
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[ResourceLimitGroup_Application] = {
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[LimitableResource_Memory] = 0, /* Initialized by more complicated logic later. */
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[LimitableResource_Threads] = 96,
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[LimitableResource_Events] = 0,
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[LimitableResource_TransferMemories] = 32,
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[LimitableResource_Sessions] = 1,
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},
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[ResourceLimitGroup_Applet] = {
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[LimitableResource_Memory] = 0, /* Initialized by more complicated logic later. */
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[LimitableResource_Threads] = 96,
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[LimitableResource_Events] = 0,
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[LimitableResource_TransferMemories] = 32,
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[LimitableResource_Sessions] = 5,
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},
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};
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u64 g_memory_resource_limits[spl::MemoryArrangement_Count][ResourceLimitGroup_Count] = {
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[spl::MemoryArrangement_Standard] = {
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[ResourceLimitGroup_System] = 269 * Megabyte,
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[ResourceLimitGroup_Application] = 3285 * Megabyte,
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[ResourceLimitGroup_Applet] = 535 * Megabyte,
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},
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[spl::MemoryArrangement_StandardForAppletDev] = {
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[ResourceLimitGroup_System] = 481 * Megabyte,
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[ResourceLimitGroup_Application] = 2048 * Megabyte,
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[ResourceLimitGroup_Applet] = 1560 * Megabyte,
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},
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[spl::MemoryArrangement_StandardForSystemDev] = {
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[ResourceLimitGroup_System] = 328 * Megabyte,
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[ResourceLimitGroup_Application] = 3285 * Megabyte,
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[ResourceLimitGroup_Applet] = 476 * Megabyte,
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},
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[spl::MemoryArrangement_Expanded] = {
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[ResourceLimitGroup_System] = 653 * Megabyte,
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[ResourceLimitGroup_Application] = 4916 * Megabyte,
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[ResourceLimitGroup_Applet] = 568 * Megabyte,
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},
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[spl::MemoryArrangement_ExpandedForAppletDev] = {
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[ResourceLimitGroup_System] = 653 * Megabyte,
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[ResourceLimitGroup_Application] = 3285 * Megabyte,
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[ResourceLimitGroup_Applet] = 2199 * Megabyte,
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},
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};
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/* Helpers. */
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Result SetMemoryResourceLimitLimitValue(ResourceLimitGroup group, u64 new_memory_limit) {
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const u64 old_memory_limit = g_resource_limits[group][LimitableResource_Memory];
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g_resource_limits[group][LimitableResource_Memory] = new_memory_limit;
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{
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/* If we fail, restore the old memory limit. */
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auto limit_guard = SCOPE_GUARD { g_resource_limits[group][LimitableResource_Memory] = old_memory_limit; };
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R_TRY(svcSetResourceLimitLimitValue(GetResourceLimitHandle(group), LimitableResource_Memory, g_resource_limits[group][LimitableResource_Memory]));
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limit_guard.Cancel();
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}
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return ResultSuccess();
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}
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Result SetResourceLimitLimitValues(ResourceLimitGroup group, u64 new_memory_limit) {
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/* First, set memory limit. */
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R_TRY(SetMemoryResourceLimitLimitValue(group, new_memory_limit));
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/* Set other limit values. */
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for (size_t i = 0; i < LimitableResource_Count; i++) {
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const auto resource = LimitableResources[i];
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if (resource == LimitableResource_Memory) {
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continue;
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}
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R_TRY(svcSetResourceLimitLimitValue(GetResourceLimitHandle(group), resource, g_resource_limits[group][resource]));
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}
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return ResultSuccess();
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}
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inline ResourceLimitGroup GetResourceLimitGroup(const ldr::ProgramInfo *info) {
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switch (info->flags & ldr::ProgramInfoFlag_ApplicationTypeMask) {
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case ldr::ProgramInfoFlag_Application:
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return ResourceLimitGroup_Application;
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case ldr::ProgramInfoFlag_Applet:
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return ResourceLimitGroup_Applet;
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default:
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return ResourceLimitGroup_System;
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}
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}
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void WaitResourceAvailable(ResourceLimitGroup group) {
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const Handle reslimit_hnd = GetResourceLimitHandle(group);
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for (size_t i = 0; i < LimitableResource_Count; i++) {
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const auto resource = LimitableResources[i];
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u64 value = 0;
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while (true) {
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R_ASSERT(svcGetResourceLimitCurrentValue(&value, reslimit_hnd, resource));
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if (value == 0) {
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break;
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}
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svcSleepThread(1'000'000ul);
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}
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}
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}
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void WaitApplicationMemoryAvailable() {
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u64 value = 0;
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while (true) {
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R_ASSERT(svcGetSystemInfo(&value, SystemInfoType_UsedPhysicalMemorySize, INVALID_HANDLE, PhysicalMemoryInfo_Application));
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if (value == 0) {
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break;
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}
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svcSleepThread(1'000'000ul);
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}
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}
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}
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/* Resource API. */
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Result InitializeResourceManager() {
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/* Create resource limit handles. */
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for (size_t i = 0; i < ResourceLimitGroup_Count; i++) {
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if (i == ResourceLimitGroup_System) {
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u64 value = 0;
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R_ASSERT(svcGetInfo(&value, InfoType_ResourceLimit, INVALID_HANDLE, 0));
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g_resource_limit_handles[i] = static_cast<Handle>(value);
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} else {
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R_ASSERT(svcCreateResourceLimit(&g_resource_limit_handles[i]));
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}
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}
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/* Adjust resource limits based on hos firmware version. */
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const auto hos_version = hos::GetVersion();
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if (hos_version >= hos::Version_400) {
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/* 4.0.0 increased the system thread limit. */
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g_resource_limits[ResourceLimitGroup_System][LimitableResource_Threads] += ExtraSystemThreadCount400;
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/* 4.0.0 also took memory away from applet and gave it to system, for the Standard and StandardForSystemDev profiles. */
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g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_System] += ExtraSystemMemorySize400;
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g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize400;
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g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_System] += ExtraSystemMemorySize400;
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g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize400;
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}
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if (hos_version >= hos::Version_500) {
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/* 5.0.0 took more memory away from applet and gave it to system, for the Standard and StandardForSystemDev profiles. */
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g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_System] += ExtraSystemMemorySize500;
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g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize500;
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g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_System] += ExtraSystemMemorySize500;
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g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize500;
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}
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if (hos_version >= hos::Version_600) {
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/* 6.0.0 increased the system event and session limits. */
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g_resource_limits[ResourceLimitGroup_System][LimitableResource_Events] += ExtraSystemEventCount600;
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g_resource_limits[ResourceLimitGroup_System][LimitableResource_Sessions] += ExtraSystemSessionCount600;
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}
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/* 7.0.0+: Calculate the number of extra application threads available. */
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if (hos::GetVersion() >= hos::Version_700) {
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/* See how many threads we have available. */
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u64 total_threads_available = 0;
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R_ASSERT(svcGetResourceLimitLimitValue(&total_threads_available, GetResourceLimitHandle(ResourceLimitGroup_System), LimitableResource_Threads));
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/* See how many threads we're expecting. */
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const size_t total_threads_allocated = g_resource_limits[ResourceLimitGroup_System][LimitableResource_Threads] -
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g_resource_limits[ResourceLimitGroup_Application][LimitableResource_Threads] -
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g_resource_limits[ResourceLimitGroup_Applet][LimitableResource_Threads];
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/* Ensure we don't over-commit threads. */
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AMS_ASSERT(total_threads_allocated <= total_threads_available);
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/* Set number of extra threads. */
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g_extra_application_threads_available = total_threads_available - total_threads_allocated;
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}
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/* Choose and initialize memory arrangement. */
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if (hos_version >= hos::Version_600) {
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/* 6.0.0 retrieves memory limit information from the kernel, rather than using a hardcoded profile. */
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g_memory_arrangement = spl::MemoryArrangement_Dynamic;
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/* Get total memory available. */
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u64 total_memory = 0;
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R_ASSERT(svcGetResourceLimitLimitValue(&total_memory, GetResourceLimitHandle(ResourceLimitGroup_System), LimitableResource_Memory));
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/* Get and save application + applet memory. */
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R_ASSERT(svcGetSystemInfo(&g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Application], SystemInfoType_TotalPhysicalMemorySize, INVALID_HANDLE, PhysicalMemoryInfo_Application));
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R_ASSERT(svcGetSystemInfo(&g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Applet], SystemInfoType_TotalPhysicalMemorySize, INVALID_HANDLE, PhysicalMemoryInfo_Applet));
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const u64 application_size = g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Application];
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const u64 applet_size = g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Applet];
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const u64 reserved_non_system_size = (application_size + applet_size + ReservedMemorySize600);
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/* Ensure there's enough memory for the system region. */
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AMS_ASSERT(reserved_non_system_size < total_memory);
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g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_System] = total_memory - reserved_non_system_size;
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} else {
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g_memory_arrangement = spl::GetMemoryArrangement();
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}
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/* Adjust memory limits for atmosphere. */
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/* We take memory away from applet normally, but away from application on < 3.0.0 to avoid a rare hang on boot. */
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/* NOTE: On Version 5.0.0+, we cannot set the pools so simply. We must instead modify the kernel, which we do */
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/* via patches in fusee-secondary. */
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if (hos_version < hos::Version_600) {
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const size_t extra_memory_size = hos_version == hos::Version_500 ? ExtraSystemMemorySizeAtmosphere500 : ExtraSystemMemorySizeAtmosphere;
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const auto src_group = hos_version >= hos::Version_300 ? ResourceLimitGroup_Applet : ResourceLimitGroup_Application;
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for (size_t i = 0; i < spl::MemoryArrangement_Count; i++) {
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g_memory_resource_limits[i][ResourceLimitGroup_System] += extra_memory_size;
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g_memory_resource_limits[i][src_group] -= extra_memory_size;
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}
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}
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/* Actually set resource limits. */
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{
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std::scoped_lock lk(g_resource_limit_lock);
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for (size_t group = 0; group < ResourceLimitGroup_Count; group++) {
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R_ASSERT(SetResourceLimitLimitValues(static_cast<ResourceLimitGroup>(group), g_memory_resource_limits[g_memory_arrangement][group]));
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}
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}
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return ResultSuccess();
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}
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Result BoostSystemMemoryResourceLimit(u64 boost_size) {
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/* Don't allow all application memory to be taken away. */
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R_UNLESS(boost_size <= g_memory_resource_limits[g_memory_arrangement][ResourceLimitGroup_Application], pm::ResultInvalidSize());
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const u64 new_app_size = g_memory_resource_limits[g_memory_arrangement][ResourceLimitGroup_Application] - boost_size;
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{
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std::scoped_lock lk(g_resource_limit_lock);
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if (hos::GetVersion() >= hos::Version_500) {
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/* Starting in 5.0.0, PM does not allow for only one of the sets to fail. */
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if (boost_size < g_system_memory_boost_size) {
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R_TRY(svcSetUnsafeLimit(boost_size));
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R_ASSERT(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
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} else {
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R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
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R_ASSERT(svcSetUnsafeLimit(boost_size));
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}
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} else {
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const u64 new_sys_size = g_memory_resource_limits[g_memory_arrangement][ResourceLimitGroup_System] + boost_size;
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if (boost_size < g_system_memory_boost_size) {
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R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_System, new_sys_size));
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R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
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} else {
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R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
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R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_System, new_sys_size));
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}
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}
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g_system_memory_boost_size = boost_size;
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}
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return ResultSuccess();
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}
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Result BoostApplicationThreadResourceLimit() {
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std::scoped_lock lk(g_resource_limit_lock);
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/* Set new limit. */
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const u64 new_thread_count = g_resource_limits[ResourceLimitGroup_Application][LimitableResource_Threads] + g_extra_application_threads_available;
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R_TRY(svcSetResourceLimitLimitValue(GetResourceLimitHandle(ResourceLimitGroup_Application), LimitableResource_Threads, new_thread_count));
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/* Record that we did so. */
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g_resource_limits[ResourceLimitGroup_Application][LimitableResource_Threads] = new_thread_count;
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g_extra_application_threads_available = 0;
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return ResultSuccess();
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}
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Handle GetResourceLimitHandle(ResourceLimitGroup group) {
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return g_resource_limit_handles[group];
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}
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Handle GetResourceLimitHandle(const ldr::ProgramInfo *info) {
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return GetResourceLimitHandle(GetResourceLimitGroup(info));
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}
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void WaitResourceAvailable(const ldr::ProgramInfo *info) {
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if (GetResourceLimitGroup(info) == ResourceLimitGroup_Application) {
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WaitResourceAvailable(ResourceLimitGroup_Application);
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if (hos::GetVersion() >= hos::Version_500) {
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WaitApplicationMemoryAvailable();
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}
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}
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}
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Result GetResourceLimitValues(u64 *out_cur, u64 *out_lim, ResourceLimitGroup group, LimitableResource resource) {
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/* Do not allow out of bounds access. */
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AMS_ASSERT(group < ResourceLimitGroup_Count);
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AMS_ASSERT(resource < LimitableResource_Count);
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const Handle reslimit_hnd = GetResourceLimitHandle(group);
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R_TRY(svcGetResourceLimitCurrentValue(out_cur, reslimit_hnd, resource));
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R_TRY(svcGetResourceLimitLimitValue(out_lim, reslimit_hnd, resource));
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return ResultSuccess();
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}
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}
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