mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-12-05 01:52:19 +00:00
695 lines
No EOL
24 KiB
C++
695 lines
No EOL
24 KiB
C++
/*
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* Copyright (c) 2019 Adubbz
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <switch.h>
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#include <stratosphere.hpp>
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#include <stratosphere/kvdb/kvdb_memory_key_value_store.hpp>
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#include <optional>
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#include "../ncm_contentmetadatabase.hpp"
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#include "../ncm_contentstorage.hpp"
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#include "../ncm_fs.hpp"
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#include "../ncm_make_path.hpp"
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#include "../ncm_readonlycontentstorage.hpp"
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#include "ncm_content_manager.hpp"
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namespace sts::ncm::impl {
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namespace {
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struct ContentStorageEntry {
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NON_COPYABLE(ContentStorageEntry);
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NON_MOVEABLE(ContentStorageEntry);
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char mount_point[16];
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char root_path[128];
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StorageId storage_id;
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FsContentStorageId content_storage_id;
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std::shared_ptr<IContentStorage> content_storage;
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inline ContentStorageEntry() : storage_id(StorageId::None),
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content_storage_id(FS_CONTENTSTORAGEID_NandSystem), content_storage(nullptr) {
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mount_point[0] = '\0';
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root_path[0] = '\0';
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}
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inline void Initialize(StorageId storage_id, FsContentStorageId content_storage_id) {
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this->storage_id = storage_id;
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this->content_storage_id = content_storage_id;
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this->content_storage = nullptr;
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MountName mount_name = CreateUniqueMountName();
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strcpy(this->mount_point, mount_name.name);
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snprintf(this->root_path, 0x80, "%s:/", this->mount_point);
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}
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};
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struct SaveDataMeta {
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u64 id;
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u64 size;
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u64 journal_size;
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u32 flags;
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FsSaveDataSpaceId space_id;
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} PACKED;
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static_assert(sizeof(SaveDataMeta) == 0x20, "SaveDataMeta definition!");
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struct ContentMetaDBEntry {
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NON_COPYABLE(ContentMetaDBEntry);
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NON_MOVEABLE(ContentMetaDBEntry);
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char mount_point[16];
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char meta_path[128];
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StorageId storage_id;
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SaveDataMeta save_meta;
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std::shared_ptr<IContentMetaDatabase> content_meta_database;
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std::optional<kvdb::MemoryKeyValueStore<ContentMetaKey>> kvs;
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u32 max_content_metas;
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inline ContentMetaDBEntry() : storage_id(StorageId::None), save_meta({0}),
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content_meta_database(nullptr), kvs(std::nullopt), max_content_metas(0) {
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mount_point[0] = '\0';
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meta_path[0] = '\0';
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}
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Result Initialize(StorageId storage_id, SaveDataMeta& save_meta, size_t max_content_metas) {
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this->storage_id = storage_id;
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this->max_content_metas = max_content_metas;
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this->save_meta = save_meta;
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this->content_meta_database = nullptr;
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this->kvs.reset();
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MountName mount_name = CreateUniqueMountName();
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strcpy(this->mount_point, mount_name.name);
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this->mount_point[0] = '#';
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snprintf(this->meta_path, 0x80, "%s:/meta", this->mount_point);
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return ResultSuccess;
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}
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Result InitializeGameCard(size_t max_content_metas) {
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this->storage_id = StorageId::GameCard;
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this->max_content_metas = max_content_metas;
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this->content_meta_database = nullptr;
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this->kvs.reset();
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return ResultSuccess;
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}
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};
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constexpr size_t MaxContentStorageEntries = 8;
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constexpr size_t MaxContentMetaDBEntries = 8;
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HosMutex g_mutex;
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bool g_initialized = false;
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ContentStorageEntry g_content_storage_entries[MaxContentStorageEntries];
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ContentMetaDBEntry g_content_meta_entries[MaxContentMetaDBEntries];
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u32 g_num_content_storage_entries;
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u32 g_num_content_meta_entries;
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ContentStorageEntry* FindContentStorageEntry(StorageId storage_id) {
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for (size_t i = 0; i < MaxContentStorageEntries; i++) {
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ContentStorageEntry* entry = &g_content_storage_entries[i];
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if (entry->storage_id == storage_id) {
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return entry;
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}
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}
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return nullptr;
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}
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ContentMetaDBEntry* FindContentMetaDBEntry(StorageId storage_id) {
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for (size_t i = 0; i < MaxContentMetaDBEntries; i++) {
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ContentMetaDBEntry* entry = &g_content_meta_entries[i];
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if (entry->storage_id == storage_id) {
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return entry;
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}
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}
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return nullptr;
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}
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}
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Result InitializeContentManager() {
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std::scoped_lock<HosMutex> lk(g_mutex);
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/* Already initialized. */
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if (g_initialized) {
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return ResultSuccess;
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}
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size_t cur_storage_index = g_num_content_storage_entries;
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for (size_t i = 0; i < MaxContentStorageEntries; i++) {
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ContentStorageEntry* entry = &g_content_storage_entries[i];
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entry->storage_id = StorageId::None;
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}
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for (size_t i = 0; i < MaxContentMetaDBEntries; i++) {
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ContentMetaDBEntry* entry = &g_content_meta_entries[i];
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entry->storage_id = StorageId::None;
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}
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g_num_content_storage_entries++;
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auto storage_entry = &g_content_storage_entries[cur_storage_index];
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/* First, setup the NandSystem storage entry. */
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storage_entry->Initialize(StorageId::NandSystem, FS_CONTENTSTORAGEID_NandSystem);
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if (R_FAILED(VerifyContentStorage(StorageId::NandSystem))) {
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R_TRY(CreateContentStorage(StorageId::NandSystem));
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}
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R_TRY(ActivateContentStorage(StorageId::NandSystem));
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/* Next, the NandSystem content meta entry. */
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SaveDataMeta nand_system_save_meta;
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nand_system_save_meta.id = 0x8000000000000120;
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nand_system_save_meta.size = 0x6c000;
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nand_system_save_meta.journal_size = 0x6c000;
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nand_system_save_meta.flags = FsSaveDataFlags_SurviveFactoryReset| FsSaveDataFlags_SurviveFactoryResetForRefurbishment;
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nand_system_save_meta.space_id = FsSaveDataSpaceId_NandSystem;
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size_t cur_meta_index = g_num_content_meta_entries;
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g_num_content_meta_entries++;
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auto content_meta_entry = &g_content_meta_entries[cur_meta_index];
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R_TRY(content_meta_entry->Initialize(StorageId::NandSystem, nand_system_save_meta, 0x800));
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if (R_FAILED(VerifyContentMetaDatabase(StorageId::NandSystem))) {
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R_TRY(CreateContentMetaDatabase(StorageId::NandSystem));
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/* TODO: N supports a number of unused modes here, we don't bother implementing them currently. */
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}
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u32 current_flags = 0;
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if (GetRuntimeFirmwareVersion() >= FirmwareVersion_200 && R_SUCCEEDED(GetSaveDataFlags(¤t_flags, 0x8000000000000120)) && current_flags != (FsSaveDataFlags_SurviveFactoryReset | FsSaveDataFlags_SurviveFactoryResetForRefurbishment)) {
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SetSaveDataFlags(0x8000000000000120, FsSaveDataSpaceId_NandSystem, FsSaveDataFlags_SurviveFactoryReset | FsSaveDataFlags_SurviveFactoryResetForRefurbishment);
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}
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R_TRY(ActivateContentMetaDatabase(StorageId::NandSystem));
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/* Now for NandUser's content storage entry. */
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cur_meta_index = g_num_content_meta_entries;
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g_num_content_meta_entries++;
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storage_entry = &g_content_storage_entries[cur_storage_index];
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storage_entry->Initialize(StorageId::NandUser, FS_CONTENTSTORAGEID_NandUser);
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/* And NandUser's content meta entry. */
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SaveDataMeta nand_user_save_meta;
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nand_user_save_meta.id = 0x8000000000000121;
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nand_user_save_meta.size = 0x29e000;
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nand_user_save_meta.journal_size = 0x29e000;
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nand_user_save_meta.flags = 0;
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nand_user_save_meta.space_id = FsSaveDataSpaceId_NandSystem;
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cur_meta_index = g_num_content_meta_entries;
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g_num_content_meta_entries++;
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content_meta_entry = &g_content_meta_entries[cur_meta_index];
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R_TRY(content_meta_entry->Initialize(StorageId::NandUser, nand_user_save_meta, 0x2000));
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/*
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Beyond this point N no longer appears to bother
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incrementing the count for content storage entries or content meta entries.
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*/
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/* Next SdCard's content storage entry. */
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g_content_storage_entries[2].Initialize(StorageId::SdCard, FS_CONTENTSTORAGEID_SdCard);
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/* And SdCard's content meta entry. */
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SaveDataMeta sd_card_save_meta;
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sd_card_save_meta.id = 0x8000000000000124;
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sd_card_save_meta.size = 0xa08000;
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sd_card_save_meta.journal_size = 0xa08000;
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sd_card_save_meta.flags = 0;
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sd_card_save_meta.space_id = FsSaveDataSpaceId_SdCard;
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content_meta_entry = &g_content_meta_entries[2];
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R_TRY(content_meta_entry->Initialize(StorageId::SdCard, sd_card_save_meta, 0x2000));
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/* GameCard's content storage entry. */
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/* N doesn't set a content storage id for game cards, so we'll just use 0 (NandSystem). */
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g_content_storage_entries[3].Initialize(StorageId::GameCard, FS_CONTENTSTORAGEID_NandSystem);
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/* Lasty, GameCard's content meta entry. */
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content_meta_entry = &g_content_meta_entries[3];
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R_TRY(content_meta_entry->InitializeGameCard(0x800));
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g_initialized = true;
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return ResultSuccess;
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}
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void FinalizeContentManager() {
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{
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std::scoped_lock<HosMutex> lk(g_mutex);
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for (size_t i = 0; i < MaxContentStorageEntries; i++) {
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ContentStorageEntry* entry = &g_content_storage_entries[i];
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InactivateContentStorage(entry->storage_id);
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}
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for (size_t i = 0; i < MaxContentMetaDBEntries; i++) {
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ContentMetaDBEntry* entry = &g_content_meta_entries[i];
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InactivateContentMetaDatabase(entry->storage_id);
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}
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}
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for (size_t i = 0; i < MaxContentMetaDBEntries; i++) {
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ContentMetaDBEntry* entry = &g_content_meta_entries[i];
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entry->kvs.reset();
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}
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for (size_t i = 0; i < MaxContentStorageEntries; i++) {
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ContentStorageEntry* entry = &g_content_storage_entries[i];
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entry->content_storage = nullptr;
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}
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}
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Result CreateContentStorage(StorageId storage_id) {
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std::scoped_lock<HosMutex> lk(g_mutex);
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if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
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return ResultNcmUnknownStorage;
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}
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ContentStorageEntry* entry = FindContentStorageEntry(storage_id);
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if (!entry) {
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return ResultNcmUnknownStorage;
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}
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R_TRY(MountContentStorage(entry->mount_point, entry->content_storage_id));
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ON_SCOPE_EXIT {
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Unmount(entry->mount_point);
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};
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R_TRY(EnsureDirectoryRecursively(entry->root_path));
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R_TRY(EnsureContentAndPlaceHolderRoot(entry->root_path));
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return ResultSuccess;
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}
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Result VerifyContentStorage(StorageId storage_id) {
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std::scoped_lock<HosMutex> lk(g_mutex);
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if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
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return ResultNcmUnknownStorage;
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}
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ContentStorageEntry* entry = FindContentStorageEntry(storage_id);
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if (!entry) {
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return ResultNcmUnknownStorage;
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}
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MountName mount_name = CreateUniqueMountName();
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char mount_root[128] = {0};
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strcpy(mount_root, mount_name.name);
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strcat(mount_root, strchr(entry->root_path, ':'));
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R_TRY(MountContentStorage(mount_name.name, entry->content_storage_id));
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ON_SCOPE_EXIT {
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Unmount(mount_name.name);
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};
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R_TRY(CheckContentStorageDirectoriesExist(mount_root));
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return ResultSuccess;
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}
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Result OpenContentStorage(std::shared_ptr<IContentStorage>* out, StorageId storage_id) {
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std::scoped_lock<HosMutex> lk(g_mutex);
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if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
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return ResultNcmUnknownStorage;
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}
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ContentStorageEntry* entry = FindContentStorageEntry(storage_id);
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if (!entry) {
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return ResultNcmUnknownStorage;
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}
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auto content_storage = entry->content_storage;
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if (!content_storage) {
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switch (storage_id) {
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case StorageId::GameCard:
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return ResultNcmGameCardContentStorageNotActive;
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case StorageId::NandSystem:
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return ResultNcmNandSystemContentStorageNotActive;
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case StorageId::NandUser:
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return ResultNcmNandUserContentStorageNotActive;
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case StorageId::SdCard:
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return ResultNcmSdCardContentStorageNotActive;
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default:
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return ResultNcmUnknownContentStorageNotActive;
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}
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}
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*out = std::move(content_storage);
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return ResultSuccess;
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}
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Result CloseContentStorageForcibly(StorageId storage_id) {
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std::scoped_lock<HosMutex> lk(g_mutex);
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if (storage_id == StorageId::None) {
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return ResultNcmUnknownStorage;
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}
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ContentStorageEntry* entry = FindContentStorageEntry(storage_id);
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if (!entry) {
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return ResultNcmUnknownStorage;
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}
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if (!entry->content_storage) {
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return ResultSuccess;
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}
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/* N doesn't bother checking the result of this */
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entry->content_storage->DisableForcibly();
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Unmount(entry->mount_point);
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entry->content_storage = nullptr;
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return ResultSuccess;
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}
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Result ActivateContentStorage(StorageId storage_id) {
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std::scoped_lock<HosMutex> lk(g_mutex);
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if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
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return ResultNcmUnknownStorage;
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}
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ContentStorageEntry* entry = FindContentStorageEntry(storage_id);
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if (!entry) {
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return ResultNcmUnknownStorage;
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}
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/* Already activated. */
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if (entry->content_storage != nullptr) {
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return ResultSuccess;
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}
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if (storage_id == StorageId::GameCard) {
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FsGameCardHandle gc_hnd;
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R_TRY(GetGameCardHandle(&gc_hnd));
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R_TRY(MountGameCardPartition(entry->mount_point, gc_hnd, FsGameCardPartiton_Secure));
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auto mount_guard = SCOPE_GUARD { Unmount(entry->mount_point); };
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auto content_storage = std::make_shared<ReadOnlyContentStorageInterface>();
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R_TRY(content_storage->Initialize(entry->root_path, path::MakeContentPathFlat));
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entry->content_storage = std::move(content_storage);
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mount_guard.Cancel();
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} else {
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R_TRY(MountContentStorage(entry->mount_point, entry->content_storage_id));
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auto mount_guard = SCOPE_GUARD { Unmount(entry->mount_point); };
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MakeContentPathFunc content_path_func = nullptr;
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MakePlaceHolderPathFunc placeholder_path_func = nullptr;
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bool delay_flush = false;
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auto content_storage = std::make_shared<ContentStorageInterface>();
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switch (storage_id) {
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case StorageId::NandSystem:
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content_path_func = path::MakeContentPathFlat;
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placeholder_path_func = path::MakePlaceHolderPathFlat;
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break;
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case StorageId::SdCard:
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delay_flush = true;
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default:
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content_path_func = path::MakeContentPathHashByteLayered;
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placeholder_path_func = path::MakePlaceHolderPathHashByteLayered;
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break;
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}
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R_TRY(content_storage->Initialize(entry->root_path, content_path_func, placeholder_path_func, delay_flush));
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entry->content_storage = std::move(content_storage);
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mount_guard.Cancel();
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}
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return ResultSuccess;
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}
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Result InactivateContentStorage(StorageId storage_id) {
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std::scoped_lock<HosMutex> lk(g_mutex);
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if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
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return ResultNcmUnknownStorage;
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}
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ContentStorageEntry* entry = FindContentStorageEntry(storage_id);
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if (!entry) {
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return ResultNcmUnknownStorage;
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}
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/* Already inactivated. */
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if (entry->content_storage == nullptr) {
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return ResultSuccess;
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}
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entry->content_storage->DisableForcibly();
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entry->content_storage = nullptr;
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Unmount(entry->mount_point);
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return ResultSuccess;
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}
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Result CreateContentMetaDatabase(StorageId storage_id) {
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std::scoped_lock<HosMutex> lk(g_mutex);
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if (storage_id == StorageId::None || storage_id == StorageId::GameCard || static_cast<u8>(storage_id) == 6) {
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return ResultNcmUnknownStorage;
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}
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ContentMetaDBEntry* entry = FindContentMetaDBEntry(storage_id);
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if (!entry) {
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return ResultNcmUnknownStorage;
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}
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/* N doesn't bother checking the result of this. */
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fsDisableAutoSaveDataCreation();
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R_TRY_CATCH(MountSystemSaveData(entry->mount_point, entry->save_meta.space_id, entry->save_meta.id)) {
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R_CATCH(ResultFsTargetNotFound) {
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R_TRY(fsCreate_SystemSaveData(entry->save_meta.space_id, entry->save_meta.id, entry->save_meta.size, entry->save_meta.journal_size, entry->save_meta.flags));
|
|
R_TRY(MountSystemSaveData(entry->mount_point, entry->save_meta.space_id, entry->save_meta.id));
|
|
}
|
|
} R_END_TRY_CATCH;
|
|
|
|
ON_SCOPE_EXIT {
|
|
Unmount(entry->mount_point);
|
|
};
|
|
|
|
R_TRY(EnsureDirectoryRecursively(entry->mount_point));
|
|
R_TRY(fsdevCommitDevice(entry->mount_point));
|
|
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VerifyContentMetaDatabase(StorageId storage_id) {
|
|
std::scoped_lock<HosMutex> lk(g_mutex);
|
|
|
|
if (storage_id == StorageId::GameCard) {
|
|
return ResultSuccess;
|
|
}
|
|
|
|
if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
ContentMetaDBEntry* entry = FindContentMetaDBEntry(storage_id);
|
|
|
|
if (!entry) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
bool mounted_save_data = false;
|
|
|
|
if (!entry->content_meta_database) {
|
|
R_TRY(MountSystemSaveData(entry->mount_point, entry->save_meta.space_id, entry->save_meta.id));
|
|
mounted_save_data = true;
|
|
}
|
|
|
|
bool has_meta_path = false;
|
|
R_TRY(HasDirectory(&has_meta_path, entry->meta_path));
|
|
if (!has_meta_path) {
|
|
return ResultNcmInvalidContentMetaDatabase;
|
|
}
|
|
|
|
if (mounted_save_data) {
|
|
Unmount(entry->mount_point);
|
|
}
|
|
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result OpenContentMetaDatabase(std::shared_ptr<IContentMetaDatabase>* out, StorageId storage_id) {
|
|
std::scoped_lock<HosMutex> lk(g_mutex);
|
|
|
|
if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
ContentMetaDBEntry* entry = FindContentMetaDBEntry(storage_id);
|
|
|
|
if (!entry) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
std::shared_ptr<IContentMetaDatabase> content_meta_db = entry->content_meta_database;
|
|
|
|
if (!content_meta_db) {
|
|
switch (storage_id) {
|
|
case StorageId::GameCard:
|
|
return ResultNcmGameCardContentMetaDatabaseNotActive;
|
|
|
|
case StorageId::NandSystem:
|
|
return ResultNcmNandSystemContentMetaDatabaseNotActive;
|
|
|
|
case StorageId::NandUser:
|
|
return ResultNcmNandUserContentMetaDatabaseNotActive;
|
|
|
|
case StorageId::SdCard:
|
|
return ResultNcmSdCardContentMetaDatabaseNotActive;
|
|
|
|
default:
|
|
return ResultNcmUnknownContentMetaDatabaseNotActive;
|
|
}
|
|
}
|
|
|
|
*out = std::move(content_meta_db);
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result CloseContentMetaDatabaseForcibly(StorageId storage_id) {
|
|
std::scoped_lock<HosMutex> lk(g_mutex);
|
|
|
|
if (storage_id == StorageId::None) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
ContentMetaDBEntry* entry = FindContentMetaDBEntry(storage_id);
|
|
|
|
if (!entry) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
std::shared_ptr<IContentMetaDatabase> content_meta_db = entry->content_meta_database;
|
|
|
|
if (!content_meta_db) {
|
|
return ResultSuccess;
|
|
}
|
|
|
|
/* N doesn't bother checking the result of this */
|
|
content_meta_db->DisableForcibly();
|
|
|
|
if (storage_id != StorageId::GameCard) {
|
|
Unmount(entry->mount_point);
|
|
}
|
|
|
|
entry->content_meta_database = nullptr;
|
|
entry->kvs.reset();
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result CleanupContentMetaDatabase(StorageId storage_id) {
|
|
std::scoped_lock<HosMutex> lk(g_mutex);
|
|
|
|
if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
ContentMetaDBEntry* entry = FindContentMetaDBEntry(storage_id);
|
|
|
|
if (!entry) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
R_TRY(fsDeleteSaveDataFileSystemBySaveDataSpaceId(entry->save_meta.space_id, entry->save_meta.id));
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result ActivateContentMetaDatabase(StorageId storage_id) {
|
|
std::scoped_lock<HosMutex> lk(g_mutex);
|
|
|
|
if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
ContentMetaDBEntry* entry = FindContentMetaDBEntry(storage_id);
|
|
|
|
/* Already activated. */
|
|
if (entry->content_meta_database != nullptr) {
|
|
return ResultSuccess;
|
|
}
|
|
|
|
/* Make a brand new kvs. N doesn't quite do this, but we will for cleanliness. */
|
|
entry->kvs.emplace();
|
|
|
|
if (storage_id != StorageId::GameCard) {
|
|
R_TRY(MountSystemSaveData(entry->mount_point, entry->save_meta.space_id, entry->save_meta.id));
|
|
auto mount_guard = SCOPE_GUARD { Unmount(entry->mount_point); };
|
|
R_TRY(entry->kvs->Initialize(entry->meta_path, entry->max_content_metas));
|
|
R_TRY(entry->kvs->Load());
|
|
|
|
auto content_meta_database = std::make_shared<ContentMetaDatabaseInterface>(&*entry->kvs, entry->mount_point);
|
|
entry->content_meta_database = std::move(content_meta_database);
|
|
mount_guard.Cancel();
|
|
} else {
|
|
R_TRY(entry->kvs->Initialize(entry->max_content_metas));
|
|
R_TRY(entry->kvs->Load());
|
|
auto content_meta_database = std::make_shared<OnMemoryContentMetaDatabaseInterface>(&*entry->kvs);
|
|
entry->content_meta_database = std::move(content_meta_database);
|
|
}
|
|
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result InactivateContentMetaDatabase(StorageId storage_id) {
|
|
std::scoped_lock<HosMutex> lk(g_mutex);
|
|
|
|
if (storage_id == StorageId::None || static_cast<u8>(storage_id) == 6) {
|
|
return ResultNcmUnknownStorage;
|
|
}
|
|
|
|
ContentMetaDBEntry* entry = FindContentMetaDBEntry(storage_id);
|
|
|
|
/* Already inactivated. */
|
|
if (entry->content_meta_database == nullptr) {
|
|
return ResultSuccess;
|
|
}
|
|
|
|
entry->content_meta_database->DisableForcibly();
|
|
entry->content_meta_database = nullptr;
|
|
/* This should lead to Index's destructor performing cleanup for us. */
|
|
entry->kvs.reset();
|
|
|
|
if (storage_id != StorageId::GameCard) {
|
|
Unmount(entry->mount_point);
|
|
}
|
|
|
|
return ResultSuccess;
|
|
}
|
|
} |