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Atmosphere/stratosphere/loader/source/iwaitable.hpp

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1.1 KiB
C++

#pragma once
#include <switch.h>
class IWaitable {
u64 wait_priority = 0;
IWaitable *parent_waitable;
public:
virtual ~IWaitable() { }
virtual unsigned int get_num_waitables() = 0;
virtual void get_waitables(IWaitable **dst) = 0;
virtual void delete_child(IWaitable *child) = 0;
virtual Handle get_handle() = 0;
virtual Result handle_signaled(u64 timeout) = 0;
bool has_parent() {
return this->parent_waitable != NULL;
}
void set_parent(IWaitable *p) {
if (has_parent()) {
/* TODO: Panic? */
}
this->parent_waitable = p;
}
IWaitable *get_parent() {
return this->parent_waitable;
}
void update_priority() {
static u64 g_cur_priority = 0;
this->wait_priority = g_cur_priority++;
}
static bool compare(IWaitable *a, IWaitable *b) {
return (a->wait_priority < b->wait_priority);
}
};