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Atmosphere/stratosphere/pm/source/impl
SciresM f2ee44da74
romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122)
* fs.mitm: skeleton the use of special allocation in romfs build

* pm: add api for ams.mitm to steal application memory

* pm/mitm: okay, that api won't work, try a different one

* romfs: revert memory usage increases; we'll handle torture games case-by-case.

* pm/romfs: first (broken?) pass at dynamic heap.

I cannot wait to figure out all the ways this is wrong.

* Release the dynamic heap a little more eagerly

* romfs: animal crossing is also not a nice game

* romfs: fix issues in close-during-build

* romfs: zelda is a blight upon this earth
2023-05-14 03:06:52 -07:00
..
pm_process_info.cpp strat: use m_ for member variables 2021-10-10 00:14:06 -07:00
pm_process_info.hpp strat: use m_ for member variables 2021-10-10 00:14:06 -07:00
pm_process_manager.cpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
pm_process_manager.hpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
pm_resource_manager.cpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
pm_resource_manager.hpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00