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Atmosphere/stratosphere/libstratosphere/source/waitablemanager.cpp
Tony Wasserka ad636f7216 Modernize C++ usage (#144)
* Stratosphere: Use modern C++ idioms in some places

* algorithms like std::for_each are used instead of raw loops

* Stratosphere: Replace more raw loops with algorithms

* Stratosphere: Add a utility predicate function to test for equality with a reference element

This can be used to rewrite some common raw loops using algorithms instead

* fs.mitm: Use variant

* fs.mitm: Use enum class

* fs.mitm: Turn RomFSSourceInfo::Cleanup into a destructor

This obsoletes the need for a custom deleter in other places

* fs.mitm: Use enum class some more

* fs.mitm: Use unique_ptr

* fs.mitm: Simplify initialization

* Stratosphere: Simplify initialization

* fs.mitm: Use unique_ptr (fix memory leak along the way)

The previous code was using "delete" rather than "delete[]"

* fs.mitm: Use vector::emplace_back rather than push_back

emplace_back constructs elements in-place, hence avoiding a redundant element copy.

* Stratosphere: Replace more raw loops with algorithms

* Stratosphere: Use unique_ptr

* fs.mitm: Replace more raw loops with algorithms

* Stratosphere: Prefer move-construction over copy-construction when moving sink parameters around
2018-06-19 11:07:31 -07:00

90 lines
3 KiB
C++

#include <switch.h>
#include <algorithm>
#include <functional>
#include <stratosphere/waitablemanager.hpp>
void WaitableManager::add_waitable(IWaitable *waitable) {
this->lock.Lock();
this->to_add_waitables.push_back(waitable);
waitable->set_manager(this);
this->has_new_items = true;
this->lock.Unlock();
}
void WaitableManager::process_internal(bool break_on_timeout) {
std::vector<Handle> handles;
int handle_index = 0;
Result rc;
while (1) {
/* Add new items, if relevant. */
if (this->has_new_items) {
this->lock.Lock();
this->waitables.insert(this->waitables.end(), this->to_add_waitables.begin(), this->to_add_waitables.end());
this->to_add_waitables.clear();
this->has_new_items = false;
this->lock.Unlock();
}
/* Sort waitables by priority. */
std::sort(this->waitables.begin(), this->waitables.end(), IWaitable::compare);
/* Copy out handles. */
handles.resize(this->waitables.size());
std::transform(this->waitables.begin(), this->waitables.end(), handles.begin(), [](IWaitable *w) { return w->get_handle(); });
rc = svcWaitSynchronization(&handle_index, handles.data(), this->waitables.size(), this->timeout);
if (R_SUCCEEDED(rc)) {
/* Handle a signaled waitable. */
/* TODO: What timeout should be passed here? */
rc = this->waitables[handle_index]->handle_signaled(0);
std::for_each(waitables.begin(), waitables.begin() + handle_index, std::mem_fn(&IWaitable::update_priority));
} else if (rc == 0xEA01) {
/* Timeout. */
std::for_each(waitables.begin(), waitables.end(), std::mem_fn(&IWaitable::update_priority));
if (break_on_timeout) {
return;
}
} else if (rc != 0xF601) {
/* TODO: Panic. When can this happen? */
}
if (rc == 0xF601) {
/* handles[handle_index] was closed! */
/* Close the handle. */
svcCloseHandle(handles[handle_index]);
IWaitable *to_delete = this->waitables[handle_index];
/* If relevant, remove from waitables. */
this->waitables.erase(this->waitables.begin() + handle_index);
/* Delete it. */
delete to_delete;
std::for_each(waitables.begin(), waitables.begin() + handle_index, std::mem_fn(&IWaitable::update_priority));
}
/* Do deferred callback for each waitable. */
for (auto & waitable : this->waitables) {
if (waitable->get_deferred()) {
waitable->handle_deferred();
}
}
}
}
void WaitableManager::process() {
WaitableManager::process_internal(false);
}
void WaitableManager::process_until_timeout() {
WaitableManager::process_internal(true);
}