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Atmosphere/troposphere/haze/include/haze/ptp_object_heap.hpp
2023-10-16 08:36:10 -07:00

132 lines
4.9 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <haze/common.hpp>
namespace haze {
/* This simple linear allocator implementation allows us to rapidly reclaim the entire object graph. */
/* This is critical for maintaining interactivity when a session is closed. */
class PtpObjectHeap {
private:
static constexpr size_t NumHeapBlocks = 2;
private:
void *m_heap_blocks[NumHeapBlocks];
void *m_next_address;
u32 m_heap_block_size;
u32 m_current_heap_block;
public:
constexpr explicit PtpObjectHeap() : m_heap_blocks(), m_next_address(), m_heap_block_size(), m_current_heap_block() { /* ... */ }
void Initialize();
void Finalize();
public:
constexpr size_t GetTotalSize() const {
return m_heap_block_size * NumHeapBlocks;
}
constexpr size_t GetUsedSize() const {
return (m_heap_block_size * m_current_heap_block) + this->GetNextAddress() - this->GetFirstAddress();
}
private:
constexpr u8 *GetNextAddress() const { return static_cast<u8 *>(m_next_address); }
constexpr u8 *GetFirstAddress() const { return static_cast<u8 *>(m_heap_blocks[m_current_heap_block]); }
constexpr u8 *GetCurrentBlockEnd() const {
return this->GetFirstAddress() + m_heap_block_size;
}
constexpr bool AllocationIsPossible(size_t n) const {
return n <= m_heap_block_size;
}
constexpr bool AllocationIsSatisfyable(size_t n) const {
/* Check for overflow. */
if (!util::CanAddWithoutOverflow(reinterpret_cast<uintptr_t>(this->GetNextAddress()), n)) {
return false;
}
/* Check if we would exceed the size of the current block. */
if (this->GetNextAddress() + n > this->GetCurrentBlockEnd()) {
return false;
}
return true;
}
constexpr bool AdvanceToNextBlock() {
if (m_current_heap_block < NumHeapBlocks - 1) {
m_next_address = m_heap_blocks[++m_current_heap_block];
return true;
}
return false;
}
constexpr void *AllocateFromCurrentBlock(size_t n) {
void *result = this->GetNextAddress();
m_next_address = this->GetNextAddress() + n;
return result;
}
public:
template <typename T = void>
constexpr T *Allocate(size_t n) {
/* Check for overflow in alignment. */
if (!util::CanAddWithoutOverflow(n, alignof(u64) - 1)) {
return nullptr;
}
/* Align the amount to satisfy allocation for u64. */
n = util::AlignUp(n, alignof(u64));
/* Check if the allocation is possible. */
if (!this->AllocationIsPossible(n)) {
return nullptr;
}
/* If the allocation is not satisfyable now, we might be able to satisfy it on the next block. */
/* However, if the next block would be empty, we won't be able to satisfy the request. */
if (!this->AllocationIsSatisfyable(n) && !this->AdvanceToNextBlock()) {
return nullptr;
}
/* Allocate the memory. */
return static_cast<T *>(this->AllocateFromCurrentBlock(n));
}
constexpr void Deallocate(void *p, size_t n) {
/* Check for overflow in alignment. */
if (!util::CanAddWithoutOverflow(n, alignof(u64) - 1)) {
return;
}
/* Align the amount to satisfy allocation for u64. */
n = util::AlignUp(n, alignof(u64));
/* If the pointer was the last allocation, return the memory to the heap. */
if (static_cast<u8 *>(p) + n == this->GetNextAddress()) {
m_next_address = this->GetNextAddress() - n;
}
/* Otherwise, do nothing. */
/* ... */
}
};
}