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Atmosphere/libraries/libmesosphere
SciresM 3a1ccdd919
Switch atmosphere's build target to C++20. (#952)
* ams: update to build with gcc10/c++20

* remove mno-outline-atomics

* ams: take care of most TODO C++20s

* fusee/sept: update for gcc10

* whoosh, your code now uses pre-compiled headers

* make: dependency fixes
2020-05-11 15:02:10 -07:00
..
include Switch atmosphere's build target to C++20. (#952) 2020-05-11 15:02:10 -07:00
source Switch atmosphere's build target to C++20. (#952) 2020-05-11 15:02:10 -07:00
Makefile Switch atmosphere's build target to C++20. (#952) 2020-05-11 15:02:10 -07:00
README.md licensing: update exemptions (approved by contributors). 2020-04-16 17:33:04 -07:00

License

libmesosphere is a work-in-progress C++ library implementing functionality for the Horizon Kernel.

Licensing

This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.

You can find a copy of the license in the LICENSE file.

Exemptions:

  • The yuzu Nintendo Switch emulator and the Ryujinx Team and Contributors are exempt from GPLv2 licensing. They are permitted, each at their individual discretion, to instead license any source code authored for the libmesosphere project as either GPLv2 or later or the MIT license. In doing so, they may alter, supplement, or entirely remove the copyright notice for each file they choose to relicense. Neither the Atmosphère project nor its individual contributors shall assert their moral rights against any of the aforementioned projects.
  • Nintendo is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the libmesosphere project under the Zero-Clause BSD license.

Credits

libmesosphere is currently being developed and maintained by SciresM.

In addition to those credited in Atmosphère's credits, we would like to thank for contributing to libmesosphere in some significant way: