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Atmosphere/stratosphere/ncm/source/ncm_main.cpp
Michael Scire 02e987819b ncm: work around change in Nintendo save handling behavior
Static save files do not require an entry in the save data indexer to mount.
Prior to 17.0.0, save data files were considered static if userid was 0.
In 17.0.0+, only 8000000000000000 is static.

However, some users using cfw do not have an entry for 8000000000000120 in the indexer,
for various reasons (but mostly manual nand-restore, I think). Thus, on boot of 17.0.0+,
FS will say 8000000000000120 is not present (not in indexer), and NCM will create it anew.

The 8000000000000120 save will then be empty, and then the firmware can't boot.

To workaround this, logic has been re-enabled on 17.0.0+ for building the content meta database.
Thus, if the user encounters this error, the 8000000000000120 save will be emptied, but then
it will be automatically reconstructed, fixing the problem.
2023-10-12 08:55:58 -07:00

262 lines
11 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
namespace ams {
namespace ncm {
namespace {
u8 g_heap_memory[1_MB];
lmem::HeapHandle g_heap_handle;
void *Allocate(size_t size) {
void *mem = lmem::AllocateFromExpHeap(g_heap_handle, size);
ncm::GetHeapState().Allocate(size);
return mem;
}
void Deallocate(void *p, size_t size) {
ncm::GetHeapState().Free(size != 0 ? size : lmem::GetExpHeapMemoryBlockSize(p));
lmem::FreeToExpHeap(g_heap_handle, p);
}
void InitializeHeap() {
g_heap_handle = lmem::CreateExpHeap(g_heap_memory, sizeof(g_heap_memory), lmem::CreateOption_ThreadSafe);
ncm::GetHeapState().Initialize(g_heap_handle);
}
}
namespace {
struct ContentManagerServerOptions {
static constexpr size_t PointerBufferSize = 0x400;
static constexpr size_t MaxDomains = 0;
static constexpr size_t MaxDomainObjects = 0;
static constexpr bool CanDeferInvokeRequest = false;
static constexpr bool CanManageMitmServers = false;
};
constexpr inline size_t ContentManagerNumServers = 1;
constexpr inline size_t ContentManagerManagerSessions = 16;
constexpr inline size_t ContentManagerExtraSessions = 16;
constexpr inline size_t ContentManagerMaxSessions = ContentManagerManagerSessions + ContentManagerExtraSessions;
constexpr inline sm::ServiceName ContentManagerServiceName = sm::ServiceName::Encode("ncm");
alignas(os::ThreadStackAlignment) u8 g_content_manager_thread_stack[16_KB];
alignas(os::ThreadStackAlignment) u8 g_location_resolver_thread_stack[16_KB];
class ContentManagerServerManager : public sf::hipc::ServerManager<ContentManagerNumServers, ContentManagerServerOptions, ContentManagerMaxSessions> {
private:
using ServiceImpl = ncm::ContentManagerImpl;
private:
os::ThreadType m_thread;
sf::SharedPointer<ncm::IContentManager> m_manager;
private:
static void ThreadFunction(void *_this) {
reinterpret_cast<ContentManagerServerManager *>(_this)->LoopProcess();
}
public:
explicit ContentManagerServerManager(sf::SharedPointer<ncm::IContentManager> manager) : m_manager(manager) { /* ... */ }
ams::Result Initialize() {
R_RETURN(this->RegisterObjectForServer(m_manager, ContentManagerServiceName, ContentManagerManagerSessions));
}
ams::Result StartThreads() {
R_TRY(os::CreateThread(std::addressof(m_thread), ThreadFunction, this, g_content_manager_thread_stack, sizeof(g_content_manager_thread_stack), AMS_GET_SYSTEM_THREAD_PRIORITY(ncm, ContentManagerServerIpcSession)));
os::SetThreadNamePointer(std::addressof(m_thread), AMS_GET_SYSTEM_THREAD_NAME(ncm, ContentManagerServerIpcSession));
os::StartThread(std::addressof(m_thread));
R_SUCCEED();
}
void Wait() {
os::WaitThread(std::addressof(m_thread));
}
};
struct LocationResolverServerOptions {
static constexpr size_t PointerBufferSize = 0x400;
static constexpr size_t MaxDomains = 0;
static constexpr size_t MaxDomainObjects = 0;
static constexpr bool CanDeferInvokeRequest = false;
static constexpr bool CanManageMitmServers = false;
};
constexpr inline size_t LocationResolverNumServers = 1;
constexpr inline size_t LocationResolverManagerSessions = 16;
constexpr inline size_t LocationResolverExtraSessions = 16;
constexpr inline size_t LocationResolverMaxSessions = LocationResolverManagerSessions + LocationResolverExtraSessions;
constexpr inline sm::ServiceName LocationResolverServiceName = sm::ServiceName::Encode("lr");
class LocationResolverServerManager : public sf::hipc::ServerManager<LocationResolverNumServers, LocationResolverServerOptions, LocationResolverMaxSessions> {
private:
using ServiceImpl = lr::LocationResolverManagerImpl;
private:
os::ThreadType m_thread;
sf::SharedPointer<lr::ILocationResolverManager> m_manager;
private:
static void ThreadFunction(void *_this) {
reinterpret_cast<LocationResolverServerManager *>(_this)->LoopProcess();
}
public:
LocationResolverServerManager(sf::SharedPointer<lr::ILocationResolverManager> manager) : m_manager(manager) { /* ... */ }
ams::Result Initialize() {
R_RETURN(this->RegisterObjectForServer(m_manager, LocationResolverServiceName, LocationResolverManagerSessions));
}
ams::Result StartThreads() {
R_TRY(os::CreateThread(std::addressof(m_thread), ThreadFunction, this, g_location_resolver_thread_stack, sizeof(g_location_resolver_thread_stack), AMS_GET_SYSTEM_THREAD_PRIORITY(ncm, LocationResolverServerIpcSession)));
os::SetThreadNamePointer(std::addressof(m_thread), AMS_GET_SYSTEM_THREAD_NAME(ncm, LocationResolverServerIpcSession));
os::StartThread(std::addressof(m_thread));
R_SUCCEED();
}
void Wait() {
os::WaitThread(std::addressof(m_thread));
}
};
sf::UnmanagedServiceObject<ncm::IContentManager, ncm::ContentManagerImpl> g_ncm_manager_service_object;
ContentManagerServerManager g_ncm_server_manager(g_ncm_manager_service_object.GetShared());
sf::UnmanagedServiceObject<lr::ILocationResolverManager, lr::LocationResolverManagerImpl> g_lr_manager_service_object;
LocationResolverServerManager g_lr_server_manager(g_lr_manager_service_object.GetShared());
/* Compile-time configuration. */
#ifdef NCM_BUILD_FOR_INTITIALIZE
constexpr inline bool BuildSystemDatabase = true;
#else
constexpr inline bool BuildSystemDatabase = false;
#endif
#ifdef NCM_BUILD_FOR_SAFEMODE
constexpr inline bool ImportSystemDatabaseFromSignedSystemPartitionOnSdCard = true;
#else
constexpr inline bool ImportSystemDatabaseFromSignedSystemPartitionOnSdCard = false;
#endif
static_assert(!(BuildSystemDatabase && ImportSystemDatabaseFromSignedSystemPartitionOnSdCard), "Invalid NCM build configuration!");
constexpr inline ncm::ContentManagerConfig ManagerConfig = { BuildSystemDatabase, ImportSystemDatabaseFromSignedSystemPartitionOnSdCard };
}
void NcmMain() {
/* Initialize spl. */
spl::Initialize();
ON_SCOPE_EXIT { spl::Finalize(); };
/* Initialize fs. */
fs::InitializeWithMultiSessionForSystem();
fs::SetAllocator(Allocate, Deallocate);
fs::SetEnabledAutoAbort(false);
/* Initialize ncm api. */
/* NOTE: Nintendo does this after initializing and starting threads. */
ncm::InitializeWithObject(g_ncm_manager_service_object.GetShared());
/* Create and initialize the content manager. */
R_ABORT_UNLESS(g_ncm_manager_service_object.GetImpl().Initialize(ManagerConfig));
/* Initialize ncm's server and start threads. */
R_ABORT_UNLESS(g_ncm_server_manager.Initialize());
R_ABORT_UNLESS(g_ncm_server_manager.StartThreads());
/* Initialize lr's server and start threads. */
R_ABORT_UNLESS(g_lr_server_manager.Initialize());
R_ABORT_UNLESS(g_lr_server_manager.StartThreads());
/* Wait indefinitely. */
g_ncm_server_manager.Wait();
g_lr_server_manager.Wait();
}
}
namespace init {
void InitializeSystemModule() {
/* Initialize heap. */
ncm::InitializeHeap();
/* Initialize our connection to sm. */
R_ABORT_UNLESS(sm::Initialize());
}
void FinalizeSystemModule() { /* ... */ }
void Startup() { /* ... */ }
}
void NORETURN Exit(int rc) {
AMS_UNUSED(rc);
AMS_ABORT("Exit called by immortal process");
}
void Main() {
/* Set thread name. */
os::SetThreadNamePointer(os::GetCurrentThread(), AMS_GET_SYSTEM_THREAD_NAME(ncm, MainWaitThreads));
AMS_ASSERT(os::GetThreadPriority(os::GetCurrentThread()) == AMS_GET_SYSTEM_THREAD_PRIORITY(ncm, MainWaitThreads));
/* Invoke NCM main. */
ncm::NcmMain();
/* This can never be reached. */
AMS_ASSUME(false);
}
}
/* Override operator new. */
void *operator new(size_t size) {
return ams::ncm::Allocate(size);
}
void *operator new(size_t size, const std::nothrow_t &) {
return ams::ncm::Allocate(size);
}
void operator delete(void *p) {
return ams::ncm::Deallocate(p, 0);
}
void operator delete(void *p, size_t size) {
return ams::ncm::Deallocate(p, size);
}
void *operator new[](size_t size) {
return ams::ncm::Allocate(size);
}
void *operator new[](size_t size, const std::nothrow_t &) {
return ams::ncm::Allocate(size);
}
void operator delete[](void *p) {
return ams::ncm::Deallocate(p, 0);
}
void operator delete[](void *p, size_t size) {
return ams::ncm::Deallocate(p, size);
}