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Atmosphere/emummc/source/FS/offsets/1203.h
Michael Scire 90b54c03b3 git subrepo pull emummc
subrepo:
  subdir:   "emummc"
  merged:   "219c723c"
upstream:
  origin:   "https://github.com/m4xw/emuMMC"
  branch:   "develop"
  commit:   "219c723c"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2021-06-08 07:50:35 -07:00

60 lines
2.2 KiB
C
Vendored

/*
* Copyright (c) 2019 m4xw <m4x@m4xw.net>
* Copyright (c) 2019 Atmosphere-NX
* Copyright (c) 2021 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __FS_1203_H__
#define __FS_1203_H__
// Accessor vtable getters
#define FS_OFFSET_1203_SDMMC_ACCESSOR_GC 0x1550E0
#define FS_OFFSET_1203_SDMMC_ACCESSOR_SD 0x156EF0
#define FS_OFFSET_1203_SDMMC_ACCESSOR_NAND 0x155610
// Hooks
#define FS_OFFSET_1203_SDMMC_WRAPPER_READ 0x150A80
#define FS_OFFSET_1203_SDMMC_WRAPPER_WRITE 0x150B40
#define FS_OFFSET_1203_RTLD 0x688
#define FS_OFFSET_1203_RTLD_DESTINATION ((uintptr_t)(INT64_C(-0x3C)))
#define FS_OFFSET_1203_CLKRST_SET_MIN_V_CLK_RATE 0x14FDD0
// Misc funcs
#define FS_OFFSET_1203_LOCK_MUTEX 0x29350
#define FS_OFFSET_1203_UNLOCK_MUTEX 0x293A0
#define FS_OFFSET_1203_SDMMC_WRAPPER_CONTROLLER_OPEN 0x150960
#define FS_OFFSET_1203_SDMMC_WRAPPER_CONTROLLER_CLOSE 0x1509F0
// Misc Data
#define FS_OFFSET_1203_SD_MUTEX 0xE3D3E8
#define FS_OFFSET_1203_NAND_MUTEX 0xE38768
#define FS_OFFSET_1203_ACTIVE_PARTITION 0xE387A8
#define FS_OFFSET_1203_SDMMC_DAS_HANDLE 0xE20DB0
// NOPs
#define FS_OFFSET_1203_SD_DAS_INIT 0x27244
// Nintendo Paths
#define FS_OFFSET_1203_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x0006E920, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0007AFD0, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 4, .adrp_offset = 0x00081364, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 4, .adrp_offset = 0x00092960, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_1203_H__