mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
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214 lines
8 KiB
C++
214 lines
8 KiB
C++
/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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namespace ams::ddsf {
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namespace {
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enum class LoopControlCommand {
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None = 0,
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Register = 1,
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Unregister = 2,
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Terminate = 3,
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};
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}
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struct EventHandlerManager::LoopControlCommandParameters {
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LoopControlCommand command;
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IEventHandler *target;
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LoopControlCommandParameters() : command(LoopControlCommand::None), target(nullptr) { /* ... */ }
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LoopControlCommandParameters(LoopControlCommand c, IEventHandler *t) : command(c), target(t) { /* ... */ }
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};
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void EventHandlerManager::Initialize() {
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/* Check that we're not already initialized. */
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if (this->is_initialized) {
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return;
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}
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/* Initialize waitable manager/holder. */
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os::InitializeWaitableManager(std::addressof(this->waitable_manager));
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os::InitializeWaitableHolder(std::addressof(this->loop_control_event_holder), this->loop_control_event.GetBase());
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os::LinkWaitableHolder(std::addressof(this->waitable_manager), std::addressof(this->loop_control_event_holder));
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this->is_initialized = true;
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}
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void EventHandlerManager::Finalize() {
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/* Check that we're initialized and not looping. */
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AMS_ASSERT(!this->is_looping);
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AMS_ASSERT(this->is_initialized);
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if (!this->is_initialized) {
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return;
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}
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/* Finalize waitable manager/holder. */
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os::UnlinkWaitableHolder(std::addressof(this->loop_control_event_holder));
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os::FinalizeWaitableHolder(std::addressof(this->loop_control_event_holder));
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os::FinalizeWaitableManager(std::addressof(this->waitable_manager));
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this->is_initialized = false;
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}
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void EventHandlerManager::ProcessControlCommand(LoopControlCommandParameters *params) {
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/* Check pre-conditions. */
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AMS_ASSERT(this->is_initialized);
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AMS_ASSERT(params != nullptr);
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/* Acquire exclusive access. */
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std::scoped_lock lk(this->loop_control_lock);
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/* If we're processing for the loop thread, we can directly handle. */
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if (!this->is_looping || this->IsRunningOnLoopThread()) {
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this->ProcessControlCommandImpl(params);
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} else {
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/* Otherwise, signal to the loop thread. */
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this->loop_control_command_params = params;
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this->loop_control_event.Signal();
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this->loop_control_command_done_event.Wait();
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}
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}
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void EventHandlerManager::ProcessControlCommandImpl(LoopControlCommandParameters *params) {
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/* Check pre-conditions. */
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AMS_ASSERT(this->loop_control_lock.IsLockedByCurrentThread() || !this->loop_control_lock.TryLock());
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AMS_ASSERT(params != nullptr);
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AMS_ASSERT(params->target != nullptr);
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/* Process the command. */
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switch (params->command) {
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case LoopControlCommand::Register:
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params->target->Link(std::addressof(this->waitable_manager));
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break;
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case LoopControlCommand::Unregister:
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params->target->Unlink();
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break;
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AMS_UNREACHABLE_DEFAULT_CASE();
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}
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}
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void EventHandlerManager::RegisterHandler(IEventHandler *handler) {
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/* Check that the handler is valid. */
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AMS_ASSERT(handler != nullptr);
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AMS_ASSERT(handler->IsInitialized());
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/* Send registration command. */
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LoopControlCommandParameters params(LoopControlCommand::Register, handler);
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return this->ProcessControlCommand(std::addressof(params));
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}
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void EventHandlerManager::UnregisterHandler(IEventHandler *handler) {
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/* Check that the handler is valid. */
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AMS_ASSERT(handler != nullptr);
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AMS_ASSERT(handler->IsInitialized());
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/* Send registration command. */
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LoopControlCommandParameters params(LoopControlCommand::Unregister, handler);
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return this->ProcessControlCommand(std::addressof(params));
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}
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void EventHandlerManager::WaitLoopEnter() {
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/* Acquire exclusive access. */
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std::scoped_lock lk(this->loop_control_lock);
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/* Wait until we're looping. */
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while (!this->is_looping) {
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this->is_looping_cv.Wait(this->loop_control_lock);
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}
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}
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void EventHandlerManager::WaitLoopExit() {
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/* Acquire exclusive access. */
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std::scoped_lock lk(this->loop_control_lock);
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/* Wait until we're not looping. */
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while (this->is_looping) {
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this->is_looping_cv.Wait(this->loop_control_lock);
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}
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}
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void EventHandlerManager::RequestStop() {
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/* Check that we're looping and not the loop thread. */
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AMS_ASSERT(this->is_looping);
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AMS_ASSERT(!this->IsRunningOnLoopThread());
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if (this->is_looping) {
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/* Acquire exclusive access. */
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std::scoped_lock lk(this->loop_control_lock);
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/* Signal to the loop thread. */
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LoopControlCommandParameters params(LoopControlCommand::Terminate, nullptr);
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this->loop_control_command_params = std::addressof(params);
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this->loop_control_event.Signal();
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this->loop_control_command_done_event.Wait();
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}
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}
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void EventHandlerManager::LoopAuto() {
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/* Check that we're not already looping. */
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AMS_ASSERT(!this->is_looping);
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/* Begin looping with the current thread. */
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this->loop_thread = os::GetCurrentThread();
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this->is_looping = true;
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this->is_looping_cv.Broadcast();
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/* Whenever we're done looping, clean up. */
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ON_SCOPE_EXIT {
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this->loop_thread = nullptr;
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this->is_looping = false;
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this->is_looping_cv.Broadcast();
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};
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/* Loop until we're asked to stop. */
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bool should_terminate = false;
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while (!should_terminate) {
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/* Wait for a holder to be signaled. */
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os::WaitableHolderType *event_holder = os::WaitAny(std::addressof(this->waitable_manager));
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AMS_ASSERT(event_holder != nullptr);
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/* Check if we have a request to handle. */
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if (event_holder == std::addressof(this->loop_control_event_holder)) {
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/* Check that the request hasn't already been handled. */
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if (this->loop_control_event.TryWait()) {
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/* Handle the request. */
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AMS_ASSERT(this->loop_control_command_params != nullptr);
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switch (this->loop_control_command_params->command) {
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case LoopControlCommand::Register:
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case LoopControlCommand::Unregister:
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this->ProcessControlCommandImpl(this->loop_control_command_params);
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break;
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case LoopControlCommand::Terminate:
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should_terminate = true;
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break;
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AMS_UNREACHABLE_DEFAULT_CASE();
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}
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/* Clear the request, and signal that it's done. */
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this->loop_control_command_params = nullptr;
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this->loop_control_command_done_event.Signal();
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}
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} else {
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/* Handle the event. */
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IEventHandler::ToEventHandler(event_holder).HandleEvent();
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}
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}
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}
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}
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