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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
a097babe18
* boot2: Simplify g_additional_launch_programs It appears that Stratosphère is targeting C++17. In C++17, std::make_tuple is not required for initialisating a tuple anymore. Same thing, but less typing * Replace std::make_tuple with {} More readable and less noise. Also fixes two missing return statements. |
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exosphere | ||
fusee | ||
img | ||
stratosphere | ||
thermosphere | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
README.md |
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Credits
Atmosphère is currently being developed and maintained by SciresM, TuxSH, ktemkin and hexkyz.
In no particular order, we credit the following for their invaluable contributions:
- switchbrew for the libnx project and the extensive documentation, research and tool development pertaining to the Nintendo Switch.
- devkitPro for the devkitA64 toolchain and libnx support.
- ReSwitched Team for additional documentation, research and tool development pertaining to the Nintendo Switch.
- naehrwert for the hekate project and its hwinit code base.
- hedgeberg for research and hardware testing.
- lioncash for code cleanup and general improvements.
- jaames for designing and providing Atmosphère's graphical resources.
- Everyone who submitted entries for Atmosphère's splash design contest.
- All those who actively contribute to the Atmosphère repository.