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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
999498c0a0
Simplifies some loops by removing the need to manually calculate or re-specify the array size. Eliminates any chance of using the wrong size and less typing. |
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exosphere | ||
fusee | ||
img | ||
stratosphere | ||
thermosphere | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
README.md |
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Credits
Atmosphère is currently being developed and maintained by SciresM, TuxSH, ktemkin and hexkyz.
In no particular order, we credit the following for their invaluable contributions:
- switchbrew for the libnx project and the extensive documentation, research and tool development pertaining to the Nintendo Switch.
- devkitPro for the devkitA64 toolchain and libnx support.
- ReSwitched Team for additional documentation, research and tool development pertaining to the Nintendo Switch.
- naehrwert for the hekate project and its hwinit code base.
- hedgeberg for research and hardware testing.
- lioncash for code cleanup and general improvements.
- jaames for designing and providing Atmosphère's graphical resources.
- Everyone who submitted entries for Atmosphère's splash design contest.
- All those who actively contribute to the Atmosphère repository.