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Atmosphere/libraries/libmesosphere/include/mesosphere/kern_k_thread.hpp

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C++

/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <mesosphere/kern_slab_helpers.hpp>
#include <mesosphere/kern_k_synchronization_object.hpp>
#include <mesosphere/kern_k_affinity_mask.hpp>
#include <mesosphere/kern_k_thread_context.hpp>
#include <mesosphere/kern_k_current_context.hpp>
#include <mesosphere/kern_k_timer_task.hpp>
#include <mesosphere/kern_k_worker_task.hpp>
namespace ams::kern {
class KThreadQueue;
class KProcess;
class KConditionVariable;
class KAddressArbiter;
using KThreadFunction = void (*)(uintptr_t);
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>, public KTimerTask, public KWorkerTask {
MESOSPHERE_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject);
private:
friend class KProcess;
friend class KConditionVariable;
friend class KAddressArbiter;
public:
static constexpr s32 MainThreadPriority = 1;
static constexpr s32 IdleThreadPriority = 64;
enum ThreadType : u32 {
ThreadType_Main = 0,
ThreadType_Kernel = 1,
ThreadType_HighPriority = 2,
ThreadType_User = 3,
};
enum SuspendType : u32 {
SuspendType_Process = 0,
SuspendType_Thread = 1,
SuspendType_Debug = 2,
SuspendType_Unk3 = 3,
SuspendType_Init = 4,
SuspendType_Count,
};
enum ThreadState : u16 {
ThreadState_Initialized = 0,
ThreadState_Waiting = 1,
ThreadState_Runnable = 2,
ThreadState_Terminated = 3,
ThreadState_SuspendShift = 4,
ThreadState_Mask = (1 << ThreadState_SuspendShift) - 1,
ThreadState_ProcessSuspended = (1 << (SuspendType_Process + ThreadState_SuspendShift)),
ThreadState_ThreadSuspended = (1 << (SuspendType_Thread + ThreadState_SuspendShift)),
ThreadState_DebugSuspended = (1 << (SuspendType_Debug + ThreadState_SuspendShift)),
ThreadState_Unk3Suspended = (1 << (SuspendType_Unk3 + ThreadState_SuspendShift)),
ThreadState_InitSuspended = (1 << (SuspendType_Init + ThreadState_SuspendShift)),
ThreadState_SuspendFlagMask = ((1 << SuspendType_Count) - 1) << ThreadState_SuspendShift,
};
enum DpcFlag : u32 {
DpcFlag_Terminating = (1 << 0),
DpcFlag_Terminated = (1 << 1),
};
struct StackParameters {
alignas(0x10) u8 svc_permission[0x10];
std::atomic<u8> dpc_flags;
u8 current_svc_id;
bool is_calling_svc;
bool is_in_exception_handler;
bool is_preemption_state_pinned;
s32 disable_count;
KThreadContext *context;
};
static_assert(alignof(StackParameters) == 0x10);
struct QueueEntry {
private:
KThread *prev;
KThread *next;
public:
constexpr QueueEntry() : prev(nullptr), next(nullptr) { /* ... */ }
constexpr void Initialize() {
this->prev = nullptr;
this->next = nullptr;
}
constexpr KThread *GetPrev() const { return this->prev; }
constexpr KThread *GetNext() const { return this->next; }
constexpr void SetPrev(KThread *t) { this->prev = t; }
constexpr void SetNext(KThread *t) { this->next = t; }
};
private:
static constexpr size_t PriorityInheritanceCountMax = 10;
union SyncObjectBuffer {
KSynchronizationObject *sync_objects[ams::svc::ArgumentHandleCountMax];
ams::svc::Handle handles[ams::svc::ArgumentHandleCountMax * (sizeof(KSynchronizationObject *) / sizeof(ams::svc::Handle))];
constexpr SyncObjectBuffer() : sync_objects() { /* ... */ }
};
static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
struct ConditionVariableComparator {
static constexpr ALWAYS_INLINE int Compare(const KThread &lhs, const KThread &rhs) {
const uintptr_t l_key = lhs.GetConditionVariableKey();
const uintptr_t r_key = rhs.GetConditionVariableKey();
if (l_key < r_key) {
/* Sort first by key */
return -1;
} else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
/* And then by priority. */
return -1;
} else {
return 1;
}
}
};
private:
static inline std::atomic<u64> s_next_thread_id = 0;
private:
alignas(16) KThreadContext thread_context{};
KAffinityMask affinity_mask{};
u64 thread_id{};
std::atomic<s64> cpu_time{};
KSynchronizationObject *synced_object{};
KLightLock *waiting_lock{};
uintptr_t condvar_key{};
uintptr_t entrypoint{};
KProcessAddress address_key{};
KProcess *parent{};
void *kernel_stack_top{};
u32 *light_ipc_data{};
KProcessAddress tls_address{};
void *tls_heap_address{};
KLightLock activity_pause_lock{};
SyncObjectBuffer sync_object_buffer{};
s64 schedule_count{};
s64 last_scheduled_tick{};
QueueEntry per_core_priority_queue_entry[cpu::NumCores]{};
QueueEntry sleeping_queue_entry{};
KThreadQueue *sleeping_queue{};
util::IntrusiveListNode waiter_list_node{};
util::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
util::IntrusiveListNode process_list_node{};
using WaiterListTraits = util::IntrusiveListMemberTraitsDeferredAssert<&KThread::waiter_list_node>;
using WaiterList = WaiterListTraits::ListType;
using ConditionVariableThreadTreeTraits = util::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&KThread::condvar_arbiter_tree_node>;
using ConditionVariableThreadTree = ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
WaiterList waiter_list{};
WaiterList paused_waiter_list{};
KThread *lock_owner{};
ConditionVariableThreadTree *condvar_tree{};
uintptr_t debug_params[3]{};
u32 address_key_value{};
u32 suspend_request_flags{};
u32 suspend_allowed_flags{};
Result wait_result;
Result debug_exception_result;
s32 priority{};
s32 core_id{};
s32 base_priority{};
s32 ideal_core_id{};
s32 num_kernel_waiters{};
KAffinityMask original_affinity_mask{};
s32 original_ideal_core_id{};
s32 num_core_migration_disables{};
ThreadState thread_state{};
std::atomic<bool> termination_requested{};
bool ipc_cancelled{};
bool wait_cancelled{};
bool cancellable{};
bool registered{};
bool signaled{};
bool initialized{};
bool debug_attached{};
s8 priority_inheritance_count{};
bool resource_limit_release_hint{};
public:
constexpr KThread() : wait_result(svc::ResultNoSynchronizationObject()), debug_exception_result(ResultSuccess()) { /* ... */ }
virtual ~KThread() { /* ... */ }
/* TODO: Is a constexpr KThread() possible? */
Result Initialize(KThreadFunction func, uintptr_t arg, void *kern_stack_top, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner, ThreadType type);
private:
static Result InitializeThread(KThread *thread, KThreadFunction func, uintptr_t arg, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner, ThreadType type);
public:
static Result InitializeKernelThread(KThread *thread, KThreadFunction func, uintptr_t arg, s32 prio, s32 core) {
return InitializeThread(thread, func, arg, Null<KProcessAddress>, prio, core, nullptr, ThreadType_Kernel);
}
static Result InitializeHighPriorityThread(KThread *thread, KThreadFunction func, uintptr_t arg) {
return InitializeThread(thread, func, arg, Null<KProcessAddress>, 0, GetCurrentCoreId(), nullptr, ThreadType_HighPriority);
}
static Result InitializeUserThread(KThread *thread, KThreadFunction func, uintptr_t arg, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner) {
return InitializeThread(thread, func, arg, user_stack_top, prio, core, owner, ThreadType_User);
}
static void ResumeThreadsSuspendedForInit();
private:
StackParameters &GetStackParameters() {
return *(reinterpret_cast<StackParameters *>(this->kernel_stack_top) - 1);
}
const StackParameters &GetStackParameters() const {
return *(reinterpret_cast<const StackParameters *>(this->kernel_stack_top) - 1);
}
public:
ALWAYS_INLINE s32 GetDisableDispatchCount() const {
MESOSPHERE_ASSERT_THIS();
return this->GetStackParameters().disable_count;
}
ALWAYS_INLINE void DisableDispatch() {
MESOSPHERE_ASSERT_THIS();
MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
ALWAYS_INLINE void EnableDispatch() {
MESOSPHERE_ASSERT_THIS();
MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
NOINLINE void DisableCoreMigration();
NOINLINE void EnableCoreMigration();
ALWAYS_INLINE void SetInExceptionHandler() {
MESOSPHERE_ASSERT_THIS();
this->GetStackParameters().is_in_exception_handler = true;
}
ALWAYS_INLINE void ClearInExceptionHandler() {
MESOSPHERE_ASSERT_THIS();
this->GetStackParameters().is_in_exception_handler = false;
}
ALWAYS_INLINE bool IsInExceptionHandler() const {
MESOSPHERE_ASSERT_THIS();
return this->GetStackParameters().is_in_exception_handler;
}
ALWAYS_INLINE void RegisterDpc(DpcFlag flag) {
this->GetStackParameters().dpc_flags |= flag;
}
ALWAYS_INLINE void ClearDpc(DpcFlag flag) {
this->GetStackParameters().dpc_flags &= ~flag;
}
ALWAYS_INLINE u8 GetDpc() const {
return this->GetStackParameters().dpc_flags;
}
ALWAYS_INLINE bool HasDpc() const {
MESOSPHERE_ASSERT_THIS();
return this->GetDpc() != 0;;
}
private:
void Suspend();
ALWAYS_INLINE void AddWaiterImpl(KThread *thread);
ALWAYS_INLINE void RemoveWaiterImpl(KThread *thread);
ALWAYS_INLINE static void RestorePriority(KThread *thread);
void StartTermination();
void FinishTermination();
public:
constexpr u64 GetThreadId() const { return this->thread_id; }
constexpr KThreadContext &GetContext() { return this->thread_context; }
constexpr const KThreadContext &GetContext() const { return this->thread_context; }
constexpr const KAffinityMask &GetAffinityMask() const { return this->affinity_mask; }
Result GetCoreMask(int32_t *out_ideal_core, u64 *out_affinity_mask);
Result SetCoreMask(int32_t ideal_core, u64 affinity_mask);
constexpr ThreadState GetState() const { return static_cast<ThreadState>(this->thread_state & ThreadState_Mask); }
constexpr ThreadState GetRawState() const { return this->thread_state; }
NOINLINE void SetState(ThreadState state);
NOINLINE KThreadContext *GetContextForSchedulerLoop();
constexpr uintptr_t GetConditionVariableKey() const { return this->condvar_key; }
constexpr uintptr_t GetAddressArbiterKey() const { return this->condvar_key; }
constexpr void SetupForConditionVariableCompare(uintptr_t cv_key, int priority) {
this->condvar_key = cv_key;
this->priority = priority;
}
constexpr void SetConditionVariable(ConditionVariableThreadTree *tree, KProcessAddress address, uintptr_t cv_key, u32 value) {
this->condvar_tree = tree;
this->condvar_key = cv_key;
this->address_key = address;
this->address_key_value = value;
}
constexpr void ClearConditionVariable() {
this->condvar_tree = nullptr;
}
constexpr bool IsWaitingForConditionVariable() const {
return this->condvar_tree != nullptr;
}
constexpr void SetupForAddressArbiterCompare(uintptr_t address, int priority) {
this->condvar_key = address;
this->priority = priority;
}
constexpr void SetAddressArbiter(ConditionVariableThreadTree *tree, uintptr_t address) {
this->condvar_tree = tree;
this->condvar_key = address;
}
constexpr void ClearAddressArbiter() {
this->condvar_tree = nullptr;
}
constexpr bool IsWaitingForAddressArbiter() const {
return this->condvar_tree != nullptr;
}
constexpr s32 GetIdealCore() const { return this->ideal_core_id; }
constexpr s32 GetActiveCore() const { return this->core_id; }
constexpr void SetActiveCore(s32 core) { this->core_id = core; }
constexpr s32 GetPriority() const { return this->priority; }
constexpr void SetPriority(s32 prio) { this->priority = prio; }
constexpr s32 GetBasePriority() const { return this->base_priority; }
constexpr QueueEntry &GetPriorityQueueEntry(s32 core) { return this->per_core_priority_queue_entry[core]; }
constexpr const QueueEntry &GetPriorityQueueEntry(s32 core) const { return this->per_core_priority_queue_entry[core]; }
constexpr QueueEntry &GetSleepingQueueEntry() { return this->sleeping_queue_entry; }
constexpr const QueueEntry &GetSleepingQueueEntry() const { return this->sleeping_queue_entry; }
constexpr void SetSleepingQueue(KThreadQueue *q) { this->sleeping_queue = q; }
constexpr ConditionVariableThreadTree *GetConditionVariableTree() const { return this->condvar_tree; }
constexpr s32 GetNumKernelWaiters() const { return this->num_kernel_waiters; }
void AddWaiter(KThread *thread);
void RemoveWaiter(KThread *thread);
KThread *RemoveWaiterByKey(s32 *out_num_waiters, KProcessAddress key);
constexpr KProcessAddress GetAddressKey() const { return this->address_key; }
constexpr u32 GetAddressKeyValue() const { return this->address_key_value; }
constexpr void SetAddressKey(KProcessAddress key) { this->address_key = key; }
constexpr void SetAddressKey(KProcessAddress key, u32 val) { this->address_key = key; this->address_key_value = val; }
constexpr void SetLockOwner(KThread *owner) { this->lock_owner = owner; }
constexpr KThread *GetLockOwner() const { return this->lock_owner; }
constexpr void SetSyncedObject(KSynchronizationObject *obj, Result wait_res) {
MESOSPHERE_ASSERT_THIS();
this->synced_object = obj;
this->wait_result = wait_res;
}
constexpr Result GetWaitResult(KSynchronizationObject **out) const {
MESOSPHERE_ASSERT_THIS();
*out = this->synced_object;
return this->wait_result;
}
void WaitCancel();
bool IsWaitCancelled() const { return this->wait_cancelled; }
void ClearWaitCancelled() { this->wait_cancelled = false; }
void ClearCancellable() { this->cancellable = false; }
void SetCancellable() { this->cancellable = true; }
bool HasWaiters() const { return !this->waiter_list.empty(); }
constexpr s64 GetLastScheduledTick() const { return this->last_scheduled_tick; }
constexpr void SetLastScheduledTick(s64 tick) { this->last_scheduled_tick = tick; }
constexpr s64 GetYieldScheduleCount() const { return this->schedule_count; }
constexpr void SetYieldScheduleCount(s64 count) { this->schedule_count = count; }
constexpr KProcess *GetOwnerProcess() const { return this->parent; }
constexpr bool IsUserThread() const { return this->parent != nullptr; }
constexpr uintptr_t GetEntrypoint() const { return this->entrypoint; }
constexpr KProcessAddress GetThreadLocalRegionAddress() const { return this->tls_address; }
constexpr void *GetThreadLocalRegionHeapAddress() const { return this->tls_heap_address; }
constexpr KSynchronizationObject **GetSynchronizationObjectBuffer() { return std::addressof(this->sync_object_buffer.sync_objects[0]); }
constexpr ams::svc::Handle *GetHandleBuffer() { return std::addressof(this->sync_object_buffer.handles[sizeof(this->sync_object_buffer.sync_objects) / sizeof(ams::svc::Handle) - ams::svc::ArgumentHandleCountMax]); }
u16 GetUserDisableCount() const { return static_cast<ams::svc::ThreadLocalRegion *>(this->tls_heap_address)->disable_count; }
void SetInterruptFlag() const { static_cast<ams::svc::ThreadLocalRegion *>(this->tls_heap_address)->interrupt_flag = 1; }
void ClearInterruptFlag() const { static_cast<ams::svc::ThreadLocalRegion *>(this->tls_heap_address)->interrupt_flag = 0; }
constexpr void SetDebugAttached() { this->debug_attached = true; }
constexpr bool IsAttachedToDebugger() const { return this->debug_attached; }
void AddCpuTime(s32 core_id, s64 amount) {
this->cpu_time += amount;
/* TODO: Debug kernels track per-core tick counts. Should we? */
}
s64 GetCpuTime() const { return this->cpu_time; }
s64 GetCpuTime(s32 core_id) const {
MESOSPHERE_ABORT_UNLESS(0 <= core_id && core_id < static_cast<s32>(cpu::NumCores));
/* TODO: Debug kernels track per-core tick counts. Should we? */
return 0;
}
constexpr u32 GetSuspendFlags() const { return this->suspend_allowed_flags & this->suspend_request_flags; }
constexpr bool IsSuspended() const { return this->GetSuspendFlags() != 0; }
constexpr bool IsSuspendRequested(SuspendType type) const { return (this->suspend_request_flags & (1u << (ThreadState_SuspendShift + type))) != 0; }
void RequestSuspend(SuspendType type);
void Resume(SuspendType type);
void TrySuspend();
void Continue();
Result SetActivity(ams::svc::ThreadActivity activity);
void ContinueIfHasKernelWaiters() {
if (this->GetNumKernelWaiters() > 0) {
this->Continue();
}
}
void Wakeup();
void SetBasePriority(s32 priority);
Result SetPriorityToIdle();
Result Run();
void Exit();
void Terminate();
ThreadState RequestTerminate();
Result Sleep(s64 timeout);
ALWAYS_INLINE void *GetStackTop() const { return reinterpret_cast<StackParameters *>(this->kernel_stack_top) - 1; }
ALWAYS_INLINE void *GetKernelStackTop() const { return this->kernel_stack_top; }
/* TODO: This is kind of a placeholder definition. */
ALWAYS_INLINE bool IsTerminationRequested() const {
return this->termination_requested || this->GetRawState() == ThreadState_Terminated;
}
public:
/* Overridden parent functions. */
virtual u64 GetId() const override { return this->GetThreadId(); }
virtual bool IsInitialized() const override { return this->initialized; }
virtual uintptr_t GetPostDestroyArgument() const override { return reinterpret_cast<uintptr_t>(this->parent) | (this->resource_limit_release_hint ? 1 : 0); }
static void PostDestroy(uintptr_t arg);
virtual void Finalize() override;
virtual bool IsSignaled() const override;
virtual void OnTimer() override;
virtual void DoWorkerTask() override;
public:
static constexpr bool IsWaiterListValid() {
return WaiterListTraits::IsValid();
}
static constexpr bool IsConditionVariableThreadTreeValid() {
return ConditionVariableThreadTreeTraits::IsValid();
}
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
};
static_assert(alignof(KThread) == 0x10);
static_assert(KThread::IsWaiterListValid());
static_assert(KThread::IsConditionVariableThreadTreeValid());
class KScopedDisableDispatch {
public:
explicit ALWAYS_INLINE KScopedDisableDispatch() {
GetCurrentThread().DisableDispatch();
}
ALWAYS_INLINE ~KScopedDisableDispatch() {
GetCurrentThread().EnableDispatch();
}
};
class KScopedEnableDispatch {
public:
explicit ALWAYS_INLINE KScopedEnableDispatch() {
GetCurrentThread().EnableDispatch();
}
ALWAYS_INLINE ~KScopedEnableDispatch() {
GetCurrentThread().DisableDispatch();
}
};
}