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Atmosphere/libraries/libmesosphere/source/svc/kern_svc_processor.cpp

66 lines
2.3 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mesosphere.hpp>
namespace ams::kern::svc {
/* ============================= Common ============================= */
namespace {
int32_t GetCurrentProcessorNumber() {
/* Setup variables to track affinity information. */
s32 current_phys_core;
u64 v_affinity_mask = 0;
/* Forever try to get the affinity. */
while (true) {
/* Update affinity information if we've run out. */
while (v_affinity_mask == 0) {
current_phys_core = GetCurrentCoreId();
v_affinity_mask = GetCurrentThread().GetVirtualAffinityMask();
if ((v_affinity_mask & (1ul << current_phys_core)) != 0) {
return current_phys_core;
}
}
/* Check the next virtual bit. */
do {
const s32 next_virt_core = static_cast<s32>(__builtin_ctzll(v_affinity_mask));
if (current_phys_core == cpu::VirtualToPhysicalCoreMap[next_virt_core]) {
return next_virt_core;
}
v_affinity_mask &= ~(1ul << next_virt_core);
} while (v_affinity_mask != 0);
}
}
}
/* ============================= 64 ABI ============================= */
int32_t GetCurrentProcessorNumber64() {
return GetCurrentProcessorNumber();
}
/* ============================= 64From32 ABI ============================= */
int32_t GetCurrentProcessorNumber64From32() {
return GetCurrentProcessorNumber();
}
}