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https://github.com/Atmosphere-NX/Atmosphere.git
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94ec9ae41b
This was needed to make stratosphere buildable with debugging on. os:: assertions rely on GetCurrentThread() working, and this requires the global os resource manager to be constructed. However, __appInit executes before global constructors. We now require that hos::InitializeForStratosphere() be called before anything else is done. This initializes the os resource manager, sets the hos version for libnx, and may do more things in the future. TODO: Consider replacing __appInit/__appExit with ams:: namespace functions in general, and wrap them so that we guarantee hos::InitializeForStratosphere is called first, and generally ensure a consistent stratosphere environment.
172 lines
5.1 KiB
C++
172 lines
5.1 KiB
C++
/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "dmnt_service.hpp"
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#include "cheat/dmnt_cheat_service.hpp"
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#include "cheat/impl/dmnt_cheat_api.hpp"
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extern "C" {
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extern u32 __start__;
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u32 __nx_applet_type = AppletType_None;
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u32 __nx_fs_num_sessions = 1;
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/* TODO: Evaluate how much this can be reduced by. */
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#define INNER_HEAP_SIZE 0x20000
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size_t nx_inner_heap_size = INNER_HEAP_SIZE;
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char nx_inner_heap[INNER_HEAP_SIZE];
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void __libnx_initheap(void);
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void __appInit(void);
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void __appExit(void);
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}
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namespace ams {
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ncm::ProgramId CurrentProgramId = ncm::SystemProgramId::Dmnt;
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namespace result {
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bool CallFatalOnResultAssertion = true;
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}
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}
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using namespace ams;
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void __libnx_initheap(void) {
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void* addr = nx_inner_heap;
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size_t size = nx_inner_heap_size;
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/* Newlib */
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extern char* fake_heap_start;
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extern char* fake_heap_end;
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fake_heap_start = (char*)addr;
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fake_heap_end = (char*)addr + size;
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}
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void __appInit(void) {
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hos::InitializeForStratosphere();
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sm::DoWithSession([&]() {
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R_ABORT_UNLESS(pmdmntInitialize());
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R_ABORT_UNLESS(pminfoInitialize());
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R_ABORT_UNLESS(ldrDmntInitialize());
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/* TODO: We provide this on every sysver via ro. Do we need a shim? */
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if (hos::GetVersion() >= hos::Version_3_0_0) {
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R_ABORT_UNLESS(roDmntInitialize());
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}
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R_ABORT_UNLESS(nsdevInitialize());
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lr::Initialize();
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R_ABORT_UNLESS(setInitialize());
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R_ABORT_UNLESS(setsysInitialize());
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R_ABORT_UNLESS(hidInitialize());
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R_ABORT_UNLESS(fsInitialize());
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});
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R_ABORT_UNLESS(fs::MountSdCard("sdmc"));
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ams::CheckApiVersion();
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}
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void __appExit(void) {
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/* Cleanup services. */
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fsExit();
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hidExit();
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setsysExit();
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setExit();
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lr::Finalize();
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nsdevExit();
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roDmntExit();
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ldrDmntExit();
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pminfoExit();
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pmdmntExit();
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}
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namespace {
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using ServerOptions = sf::hipc::DefaultServerManagerOptions;
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constexpr sm::ServiceName DebugMonitorServiceName = sm::ServiceName::Encode("dmnt:-");
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constexpr size_t DebugMonitorMaxSessions = 4;
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constexpr sm::ServiceName CheatServiceName = sm::ServiceName::Encode("dmnt:cht");
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constexpr size_t CheatMaxSessions = 2;
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/* dmnt:-, dmnt:cht. */
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constexpr size_t NumServers = 2;
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constexpr size_t NumSessions = DebugMonitorMaxSessions + CheatMaxSessions;
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sf::hipc::ServerManager<NumServers, ServerOptions, NumSessions> g_server_manager;
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void LoopServerThread(void *arg) {
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g_server_manager.LoopProcess();
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}
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constexpr size_t TotalThreads = DebugMonitorMaxSessions + 1;
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static_assert(TotalThreads >= 1, "TotalThreads");
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constexpr size_t NumExtraThreads = TotalThreads - 1;
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constexpr size_t ThreadStackSize = 0x4000;
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alignas(os::MemoryPageSize) u8 g_extra_thread_stacks[NumExtraThreads][ThreadStackSize];
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os::ThreadType g_extra_threads[NumExtraThreads];
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}
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int main(int argc, char **argv)
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{
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/* Initialize the cheat manager. */
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ams::dmnt::cheat::impl::InitializeCheatManager();
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/* Create services. */
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/* TODO: Implement rest of dmnt:- in ams.tma development branch. */
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/* R_ABORT_UNLESS((g_server_manager.RegisterServer<dmnt::cheat::CheatService>(DebugMonitorServiceName, DebugMonitorMaxSessions))); */
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R_ABORT_UNLESS((g_server_manager.RegisterServer<dmnt::cheat::CheatService>(CheatServiceName, CheatMaxSessions)));
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/* Loop forever, servicing our services. */
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/* Nintendo loops four threads processing on the manager -- we'll loop an extra fifth for our cheat service. */
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{
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/* Initialize threads. */
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if constexpr (NumExtraThreads > 0) {
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const s32 priority = os::GetThreadCurrentPriority(os::GetCurrentThread());
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for (size_t i = 0; i < NumExtraThreads; i++) {
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R_ABORT_UNLESS(os::CreateThread(std::addressof(g_extra_threads[i]), LoopServerThread, nullptr, g_extra_thread_stacks[i], ThreadStackSize, priority));
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}
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}
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/* Start extra threads. */
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if constexpr (NumExtraThreads > 0) {
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for (size_t i = 0; i < NumExtraThreads; i++) {
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os::StartThread(std::addressof(g_extra_threads[i]));
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}
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}
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/* Loop this thread. */
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LoopServerThread(nullptr);
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/* Wait for extra threads to finish. */
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if constexpr (NumExtraThreads > 0) {
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for (size_t i = 0; i < NumExtraThreads; i++) {
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os::WaitThread(std::addressof(g_extra_threads[i]));
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}
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}
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}
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return 0;
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}
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