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Atmosphere/stratosphere/ams_mitm/source/fs_mitm
SciresM f2ee44da74
romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122)
* fs.mitm: skeleton the use of special allocation in romfs build

* pm: add api for ams.mitm to steal application memory

* pm/mitm: okay, that api won't work, try a different one

* romfs: revert memory usage increases; we'll handle torture games case-by-case.

* pm/romfs: first (broken?) pass at dynamic heap.

I cannot wait to figure out all the ways this is wrong.

* Release the dynamic heap a little more eagerly

* romfs: animal crossing is also not a nice game

* romfs: fix issues in close-during-build

* romfs: zelda is a blight upon this earth
2023-05-14 03:06:52 -07:00
..
fs_mitm_service.cpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
fs_mitm_service.hpp fs.mitm: mitm glue for font replacement, before I forget 2023-05-08 17:40:10 -07:00
fs_shim.c
fs_shim.h
fsmitm_boot0storage.cpp ams: globally prefer R_RETURN to return for ams::Result 2022-03-26 14:48:33 -07:00
fsmitm_boot0storage.hpp ams: globally prefer R_RETURN to return for ams::Result 2022-03-26 14:48:33 -07:00
fsmitm_calibration_binary_storage.cpp ams: globally prefer R_RETURN to return for ams::Result 2022-03-26 14:48:33 -07:00
fsmitm_calibration_binary_storage.hpp strat: use m_ for member variables 2021-10-10 00:14:06 -07:00
fsmitm_layered_romfs_storage.cpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
fsmitm_layered_romfs_storage.hpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
fsmitm_module.cpp ams: globally prefer R_RETURN to return for ams::Result 2022-03-26 14:48:33 -07:00
fsmitm_module.hpp
fsmitm_readonly_layered_filesystem.hpp ams: globally prefer R_RETURN to return for ams::Result 2022-03-26 14:48:33 -07:00
fsmitm_romfs.cpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
fsmitm_romfs.hpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
fsmitm_save_utils.cpp ams: use R_SUCCEED, R_THROW globally 2022-03-26 00:14:36 -07:00
fsmitm_save_utils.hpp