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Atmosphere/libraries/libstratosphere/source/lm/srv/lm_logger_impl.hpp
SciresM e9849c74cf
LogManager: implement system module, client api, logging api (#1617)
Some notes:

* Unless `atmosphere!enable_log_manager` is true, Nintendo's log manager will be used instead.
  * This prevents paying memory costs for LM when not enabling logging.
  * To facilitate this, Atmosphere's log manager has a different program id from Nintendo's.
  * `atmosphere!enable_htc` implies `atmosphere!enable_log_manager`.
* LogManager logs to tma, and the SD card (if `lm!enable_sd_card_logging` is true, which it is by default).
* Binary logs are saved to `lm!sd_card_log_output_directory`, which is `atmosphere/binlogs` by default.
2021-09-11 19:32:14 -07:00

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C++

/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stratosphere.hpp>
#include "lm_log_service_impl.hpp"
namespace ams::lm::srv {
class LoggerImpl {
private:
LogServiceImpl *m_parent;
u64 m_process_id;
public:
explicit LoggerImpl(LogServiceImpl *parent, os::ProcessId process_id);
~LoggerImpl();
public:
Result Log(const sf::InAutoSelectBuffer &message);
Result SetDestination(u32 destination);
};
static_assert(lm::IsILogger<LoggerImpl>);
}