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Atmosphere/stratosphere/creport/source/creport_thread_info.hpp
2019-04-07 19:00:49 -07:00

66 lines
2.2 KiB
C++

/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <switch.h>
#include <cstdio>
#include "creport_debug_types.hpp"
class CodeList;
class ThreadInfo {
public:
ThreadContext context{};
u64 thread_id = 0;
u64 stack_top = 0;
u64 stack_bottom = 0;
u64 stack_trace[0x20]{};
u32 stack_trace_size = 0;
CodeList *code_list;
public:
u64 GetPC() const { return context.pc.x; }
u64 GetLR() const { return context.lr; }
u64 GetId() const { return thread_id; }
u32 GetStackTraceSize() const { return stack_trace_size; }
u64 GetStackTrace(u32 i) const { return stack_trace[i]; }
bool ReadFromProcess(Handle debug_handle, u64 thread_id, bool is_64_bit);
void SaveToFile(FILE *f_report);
void DumpBinary(FILE *f_bin);
void SetCodeList(CodeList *cl) { this->code_list = cl; }
private:
void TryGetStackInfo(Handle debug_handle);
};
class ThreadList {
private:
static const size_t max_thread_count = 0x60;
u32 thread_count = 0;
ThreadInfo thread_infos[max_thread_count];
public:
u32 GetThreadCount() const { return thread_count; }
const ThreadInfo *GetThreadInfo(u32 i) const { return &thread_infos[i]; }
void SaveToFile(FILE *f_report);
void DumpBinary(FILE *f_bin, u64 crashed_id);
void ReadThreadsFromProcess(Handle debug_handle, bool is_64_bit);
void SetCodeList(CodeList *cl) {
for (u32 i = 0; i < thread_count; i++) {
thread_infos[i].SetCodeList(cl);
}
}
};