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50 lines
No EOL
1.4 KiB
C++
50 lines
No EOL
1.4 KiB
C++
#include <switch.h>
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#include "creport_thread_info.hpp"
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bool ThreadInfo::ReadFromProcess(Handle debug_handle, u64 thread_id, bool is_64_bit) {
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this->thread_id = thread_id;
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/* Verify that the thread is running or waiting. */
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{
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u64 _;
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u32 thread_state;
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if (R_FAILED(svcGetDebugThreadParam(&_, &thread_state, debug_handle, this->thread_id, DebugThreadParam_State))) {
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return false;
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}
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if (thread_state > 1) {
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return false;
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}
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}
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/* Get the thread context. */
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if (R_FAILED(svcGetDebugThreadContext((u8 *)&this->context, debug_handle, this->thread_id, 0xF))) {
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return false;
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}
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/* Don't try to parse stack frames if 32-bit. */
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if (!is_64_bit) {
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return true;
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}
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u64 cur_fp = this->context.fp;
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for (unsigned int i = 0; i < sizeof(this->stack_trace)/sizeof(u64); i++) {
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/* Validate the current frame. */
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if (cur_fp == 0 || (cur_fp & 0xF)) {
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break;
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}
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/* Read a new frame. */
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StackFrame cur_frame;
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if (R_FAILED(svcReadDebugProcessMemory(&cur_frame, debug_handle, cur_fp, sizeof(StackFrame)))) {
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break;
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}
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/* Advance to the next frame. */
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this->stack_trace[this->stack_trace_size++] = cur_frame.lr;
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cur_fp = cur_frame.lr;
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}
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return true;
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} |