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Atmosphere/stratosphere/loader/source/ldr_main.cpp

54 lines
1.3 KiB
C++

#include <cstdlib>
#include <cstdint>
#include <cstring>
#include <malloc.h>
#include <switch.h>
#include "waitablemanager.hpp"
#include "serviceserver.hpp"
#include "ldr_process_manager.hpp"
#include "ldr_debug_monitor.hpp"
#include "ldr_shell.hpp"
extern u32 __start__;
u32 __nx_applet_type = AppletType_None;
#define INNER_HEAP_SIZE 0x200000
size_t nx_inner_heap_size = INNER_HEAP_SIZE;
char nx_inner_heap[INNER_HEAP_SIZE];
void __libnx_initheap(void)
{
void* addr = nx_inner_heap;
size_t size = nx_inner_heap_size;
/* Newlib */
extern char* fake_heap_start;
extern char* fake_heap_end;
fake_heap_start = (char*)addr;
fake_heap_end = (char*)addr + size;
}
int main(int argc, char **argv)
{
consoleDebugInit(debugDevice_SVC);
/* TODO: What's a good timeout value to use here? */
WaitableManager *server_manager = new WaitableManager(U64_MAX);
/* Add services to manager. */
server_manager->add_waitable(new ServiceServer<ProcessManagerService>("dbg:pm", 1));
server_manager->add_waitable(new ServiceServer<ShellService>("dbg:shel", 3));
server_manager->add_waitable(new ServiceServer<DebugMonitorService>("dbg:dmnt", 2));
/* Loop forever, servicing our services. */
server_manager->process();
/* Cleanup. */
delete server_manager;
return 0;
}