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Atmosphere/stratosphere/ams_mitm/source
SciresM f2ee44da74
romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122)
* fs.mitm: skeleton the use of special allocation in romfs build

* pm: add api for ams.mitm to steal application memory

* pm/mitm: okay, that api won't work, try a different one

* romfs: revert memory usage increases; we'll handle torture games case-by-case.

* pm/romfs: first (broken?) pass at dynamic heap.

I cannot wait to figure out all the ways this is wrong.

* Release the dynamic heap a little more eagerly

* romfs: animal crossing is also not a nice game

* romfs: fix issues in close-during-build

* romfs: zelda is a blight upon this earth
2023-05-14 03:06:52 -07:00
..
bpc_mitm
dns_mitm
fs_mitm romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
mitm_pm romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
ns_mitm romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
set_mitm romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
sysupdater strat: fix sysmodule building, bump version so I don't forget later 2023-02-22 17:19:51 -08:00
amsmitm_fs_utils.cpp
amsmitm_fs_utils.hpp
amsmitm_initialization.cpp fs/emummc: fix DirectoryRedirectionFileSystem not stripping prefix 2022-08-06 08:48:51 -07:00
amsmitm_initialization.hpp
amsmitm_main.cpp romfs: thank you fire emblem, very cool (closes #2021) 2023-01-24 14:07:50 -07:00
amsmitm_module.hpp
amsmitm_module_management.cpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:06:52 -07:00
amsmitm_module_management.hpp
amsmitm_prodinfo_utils.cpp
amsmitm_prodinfo_utils.hpp