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f2ee44da74
* fs.mitm: skeleton the use of special allocation in romfs build * pm: add api for ams.mitm to steal application memory * pm/mitm: okay, that api won't work, try a different one * romfs: revert memory usage increases; we'll handle torture games case-by-case. * pm/romfs: first (broken?) pass at dynamic heap. I cannot wait to figure out all the ways this is wrong. * Release the dynamic heap a little more eagerly * romfs: animal crossing is also not a nice game * romfs: fix issues in close-during-build * romfs: zelda is a blight upon this earth
44 lines
1.4 KiB
C
44 lines
1.4 KiB
C
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define NX_SERVICE_ASSUME_NON_DOMAIN
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#include "../service_guard.h"
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#include "mitm_pm.os.horizon.h"
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static Service g_amsMitmPmSrv;
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NX_GENERATE_SERVICE_GUARD(amsMitmPm);
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Result _amsMitmPmInitialize(void) {
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return smGetService(&g_amsMitmPmSrv, "mitm:pm");
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}
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void _amsMitmPmCleanup(void) {
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serviceClose(&g_amsMitmPmSrv);
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}
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Service *amsMitmPmGetServiceSession(void) {
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return &g_amsMitmPmSrv;
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}
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Result amsMitmPmPrepareLaunchProgram(u64 *out, u64 program_id, const CfgOverrideStatus *status, bool is_application) {
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const struct {
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u8 is_application;
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u64 program_id;
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CfgOverrideStatus status;
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} in = { is_application ? 1 : 0, program_id, *status };
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return serviceDispatchInOut(&g_amsMitmPmSrv, 65000, in, *out);
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}
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