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https://github.com/Atmosphere-NX/Atmosphere.git
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70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "os_common_types.hpp"
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namespace ams::os {
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class Tick;
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/* Tick API. */
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Tick GetSystemTick();
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s64 GetSystemTickFrequency();
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TimeSpan ConvertToTimeSpan(Tick tick);
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Tick ConvertToTick(TimeSpan ts);
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class Tick {
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private:
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s64 tick;
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public:
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constexpr explicit Tick(s64 t = 0) : tick(t) { /* ... */ }
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Tick(TimeSpan ts) : tick(ConvertToTick(ts).GetInt64Value()) { /* ... */ }
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public:
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constexpr s64 GetInt64Value() const { return this->tick; }
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TimeSpan ToTimeSpan() const { return ConvertToTimeSpan(*this); }
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/* Tick arithmetic. */
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constexpr Tick &operator+=(Tick rhs) { this->tick += rhs.tick; return *this; }
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constexpr Tick &operator-=(Tick rhs) { this->tick -= rhs.tick; return *this; }
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constexpr Tick operator+(Tick rhs) const { Tick r(*this); return r += rhs; }
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constexpr Tick operator-(Tick rhs) const { Tick r(*this); return r -= rhs; }
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constexpr bool operator==(const Tick &rhs) const {
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return this->tick == rhs.tick;
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}
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constexpr bool operator!=(const Tick &rhs) const {
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return !(*this == rhs);
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}
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constexpr bool operator<(const Tick &rhs) const {
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return this->tick < rhs.tick;
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}
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constexpr bool operator>=(const Tick &rhs) const {
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return !(*this < rhs);
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}
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constexpr bool operator>(const Tick &rhs) const {
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return this->tick > rhs.tick;
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}
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constexpr bool operator<=(const Tick &rhs) const {
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return !(*this > rhs);
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}
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};
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}
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