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55 lines
2.1 KiB
C++
55 lines
2.1 KiB
C++
#pragma once
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#include <switch.h>
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#include <stratosphere.hpp>
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#define LAUNCHFLAGS_NOTIFYWHENEXITED(flags) (flags & 1)
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#define LAUNCHFLAGS_STARTSUSPENDED(flags) (flags & (kernelAbove500() ? 0x10 : 0x2))
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#define LAUNCHFLAGS_ARGLOW(flags) (kernelAbove500() ? ((flags & 0x14) != 0x10) : (kernelAbove200() ? ((flags & 0x6) != 0x2) : ((flags >> 2) & 1)))
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#define LAUNCHFLAGS_ARGHIGH(flags) (flags & (kernelAbove500() ? 0x20 : 0x8))
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#define LAUNCHFLAGS_NOTIFYDEBUGEVENTS(flags) (flags & (kernelAbove500() ? 0x8 : 0x10))
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#define LAUNCHFLAGS_NOTIYDEBUGSPECIAL(flags) (flags & (kernelAbove500() ? 0x2 : (kernelAbove200() ? 0x20 : 0x0)))
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class Registration {
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public:
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struct TidSid {
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u64 title_id;
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FsStorageId storage_id;
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};
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struct Process {
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Handle handle;
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u64 pid;
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u64 ldr_queue_index;
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Registration::TidSid tid_sid;
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ProcessState state;
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u32 flags;
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};
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struct ProcessLaunchState {
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TidSid tid_sid;
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u64 launch_flags;
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u64* out_pid;
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Result result;
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};
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static void InitializeSystemResources();
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static IWaitable *GetProcessLaunchStartEvent();
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static Result ProcessLaunchStartCallback(Handle *handles, size_t num_handles, u64 timeout);
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static IWaitable *GetProcessList();
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static void HandleSignaledProcess(Process *process);
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static void FinalizeExitedProcess(Process *process);
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static void AddProcessToList(Process *process);
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static void RemoveProcessFromList(u64 pid);
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static void SetProcessState(u64 pid, ProcessState new_state);
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static void HandleProcessLaunch();
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static void SignalFinishLaunchProcess();
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static Result LaunchProcess(u64 title_id, FsStorageId storage_id, u64 launch_flags, u64 *out_pid);
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static Result LaunchProcessByTidSid(TidSid tid_sid, u64 launch_flags, u64 *out_pid);
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static bool HasApplicationProcess();
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static void EnsureApplicationResourcesAvailable();
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};
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