.. |
impl
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os: fix various regressions since 1.3.1
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2022-04-29 15:46:55 -07:00 |
os_argument.cpp
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os_barrier.cpp
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ams: support building unit test programs on windows/linux/macos
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2022-03-21 17:21:44 -07:00 |
os_busy_mutex.cpp
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ams: support building unit test programs on windows/linux/macos
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2022-03-21 17:21:44 -07:00 |
os_cache.cpp
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os_condition_variable.cpp
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os_debug.cpp
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abort/error: print backtrace, abuse templates, overhaul result/diag (macos not done yet)
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2022-03-21 17:21:44 -07:00 |
os_event.cpp
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os: refactor multi wait apis to better match Nintendo's latest implementation
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2022-04-12 16:47:36 -07:00 |
os_interrupt_event.cpp
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os_io_region.cpp
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os: add DetachIoRegionHandle
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2022-03-28 00:00:36 -07:00 |
os_light_event.cpp
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ams: support building unit test programs on windows/linux/macos
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2022-03-21 17:21:44 -07:00 |
os_light_message_queue.cpp
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os_light_semaphore.cpp
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os_memory_heap.cpp
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os_memory_permission.cpp
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os_message_queue.cpp
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os: refactor multi wait apis to better match Nintendo's latest implementation
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2022-04-12 16:47:36 -07:00 |
os_multiple_wait.cpp
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os: refactor multi wait apis to better match Nintendo's latest implementation
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2022-04-12 16:47:36 -07:00 |
os_mutex.cpp
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os_native_handle_api.cpp
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os_process_code_memory.cpp
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ro/os: use os primitives for MapProcessCodeMemory
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2022-04-18 01:39:22 -07:00 |
os_process_handle_api.cpp
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ams: globally prefer R_RETURN to return for ams::Result
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2022-03-26 14:48:33 -07:00 |
os_process_memory.cpp
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loader: use os apis for interacting with process memory
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2022-04-17 18:51:36 -07:00 |
os_random.cpp
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os_rw_busy_mutex.cpp
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ams: support building unit test programs on windows/linux/macos
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2022-03-21 17:21:44 -07:00 |
os_rw_lock.cpp
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os_sdk_condition_variable.cpp
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os_sdk_mutex.cpp
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ams: support building unit test programs on windows/linux/macos
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2022-03-21 17:21:44 -07:00 |
os_sdk_recursive_mutex.cpp
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ams: support building unit test programs on windows/linux/macos
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2022-03-21 17:21:44 -07:00 |
os_sdk_reply_and_receive.cpp
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os: silence a maybe-uninit warning
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2022-04-16 12:28:21 -07:00 |
os_sdk_thread_local_storage_api.cpp
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ams: globally prefer R_RETURN to return for ams::Result
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2022-03-26 14:48:33 -07:00 |
os_semaphore.cpp
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os: refactor multi wait apis to better match Nintendo's latest implementation
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2022-04-12 16:47:36 -07:00 |
os_shared_memory.cpp
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ams: use R_SUCCEED, R_THROW globally
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2022-03-26 00:14:36 -07:00 |
os_system_event.cpp
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ams: use R_SUCCEED, R_THROW globally
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2022-03-26 00:14:36 -07:00 |
os_thread.cpp
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ams: globally prefer R_RETURN to return for ams::Result
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2022-03-26 14:48:33 -07:00 |
os_thread_local_storage_api.cpp
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ams: use R_SUCCEED, R_THROW globally
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2022-03-26 00:14:36 -07:00 |
os_tick.cpp
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os_timer_event.cpp
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os: refactor multi wait apis to better match Nintendo's latest implementation
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2022-04-12 16:47:36 -07:00 |
os_transfer_memory.cpp
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ams: use R_SUCCEED, R_THROW globally
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2022-03-26 00:14:36 -07:00 |
os_virtual_address_memory.cpp
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ams: support building unit test programs on windows/linux/macos
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2022-03-21 17:21:44 -07:00 |