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Atmosphere/libraries/libmesosphere/include/mesosphere/kern_k_scheduler.hpp

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8.2 KiB
C++

/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <mesosphere/kern_select_cpu.hpp>
#include <mesosphere/kern_k_thread.hpp>
#include <mesosphere/kern_k_priority_queue.hpp>
#include <mesosphere/kern_k_scheduler_lock.hpp>
namespace ams::kern {
using KSchedulerPriorityQueue = KPriorityQueue<KThread, cpu::NumCores, ams::svc::LowestThreadPriority, ams::svc::HighestThreadPriority>;
static_assert(std::is_same<KSchedulerPriorityQueue::AffinityMaskType, KAffinityMask>::value);
static_assert(KSchedulerPriorityQueue::NumCores == cpu::NumCores);
static_assert(KSchedulerPriorityQueue::NumPriority == BITSIZEOF(u64));
class KScopedSchedulerLock;
class KScopedSchedulerLockAndSleep;
class KScheduler {
NON_COPYABLE(KScheduler);
NON_MOVEABLE(KScheduler);
public:
static constexpr s32 HighestCoreMigrationAllowedPriority = 2;
static_assert(ams::svc::LowestThreadPriority >= HighestCoreMigrationAllowedPriority);
static_assert(ams::svc::HighestThreadPriority <= HighestCoreMigrationAllowedPriority);
struct SchedulingState {
std::atomic<bool> needs_scheduling;
bool interrupt_task_thread_runnable;
bool should_count_idle;
u64 idle_count;
KThread *highest_priority_thread;
void *idle_thread_stack;
};
private:
friend class KScopedSchedulerLock;
friend class KScopedSchedulerLockAndSleep;
private:
SchedulingState state;
bool is_active;
s32 core_id;
KThread *prev_thread;
s64 last_context_switch_time;
KThread *idle_thread;
public:
constexpr KScheduler()
: state(), is_active(false), core_id(0), prev_thread(nullptr), last_context_switch_time(0), idle_thread(nullptr)
{
this->state.needs_scheduling = true;
this->state.interrupt_task_thread_runnable = false;
this->state.should_count_idle = false;
this->state.idle_count = 0;
this->state.idle_thread_stack = nullptr;
this->state.highest_priority_thread = nullptr;
}
NOINLINE void Initialize(KThread *idle_thread);
NOINLINE void Activate();
ALWAYS_INLINE void SetInterruptTaskRunnable() {
this->state.interrupt_task_thread_runnable = true;
this->state.needs_scheduling = true;
}
ALWAYS_INLINE void RequestScheduleOnInterrupt() {
SetSchedulerUpdateNeeded();
if (CanSchedule()) {
this->ScheduleOnInterrupt();
}
}
ALWAYS_INLINE u64 GetIdleCount() const {
return this->state.idle_count;
}
ALWAYS_INLINE KThread *GetIdleThread() const {
return this->idle_thread;
}
ALWAYS_INLINE KThread *GetPreviousThread() const {
return this->prev_thread;
}
ALWAYS_INLINE s64 GetLastContextSwitchTime() const {
return this->last_context_switch_time;
}
private:
/* Static private API. */
static ALWAYS_INLINE bool IsSchedulerUpdateNeeded() { return s_scheduler_update_needed; }
static ALWAYS_INLINE void SetSchedulerUpdateNeeded() { s_scheduler_update_needed = true; }
static ALWAYS_INLINE void ClearSchedulerUpdateNeeded() { s_scheduler_update_needed = false; }
static ALWAYS_INLINE KSchedulerPriorityQueue &GetPriorityQueue() { return s_priority_queue; }
static NOINLINE u64 UpdateHighestPriorityThreadsImpl();
static NOINLINE void InterruptTaskThreadToRunnable();
public:
/* Static public API. */
static ALWAYS_INLINE bool CanSchedule() { return GetCurrentThread().GetDisableDispatchCount() == 0; }
static ALWAYS_INLINE bool IsSchedulerLockedByCurrentThread() { return s_scheduler_lock.IsLockedByCurrentThread(); }
static ALWAYS_INLINE void DisableScheduling() {
MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() >= 0);
GetCurrentThread().DisableDispatch();
}
static NOINLINE void EnableScheduling(u64 cores_needing_scheduling) {
MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() >= 1);
if (GetCurrentThread().GetDisableDispatchCount() > 1) {
GetCurrentThread().EnableDispatch();
} else {
GetCurrentScheduler().RescheduleOtherCores(cores_needing_scheduling);
GetCurrentScheduler().RescheduleCurrentCore();
}
}
static ALWAYS_INLINE u64 UpdateHighestPriorityThreads() {
if (IsSchedulerUpdateNeeded()) {
return UpdateHighestPriorityThreadsImpl();
} else {
return 0;
}
}
static NOINLINE void ClearPreviousThread(KThread *thread);
static NOINLINE void PinCurrentThread(KProcess *cur_process);
static NOINLINE void UnpinCurrentThread(KProcess *cur_process);
static NOINLINE void OnThreadStateChanged(KThread *thread, KThread::ThreadState old_state);
static NOINLINE void OnThreadPriorityChanged(KThread *thread, s32 old_priority);
static NOINLINE void OnThreadAffinityMaskChanged(KThread *thread, const KAffinityMask &old_affinity, s32 old_core);
static NOINLINE void RotateScheduledQueue(s32 priority, s32 core_id);
static NOINLINE void YieldWithoutCoreMigration();
static NOINLINE void YieldWithCoreMigration();
static NOINLINE void YieldToAnyThread();
private:
/* Instanced private API. */
void ScheduleImpl();
void SwitchThread(KThread *next_thread);
ALWAYS_INLINE void Schedule() {
MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() == 1);
MESOSPHERE_ASSERT(this->core_id == GetCurrentCoreId());
this->ScheduleImpl();
}
ALWAYS_INLINE void ScheduleOnInterrupt() {
KScopedDisableDispatch dd;
this->Schedule();
}
void RescheduleOtherCores(u64 cores_needing_scheduling);
ALWAYS_INLINE void RescheduleCurrentCore() {
MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() == 1);
{
/* Disable interrupts, and then context switch. */
KScopedInterruptDisable intr_disable;
ON_SCOPE_EXIT { GetCurrentThread().EnableDispatch(); };
if (this->state.needs_scheduling) {
Schedule();
}
}
}
NOINLINE u64 UpdateHighestPriorityThread(KThread *thread);
public:
using LockType = KAbstractSchedulerLock<KScheduler>;
private:
static bool s_scheduler_update_needed;
static KSchedulerPriorityQueue s_priority_queue;
static LockType s_scheduler_lock;
};
class KScopedSchedulerLock : KScopedLock<KScheduler::LockType> {
public:
explicit ALWAYS_INLINE KScopedSchedulerLock() : KScopedLock(KScheduler::s_scheduler_lock) { /* ... */ }
ALWAYS_INLINE ~KScopedSchedulerLock() { /* ... */ }
};
}