mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-11-13 23:46:40 +00:00
96f95b9f95
* result: try out some experimental shenanigans * result: sketch out some more shenanigans * result: see what it looks like to convert kernel to use result conds instead of guards * make rest of kernel use experimental new macro-ing
203 lines
7.6 KiB
C++
203 lines
7.6 KiB
C++
/*
|
|
* Copyright (c) Atmosphère-NX
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms and conditions of the GNU General Public License,
|
|
* version 2, as published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include <mesosphere.hpp>
|
|
|
|
namespace ams::kern {
|
|
|
|
namespace {
|
|
|
|
class ThreadQueueImplForKSynchronizationObjectWait final : public KThreadQueueWithoutEndWait {
|
|
private:
|
|
using ThreadListNode = KSynchronizationObject::ThreadListNode;
|
|
private:
|
|
KSynchronizationObject **m_objects;
|
|
ThreadListNode *m_nodes;
|
|
s32 m_count;
|
|
public:
|
|
constexpr ThreadQueueImplForKSynchronizationObjectWait(KSynchronizationObject **o, ThreadListNode *n, s32 c) : m_objects(o), m_nodes(n), m_count(c) { /* ... */ }
|
|
|
|
virtual void NotifyAvailable(KThread *waiting_thread, KSynchronizationObject *signaled_object, Result wait_result) override {
|
|
/* Determine the sync index, and unlink all nodes. */
|
|
s32 sync_index = -1;
|
|
for (auto i = 0; i < m_count; ++i) {
|
|
/* Check if this is the signaled object. */
|
|
if (m_objects[i] == signaled_object && sync_index == -1) {
|
|
sync_index = i;
|
|
}
|
|
|
|
/* Unlink the current node from the current object. */
|
|
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
|
|
}
|
|
|
|
/* Set the waiting thread's sync index. */
|
|
waiting_thread->SetSyncedIndex(sync_index);
|
|
|
|
/* Set the waiting thread as not cancellable. */
|
|
waiting_thread->ClearCancellable();
|
|
|
|
/* Invoke the base end wait handler. */
|
|
KThreadQueue::EndWait(waiting_thread, wait_result);
|
|
}
|
|
|
|
virtual void CancelWait(KThread *waiting_thread, Result wait_result, bool cancel_timer_task) override {
|
|
/* Remove all nodes from our list. */
|
|
for (auto i = 0; i < m_count; ++i) {
|
|
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
|
|
}
|
|
|
|
/* Set the waiting thread as not cancellable. */
|
|
waiting_thread->ClearCancellable();
|
|
|
|
/* Invoke the base cancel wait handler. */
|
|
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
void KSynchronizationObject::Finalize() {
|
|
MESOSPHERE_ASSERT_THIS();
|
|
|
|
/* If auditing, ensure that the object has no waiters. */
|
|
#if defined(MESOSPHERE_BUILD_FOR_AUDITING)
|
|
{
|
|
KScopedSchedulerLock sl;
|
|
|
|
for (auto *cur_node = m_thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
|
|
KThread *thread = cur_node->thread;
|
|
MESOSPHERE_LOG("KSynchronizationObject::Finalize(%p) with %p (id=%ld) waiting.\n", this, thread, thread->GetId());
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* NOTE: In Nintendo's kernel, the following is virtual and called here. */
|
|
/* this->OnFinalizeSynchronizationObject(); */
|
|
}
|
|
|
|
Result KSynchronizationObject::Wait(s32 *out_index, KSynchronizationObject **objects, const s32 num_objects, s64 timeout) {
|
|
/* Allocate space on stack for thread nodes. */
|
|
ThreadListNode *thread_nodes = static_cast<ThreadListNode *>(__builtin_alloca(sizeof(ThreadListNode) * num_objects));
|
|
|
|
/* Prepare for wait. */
|
|
KThread *thread = GetCurrentThreadPointer();
|
|
KHardwareTimer *timer;
|
|
ThreadQueueImplForKSynchronizationObjectWait wait_queue(objects, thread_nodes, num_objects);
|
|
|
|
{
|
|
/* Setup the scheduling lock and sleep. */
|
|
KScopedSchedulerLockAndSleep slp(std::addressof(timer), thread, timeout);
|
|
|
|
/* Check if the thread should terminate. */
|
|
if (thread->IsTerminationRequested()) {
|
|
slp.CancelSleep();
|
|
R_THROW(svc::ResultTerminationRequested());
|
|
}
|
|
|
|
/* Check if any of the objects are already signaled. */
|
|
for (auto i = 0; i < num_objects; ++i) {
|
|
MESOSPHERE_ASSERT(objects[i] != nullptr);
|
|
|
|
if (objects[i]->IsSignaled()) {
|
|
*out_index = i;
|
|
slp.CancelSleep();
|
|
R_SUCCEED();
|
|
}
|
|
}
|
|
|
|
/* Check if the timeout is zero. */
|
|
if (timeout == 0) {
|
|
slp.CancelSleep();
|
|
R_THROW(svc::ResultTimedOut());
|
|
}
|
|
|
|
/* Check if waiting was canceled. */
|
|
if (thread->IsWaitCancelled()) {
|
|
slp.CancelSleep();
|
|
thread->ClearWaitCancelled();
|
|
R_THROW(svc::ResultCancelled());
|
|
}
|
|
|
|
/* Add the waiters. */
|
|
for (auto i = 0; i < num_objects; ++i) {
|
|
thread_nodes[i].thread = thread;
|
|
thread_nodes[i].next = nullptr;
|
|
|
|
objects[i]->LinkNode(std::addressof(thread_nodes[i]));
|
|
}
|
|
|
|
/* Mark the thread as cancellable. */
|
|
thread->SetCancellable();
|
|
|
|
/* Clear the thread's synced index. */
|
|
thread->SetSyncedIndex(-1);
|
|
|
|
/* Wait for an object to be signaled. */
|
|
wait_queue.SetHardwareTimer(timer);
|
|
thread->BeginWait(std::addressof(wait_queue));
|
|
}
|
|
|
|
/* Set the output index. */
|
|
*out_index = thread->GetSyncedIndex();
|
|
|
|
/* Get the wait result. */
|
|
R_RETURN(thread->GetWaitResult());
|
|
}
|
|
|
|
void KSynchronizationObject::NotifyAvailable(Result result) {
|
|
MESOSPHERE_ASSERT_THIS();
|
|
|
|
KScopedSchedulerLock sl;
|
|
|
|
/* If we're not signaled, we've nothing to notify. */
|
|
if (!this->IsSignaled()) {
|
|
return;
|
|
}
|
|
|
|
/* Iterate over each thread. */
|
|
for (auto *cur_node = m_thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
|
|
cur_node->thread->NotifyAvailable(this, result);
|
|
}
|
|
}
|
|
|
|
void KSynchronizationObject::DumpWaiters() {
|
|
MESOSPHERE_ASSERT_THIS();
|
|
|
|
/* If debugging, dump the list of waiters. */
|
|
#if defined(MESOSPHERE_BUILD_FOR_DEBUGGING)
|
|
{
|
|
KScopedSchedulerLock sl;
|
|
|
|
MESOSPHERE_RELEASE_LOG("Threads waiting on %p:\n", this);
|
|
|
|
for (auto *cur_node = m_thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
|
|
KThread *thread = cur_node->thread;
|
|
|
|
if (KProcess *process = thread->GetOwnerProcess(); process != nullptr) {
|
|
MESOSPHERE_RELEASE_LOG(" %p tid=%ld pid=%ld (%s)\n", thread, thread->GetId(), process->GetId(), process->GetName());
|
|
} else {
|
|
MESOSPHERE_RELEASE_LOG(" %p tid=%ld (Kernel)\n", thread, thread->GetId());
|
|
}
|
|
}
|
|
|
|
/* If we didn't have any waiters, print so. */
|
|
if (m_thread_list_head == nullptr) {
|
|
MESOSPHERE_RELEASE_LOG(" None\n");
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
}
|