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Atmosphere/troposphere/daybreak/source/ui.hpp

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9.4 KiB
C++

/*
* Copyright (c) Adubbz
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <array>
#include <memory>
#include <vector>
#include <optional>
#include <nanovg.h>
#include <switch.h>
#include "ams_su.h"
namespace dbk {
struct Button {
static constexpr u32 InvalidButtonId = -1;
u32 id;
bool selected;
bool enabled;
char text[256];
float x;
float y;
float w;
float h;
inline bool IsPositionInBounds(float x, float y) {
return x >= this->x && y >= this->y && x < (this->x + this->w) && y < (this->y + this->h);
}
};
enum class Direction {
Up,
Down,
Left,
Right,
Invalid,
};
class Menu {
protected:
static constexpr size_t MaxButtons = 32;
static constexpr size_t LogBufferSize = 0x1000;
protected:
std::array<std::optional<Button>, MaxButtons> m_buttons;
const std::shared_ptr<Menu> m_prev_menu;
char m_log_buffer[LogBufferSize];
protected:
void AddButton(u32 id, const char *text, float x, float y, float w, float h);
void SetButtonSelected(u32 id, bool selected);
void DeselectAllButtons();
void SetButtonEnabled(u32 id, bool enabled);
Button *GetButton(u32 id);
Button *GetSelectedButton();
Button *GetClosestButtonToSelection(Direction direction);
Button *GetTouchedButton();
Button *GetActivatedButton();
void UpdateButtons();
void DrawButtons(NVGcontext *vg, u64 ns);
void LogText(const char *format, ...);
public:
Menu(std::shared_ptr<Menu> prev_menu) : m_buttons({}), m_prev_menu(prev_menu), m_log_buffer{} { /* ... */ }
std::shared_ptr<Menu> GetPrevMenu();
virtual void Update(u64 ns) = 0;
virtual void Draw(NVGcontext *vg, u64 ns) = 0;
};
class AlertMenu : public Menu {
protected:
static constexpr float WindowWidth = 600.0f;
static constexpr float WindowHeight = 214.0f;
static constexpr float TitleGap = 90.0f;
static constexpr float SubTextHeight = 24.0f;
protected:
char m_text[0x100];
char m_subtext[0x100];
char m_result_text[0x20];
Result m_rc;
public:
AlertMenu(std::shared_ptr<Menu> prev_menu, const char *text, const char *subtext, Result rc = 0);
virtual void Draw(NVGcontext *vg, u64 ns) override;
};
class ErrorMenu : public AlertMenu {
private:
static constexpr u32 ExitButtonId = 0;
public:
ErrorMenu(const char *text, const char *subtext, Result rc = 0);
virtual void Update(u64 ns) override;
};
class WarningMenu : public AlertMenu {
private:
static constexpr u32 BackButtonId = 0;
static constexpr u32 ContinueButtonId = 1;
private:
const std::shared_ptr<Menu> m_next_menu;
public:
WarningMenu(std::shared_ptr<Menu> prev_menu, std::shared_ptr<Menu> next_menu, const char *text, const char *subtext, Result rc = 0);
virtual void Update(u64 ns) override;
};
class MainMenu : public Menu {
private:
static constexpr u32 InstallButtonId = 0;
static constexpr u32 ExitButtonId = 1;
static constexpr float WindowWidth = 400.0f;
static constexpr float WindowHeight = 240.0f;
static constexpr float TitleGap = 90.0f;
public:
MainMenu();
virtual void Update(u64 ns) override;
virtual void Draw(NVGcontext *vg, u64 ns) override;
};
class FileMenu : public Menu {
private:
struct FileEntry {
char name[FS_MAX_PATH];
};
private:
static constexpr size_t MaxFileRows = 11;
static constexpr float WindowWidth = 1200.0f;
static constexpr float WindowHeight = 680.0f;
static constexpr float TitleGap = 90.0f;
static constexpr float TextBackgroundOffset = 20.0f;
static constexpr float FileRowHeight = 40.0f;
static constexpr float FileRowGap = 10.0f;
static constexpr float FileRowHorizontalInset = 10.0f;
static constexpr float FileListHeight = MaxFileRows * (FileRowHeight + FileRowGap);
private:
char m_root[FS_MAX_PATH];
std::vector<FileEntry> m_file_entries;
u32 m_current_index;
float m_scroll_offset;
float m_touch_start_scroll_offset;
bool m_touch_finalize_selection;
Result PopulateFileEntries();
bool IsSelectionVisible();
void ScrollToSelection();
bool IsEntryTouched(u32 i);
void UpdateTouches();
void FinalizeSelection();
public:
FileMenu(std::shared_ptr<Menu> prev_menu, const char *root);
virtual void Update(u64 ns) override;
virtual void Draw(NVGcontext *vg, u64 ns) override;
};
class ValidateUpdateMenu : public Menu {
private:
static constexpr u32 BackButtonId = 0;
static constexpr u32 ContinueButtonId = 1;
static constexpr float WindowWidth = 600.0f;
static constexpr float WindowHeight = 600.0f;
static constexpr float TitleGap = 90.0f;
static constexpr float TextAreaHeight = 410.0f;
private:
AmsSuUpdateInformation m_update_info;
AmsSuUpdateValidationInfo m_validation_info;
bool m_has_drawn;
bool m_has_info;
bool m_has_validated;
Result GetUpdateInformation();
void ValidateUpdate();
public:
ValidateUpdateMenu(std::shared_ptr<Menu> prev_menu);
virtual void Update(u64 ns) override;
virtual void Draw(NVGcontext *vg, u64 ns) override;
};
class ChooseResetMenu : public Menu {
private:
static constexpr u32 ResetToFactorySettingsButtonId = 0;
static constexpr u32 PreserveSettingsButtonId = 1;
static constexpr float WindowWidth = 600.0f;
static constexpr float WindowHeight = 170.0f;
static constexpr float TitleGap = 90.0f;
public:
ChooseResetMenu(std::shared_ptr<Menu> prev_menu);
virtual void Update(u64 ns) override;
virtual void Draw(NVGcontext *vg, u64 ns) override;
};
class ChooseExfatMenu : public Menu {
private:
static constexpr u32 Fat32ButtonId = 0;
static constexpr u32 ExFatButtonId = 1;
static constexpr float WindowWidth = 600.0f;
static constexpr float WindowHeight = 170.0f;
static constexpr float TitleGap = 90.0f;
public:
ChooseExfatMenu(std::shared_ptr<Menu> prev_menu);
virtual void Update(u64 ns) override;
virtual void Draw(NVGcontext *vg, u64 ns) override;
};
class InstallUpdateMenu : public Menu {
private:
enum class InstallState {
NeedsDraw,
NeedsSetup,
NeedsPrepare,
AwaitingPrepare,
NeedsApply,
AwaitingReboot,
};
private:
static constexpr u32 ShutdownButtonId = 0;
static constexpr u32 RebootButtonId = 1;
static constexpr float WindowWidth = 600.0f;
static constexpr float WindowHeight = 600.0f;
static constexpr float TitleGap = 120.0f;
static constexpr float ProgressTextHeight = 20.0f;
static constexpr float ProgressBarHeight = 30.0f;
static constexpr float TextAreaHeight = 320.0f;
static constexpr size_t UpdateTaskBufferSize = 0x100000;
private:
InstallState m_install_state;
AsyncResult m_prepare_result;
float m_progress_percent;
void MarkForReboot();
Result TransitionUpdateState();
public:
InstallUpdateMenu(std::shared_ptr<Menu> prev_menu);
virtual void Update(u64 ns) override;
virtual void Draw(NVGcontext *vg, u64 ns) override;
};
bool InitializeMenu(u32 screen_width, u32 screen_height);
bool InitializeMenu(u32 screen_width, u32 screen_height, const char *update_path);
void UpdateMenu(u64 ns);
void RenderMenu(NVGcontext *vg, u64 ns);
bool IsExitRequested();
}