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Atmosphere/stratosphere/dmnt/source/dmnt_cheat_manager.cpp
2019-02-27 04:37:02 -08:00

239 lines
7.4 KiB
C++

/*
* Copyright (c) 2018 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <switch.h>
#include "dmnt_cheat_manager.hpp"
#include "pm_shim.h"
static HosMutex g_cheat_lock;
static HosThread g_detect_thread, g_vm_thread;
static IEvent *g_cheat_process_event;
static CheatProcessMetadata g_cheat_process_metadata = {0};
static Handle g_cheat_process_debug_hnd = 0;
void DmntCheatManager::CloseActiveCheatProcess() {
if (g_cheat_process_debug_hnd != 0) {
svcCloseHandle(g_cheat_process_debug_hnd);
g_cheat_process_debug_hnd = 0;
g_cheat_process_metadata = (CheatProcessMetadata){0};
g_cheat_process_event->Signal();
}
}
bool DmntCheatManager::HasActiveCheatProcess() {
u64 tmp;
bool has_cheat_process = g_cheat_process_debug_hnd != 0;
if (has_cheat_process) {
has_cheat_process &= R_SUCCEEDED(svcGetProcessId(&tmp, g_cheat_process_debug_hnd));
}
if (has_cheat_process) {
has_cheat_process &= R_SUCCEEDED(pmdmntGetApplicationPid(&tmp));
}
if (has_cheat_process) {
has_cheat_process &= tmp == g_cheat_process_metadata.process_id;
}
if (!has_cheat_process) {
CloseActiveCheatProcess();
}
return has_cheat_process;
}
void DmntCheatManager::ContinueCheatProcess() {
if (HasActiveCheatProcess()) {
/* Loop getting debug events. */
u8 tmp;
while (R_SUCCEEDED(svcGetDebugEvent(&tmp, g_cheat_process_debug_hnd))) {
/* ... */
}
/* Continue the process. */
if (kernelAbove300()) {
svcContinueDebugEvent(g_cheat_process_debug_hnd, 5, nullptr, 0);
} else {
svcLegacyContinueDebugEvent(g_cheat_process_debug_hnd, 5, 0);
}
}
}
Handle DmntCheatManager::PrepareDebugNextApplication() {
Result rc;
Handle event_h;
if (R_FAILED((rc = pmdmntEnableDebugForApplication(&event_h)))) {
fatalSimple(rc);
}
return event_h;
}
static void PopulateMemoryExtents(MemoryRegionExtents *extents, Handle p_h, u64 id_base, u64 id_size) {
Result rc;
/* Get base extent. */
if (R_FAILED((rc = svcGetInfo(&extents->base, id_base, p_h, 0)))) {
fatalSimple(rc);
}
/* Get size extent. */
if (R_FAILED((rc = svcGetInfo(&extents->size, id_size, p_h, 0)))) {
fatalSimple(rc);
}
}
void DmntCheatManager::OnNewApplicationLaunch() {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
Result rc;
/* Close the current application, if it's open. */
CloseActiveCheatProcess();
/* Get the new application's process ID. */
if (R_FAILED((rc = pmdmntGetApplicationPid(&g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* Get process handle, use it to learn memory extents. */
{
Handle proc_h = 0;
ON_SCOPE_EXIT { if (proc_h != 0) { svcCloseHandle(proc_h); } };
if (R_FAILED((rc = pmdmntAtmosphereGetProcessHandle(&proc_h, g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* Get memory extents. */
PopulateMemoryExtents(&g_cheat_process_metadata.heap_extents, proc_h, 4, 5);
PopulateMemoryExtents(&g_cheat_process_metadata.alias_extents, proc_h, 2, 3);
if (kernelAbove200()) {
PopulateMemoryExtents(&g_cheat_process_metadata.address_space_extents, proc_h, 12, 13);
} else {
g_cheat_process_metadata.address_space_extents.base = 0x08000000UL;
g_cheat_process_metadata.address_space_extents.size = 0x78000000UL;
}
}
/* Get module information from Loader. */
{
LoaderModuleInfo proc_modules[2];
u32 num_modules;
if (R_FAILED((rc = ldrDmntGetModuleInfos(g_cheat_process_metadata.process_id, proc_modules, 2, &num_modules)))) {
fatalSimple(rc);
}
/* All applications must have two modules. */
/* If we only have one, we must be e.g. mitming HBL. */
/* We don't want to fuck with HBL. */
if (num_modules != 2) {
g_cheat_process_metadata.process_id = 0;
return;
}
g_cheat_process_metadata.main_nso_extents.base = proc_modules[1].base_address;
g_cheat_process_metadata.main_nso_extents.size = proc_modules[1].size;
memcpy(g_cheat_process_metadata.main_nso_build_id, proc_modules[1].build_id, sizeof(g_cheat_process_metadata.main_nso_build_id));
}
/* TODO: Read cheats off the SD. */
/* Open a debug handle. */
if (R_FAILED((rc = svcDebugActiveProcess(&g_cheat_process_debug_hnd, g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* Continue debug events, etc. */
ContinueCheatProcess();
/* Signal to our fans. */
g_cheat_process_event->Signal();
}
void DmntCheatManager::DetectThread(void *arg) {
auto waiter = new WaitableManager(1);
waiter->AddWaitable(LoadReadOnlySystemEvent(PrepareDebugNextApplication(), [](u64 timeout) {
/* Process stuff for new application. */
DmntCheatManager::OnNewApplicationLaunch();
/* Setup detection for the next application, and close the duplicate handle. */
svcCloseHandle(PrepareDebugNextApplication());
return 0x0;
}, true));
waiter->Process();
delete waiter;
}
void DmntCheatManager::VmThread(void *arg) {
while (true) {
/* Execute Cheat VM. */
{
/* Acquire lock. */
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (HasActiveCheatProcess()) {
ContinueCheatProcess();
/* TODO: Execute VM. */
}
}
svcSleepThread(0x5000000ul);
}
}
bool DmntCheatManager::GetHasActiveCheatProcess() {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
return HasActiveCheatProcess();
}
Handle DmntCheatManager::GetCheatProcessEventHandle() {
return g_cheat_process_event->GetHandle();
}
Result DmntCheatManager::GetCheatProcessMetadata(CheatProcessMetadata *out) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (HasActiveCheatProcess()) {
*out = g_cheat_process_metadata;
return 0;
}
/* TODO: Decide on a set of return values... */
return 0x20F;
}
void DmntCheatManager::InitializeCheatManager() {
/* Create cheat process detection event. */
g_cheat_process_event = CreateWriteOnlySystemEvent();
/* Spawn application detection thread, spawn cheat vm thread. */
if (R_FAILED(g_detect_thread.Initialize(&DmntCheatManager::DetectThread, nullptr, 0x4000, 28))) {
std::abort();
}
if (R_FAILED(g_vm_thread.Initialize(&DmntCheatManager::VmThread, nullptr, 0x4000, 28))) {
std::abort();
}
/* Start threads. */
if (R_FAILED(g_detect_thread.Start()) || R_FAILED(g_vm_thread.Start())) {
std::abort();
}
}