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https://github.com/Atmosphere-NX/Atmosphere.git
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433 lines
13 KiB
C
433 lines
13 KiB
C
/*
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* Copyright (c) 2019 m4xw <m4x@m4xw.net>
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* Copyright (c) 2019 Atmosphere-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <string.h>
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#include "nx/svc.h"
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#include "nx/smc.h"
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#include "soc/clock.h"
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#include "soc/i2c.h"
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#include "emuMMC/emummc.h"
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#include "emuMMC/emummc_ctx.h"
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#include "FS/FS_offsets.h"
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#include "utils/fatal.h"
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// Prototypes
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void __init();
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void __initheap(void);
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void setup_hooks(void);
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void __libc_init_array(void);
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void setup_nintendo_paths(void);
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void hook_function(uintptr_t source, uintptr_t target);
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void *__stack_top;
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uintptr_t text_base;
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size_t fs_code_size;
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u8 *fs_rw_mapping = NULL;
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Handle self_proc_handle = 0;
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char inner_heap[INNER_HEAP_SIZE];
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size_t inner_heap_size = INNER_HEAP_SIZE;
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extern char _start;
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extern char __argdata__;
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// Nintendo Path
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static char nintendo_path[0x80] = "Nintendo";
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// 1.0.0 requires special path handling because it has separate album and contents paths.
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#define FS_100_ALBUM_PATH 0
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#define FS_100_CONTENTS_PATH 1
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static char nintendo_path_album_100[0x100] = "/Nintendo/Album";
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static char nintendo_path_contents_100[0x100] = "/Nintendo/Contents";
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// FS offsets
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static const fs_offsets_t *fs_offsets;
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// Defined by linkerscript
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#define INJECTED_SIZE ((uintptr_t)&__argdata__ - (uintptr_t)&_start)
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#define INJECT_OFFSET(type, offset) (type)(text_base + INJECTED_SIZE + offset)
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#define FS_CODE_BASE INJECT_OFFSET(uintptr_t, 0)
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#define GENERATE_ADD(register, register_target, value) (0x91000000 | value << 10 | register << 5 | register_target)
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#define GENERATE_ADRP(register, page_addr) (0x90000000 | ((((page_addr) >> 12) & 0x3) << 29) | ((((page_addr) >> 12) & 0x1FFFFC) << 3) | ((register) & 0x1F))
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#define GENERATE_BRANCH(source, destination) (0x14000000 | ((((destination) - (source)) >> 2) & 0x3FFFFFF))
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#define GENERATE_NOP() (0xD503201F)
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#define INJECT_HOOK(offset, destination) hook_function(INJECT_OFFSET(uintptr_t, offset), (uintptr_t)&destination)
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#define INJECT_HOOK_RELATIVE(offset, relative_destination) hook_function(INJECT_OFFSET(uintptr_t, offset), INJECT_OFFSET(uintptr_t, offset) + relative_destination)
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#define INJECT_NOP(offset) write_nop(INJECT_OFFSET(uintptr_t, offset))
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// emuMMC
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extern _sdmmc_accessor_gc sdmmc_accessor_gc;
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extern _sdmmc_accessor_sd sdmmc_accessor_sd;
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extern _sdmmc_accessor_nand sdmmc_accessor_nand;
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extern _lock_mutex lock_mutex;
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extern _unlock_mutex unlock_mutex;
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extern void *sd_mutex;
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extern void *nand_mutex;
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extern volatile int *active_partition;
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extern volatile Handle *sdmmc_das_handle;
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// Storage
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volatile __attribute__((aligned(0x1000))) emuMMC_ctx_t emuMMC_ctx = {
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.magic = EMUMMC_STORAGE_MAGIC,
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.id = 0,
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.fs_ver = FS_VER_MAX,
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// SD Default Metadata
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.SD_Type = emuMMC_SD,
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.SD_StoragePartitionOffset = 0,
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// EMMC Default Metadata
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.EMMC_Type = emuMMC_EMMC,
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.EMMC_StoragePartitionOffset = 0,
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// File Default Path
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.storagePath = "",
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};
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// TODO: move into another file
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typedef struct
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{
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void *_0x0;
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void *_0x8;
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void *_0x10;
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void *_0x18;
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void *_0x20;
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void *_0x28;
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void *_0x30;
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void *_0x38;
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void *_0x40;
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Result (*set_min_v_clock_rate)(void *, uint32_t, uint32_t);
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} nn_clkrst_session_vt_t;
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typedef struct
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{
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nn_clkrst_session_vt_t *vt;
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} nn_clkrst_session_t;
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Result clkrst_set_min_v_clock_rate(nn_clkrst_session_t **_this, uint32_t clk_rate)
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{
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Result rc = (*_this)->vt->set_min_v_clock_rate((void *)*_this, clk_rate, clk_rate);
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if (rc == 0x6C0 || rc == 0)
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{ // TODO #define
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return 0;
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}
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if (rc != 0xAC0)
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{ // TODO #define
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fatal_abort(Fatal_BadResult);
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}
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return rc;
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}
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void __initheap(void)
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{
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void *addr = inner_heap;
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size_t size = inner_heap_size;
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/* Newlib Heap Management */
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extern char *fake_heap_start;
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extern char *fake_heap_end;
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fake_heap_start = (char *)addr;
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fake_heap_end = (char *)addr + size;
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}
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static void _receive_process_handle_thread(void *_session_handle) {
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Result rc;
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// Convert the argument to a handle we can use.
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Handle session_handle = (Handle)(uintptr_t)_session_handle;
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// Receive the request from the client thread.
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memset(armGetTls(), 0, 0x10);
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s32 idx = 0;
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rc = svcReplyAndReceive(&idx, &session_handle, 1, INVALID_HANDLE, UINT64_MAX);
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if (rc != 0)
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{
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fatal_abort(Fatal_BadResult);
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}
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// Set the process handle.
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self_proc_handle = ((u32 *)armGetTls())[3];
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// Close the session.
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svcCloseHandle(session_handle);
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// Terminate ourselves.
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svcExitThread();
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// This code will never execute.
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while (true);
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}
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static void _init_process_handle(void) {
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Result rc;
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u8 temp_thread_stack[0x1000];
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// Create a new session to transfer our process handle to ourself
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Handle server_handle, client_handle;
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rc = svcCreateSession(&server_handle, &client_handle, 0, 0);
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if (rc != 0)
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{
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fatal_abort(Fatal_BadResult);
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}
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// Create a new thread to receive our handle.
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Handle thread_handle;
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rc = svcCreateThread(&thread_handle, _receive_process_handle_thread, (void *)(uintptr_t)server_handle, temp_thread_stack + sizeof(temp_thread_stack), 0x20, 3);
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if (rc != 0)
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{
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fatal_abort(Fatal_BadResult);
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}
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// Start the new thread.
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rc = svcStartThread(thread_handle);
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if (rc != 0)
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{
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fatal_abort(Fatal_BadResult);
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}
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// Send the message.
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static const u32 SendProcessHandleMessage[4] = { 0x00000000, 0x80000000, 0x00000002, CUR_PROCESS_HANDLE };
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memcpy(armGetTls(), SendProcessHandleMessage, sizeof(SendProcessHandleMessage));
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svcSendSyncRequest(client_handle);
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// Close the session handle.
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svcCloseHandle(client_handle);
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// Wait for the thread to be done.
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rc = svcWaitSynchronizationSingle(thread_handle, UINT64_MAX);
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if (rc != 0)
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{
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fatal_abort(Fatal_BadResult);
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}
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// Close the thread handle.
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svcCloseHandle(thread_handle);
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}
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static void _map_fs_rw(void) {
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Result rc;
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do {
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fs_rw_mapping = (u8 *)(smcGenerateRandomU64() & 0xFFFFFF000ull);
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rc = svcMapProcessMemory(fs_rw_mapping, self_proc_handle, FS_CODE_BASE, fs_code_size);
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} while (rc == 0xDC01 || rc == 0xD401);
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if (rc != 0)
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{
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fatal_abort(Fatal_BadResult);
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}
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}
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static void _unmap_fs_rw(void) {
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Result rc = svcUnmapProcessMemory(fs_rw_mapping, self_proc_handle, FS_CODE_BASE, fs_code_size);
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if (rc != 0)
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{
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fatal_abort(Fatal_BadResult);
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}
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fs_rw_mapping = NULL;
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}
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static void _write32(uintptr_t source, u32 value) {
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*((u32 *)(fs_rw_mapping + (source - FS_CODE_BASE))) = value;
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}
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void hook_function(uintptr_t source, uintptr_t target)
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{
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u32 branch_opcode = GENERATE_BRANCH(source, target);
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_write32(source, branch_opcode);
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}
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void write_nop(uintptr_t source)
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{
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_write32(source, GENERATE_NOP());
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}
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void write_adrp_add(int reg, uintptr_t pc, uintptr_t add_rel_offset, intptr_t destination)
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{
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uintptr_t add_opcode_location = pc + add_rel_offset;
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intptr_t offset = (destination & 0xFFFFF000) - (pc & 0xFFFFF000);
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uint32_t opcode_adrp = GENERATE_ADRP(reg, offset);
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uint32_t opcode_add = GENERATE_ADD(reg, reg, (destination & 0x00000FFF));
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_write32(pc, opcode_adrp);
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_write32(add_opcode_location, opcode_add);
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}
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void setup_hooks(void)
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{
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// rtld
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INJECT_HOOK_RELATIVE(fs_offsets->rtld, fs_offsets->rtld_destination);
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// sdmmc_wrapper_read hook
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INJECT_HOOK(fs_offsets->sdmmc_wrapper_read, sdmmc_wrapper_read);
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// sdmmc_wrapper_write hook
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INJECT_HOOK(fs_offsets->sdmmc_wrapper_write, sdmmc_wrapper_write);
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// sdmmc_wrapper_controller_close hook
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INJECT_HOOK(fs_offsets->sdmmc_accessor_controller_close, sdmmc_wrapper_controller_close);
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// On 8.0.0+, we need to hook the regulator setup, because
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// otherwise it will abort because we have already turned it on.
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if (emuMMC_ctx.fs_ver >= FS_VER_8_0_0)
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{
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INJECT_HOOK(fs_offsets->clkrst_set_min_v_clock_rate, clkrst_set_min_v_clock_rate);
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}
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}
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void populate_function_pointers(void)
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{
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// Accessor getters
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sdmmc_accessor_gc = INJECT_OFFSET(_sdmmc_accessor_gc, fs_offsets->sdmmc_accessor_gc);
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sdmmc_accessor_sd = INJECT_OFFSET(_sdmmc_accessor_sd, fs_offsets->sdmmc_accessor_sd);
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sdmmc_accessor_nand = INJECT_OFFSET(_sdmmc_accessor_nand, fs_offsets->sdmmc_accessor_nand);
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// MutexLock functions
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lock_mutex = INJECT_OFFSET(_lock_mutex, fs_offsets->lock_mutex);
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unlock_mutex = INJECT_OFFSET(_unlock_mutex, fs_offsets->unlock_mutex);
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// Other
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sd_mutex = INJECT_OFFSET(void *, fs_offsets->sd_mutex);
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nand_mutex = INJECT_OFFSET(void *, fs_offsets->nand_mutex);
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active_partition = INJECT_OFFSET(volatile int *, fs_offsets->active_partition);
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sdmmc_das_handle = INJECT_OFFSET(volatile Handle *, fs_offsets->sdmmc_das_handle);
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}
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void write_nops(void)
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{
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// On 7.0.0+, we need to attach to device address space ourselves.
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// This patches an abort that happens when Nintendo's code sees SD
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// is already attached
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if (emuMMC_ctx.fs_ver >= FS_VER_7_0_0)
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{
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INJECT_NOP(fs_offsets->sd_das_init);
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}
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}
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static void load_emummc_ctx(void)
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{
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exo_emummc_config_t config;
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static struct
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{
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char storage_path[sizeof(emuMMC_ctx.storagePath)];
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char nintendo_path[sizeof(nintendo_path)];
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} __attribute__((aligned(0x1000))) paths;
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int x = smcGetEmummcConfig(EXO_EMUMMC_MMC_NAND, &config, &paths);
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if (x != 0)
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{
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fatal_abort(Fatal_GetConfig);
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}
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if (config.base_cfg.magic == EMUMMC_STORAGE_MAGIC)
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{
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emuMMC_ctx.magic = config.base_cfg.magic;
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emuMMC_ctx.id = config.base_cfg.id;
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emuMMC_ctx.EMMC_Type = (enum emuMMC_Type)config.base_cfg.type;
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emuMMC_ctx.fs_ver = (enum FS_VER)config.base_cfg.fs_version;
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if (emuMMC_ctx.EMMC_Type == emuMMC_SD)
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{
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emuMMC_ctx.EMMC_StoragePartitionOffset = config.partition_cfg.start_sector;
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}
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else if (emuMMC_ctx.EMMC_Type == emuMMC_SD_File)
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{
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memcpy((void *)emuMMC_ctx.storagePath, paths.storage_path, sizeof(emuMMC_ctx.storagePath) - 1);
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emuMMC_ctx.storagePath[sizeof(emuMMC_ctx.storagePath) - 1] = 0;
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}
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memcpy(nintendo_path, paths.nintendo_path, sizeof(nintendo_path) - 1);
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nintendo_path[sizeof(nintendo_path) - 1] = 0;
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if (strcmp(nintendo_path, "") == 0)
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{
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snprintf(nintendo_path, sizeof(nintendo_path), "emummc/Nintendo_%04x", emuMMC_ctx.id);
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}
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}
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else
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{
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fatal_abort(Fatal_GetConfig);
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}
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}
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void setup_nintendo_paths(void)
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{
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if (emuMMC_ctx.fs_ver > FS_VER_1_0_0)
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{
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for (int i = 0; fs_offsets->nintendo_paths[i].adrp_offset; i++)
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{
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intptr_t nintendo_path_location = (intptr_t)&nintendo_path;
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uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[i].adrp_offset);
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write_adrp_add(fs_offsets->nintendo_paths[i].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[i].add_rel_offset, nintendo_path_location);
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}
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}
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else
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{
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// 1.0.0 needs special handling because it uses two paths.
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// Do album path
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{
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snprintf(nintendo_path_album_100, sizeof(nintendo_path_album_100), "/%s/Album", nintendo_path);
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intptr_t nintendo_album_path_location = (intptr_t)&nintendo_path_album_100;
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uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].adrp_offset);
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write_adrp_add(fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].add_rel_offset, nintendo_album_path_location);
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}
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// Do contents path
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{
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snprintf(nintendo_path_contents_100, sizeof(nintendo_path_contents_100), "/%s/Contents", nintendo_path);
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intptr_t nintendo_contents_path_location = (intptr_t)&nintendo_path_contents_100;
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uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].adrp_offset);
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write_adrp_add(fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].add_rel_offset, nintendo_contents_path_location);
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}
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}
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}
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// inject main func
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void __init()
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{
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// Call constructors.
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__libc_init_array();
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MemoryInfo meminfo;
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u32 pageinfo;
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svcQueryMemory(&meminfo, &pageinfo, (u64)&_start);
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text_base = meminfo.addr;
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// Get code size
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svcQueryMemory(&meminfo, &pageinfo, FS_CODE_BASE);
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fs_code_size = meminfo.size;
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load_emummc_ctx();
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fs_offsets = get_fs_offsets(emuMMC_ctx.fs_ver);
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_init_process_handle();
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_map_fs_rw();
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setup_hooks();
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populate_function_pointers();
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write_nops();
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setup_nintendo_paths();
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_unmap_fs_rw();
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clock_enable_i2c5();
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i2c_init();
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}
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