CLIPA/IllusionPlugin/IllusionPlugin.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Version>4.0.0</Version>
<Authors>Exmods</Authors>
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<ProjectGuid>{E2848BFB-5432-42F4-8AE0-D2EC0CDF2F71}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>IllusionPlugin</RootNamespace>
<AssemblyName>IllusionPlugin</AssemblyName>
<TargetFramework>net472</TargetFramework>
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<FileAlignment>512</FileAlignment>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<EnableDefaultEmbeddedResourceItems>false</EnableDefaultEmbeddedResourceItems>
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<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\IllusionPlugin.XML</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEngine">
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<HintPath>..\..\cl\Cardlife_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
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<HintPath>..\..\cl\Cardlife_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
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<HintPath>..\..\cl\Cardlife_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
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<HintPath>..\..\cl\Cardlife_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
<Private>False</Private>
</Reference>
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</ItemGroup>
<ItemGroup>
<Compile Include="IEnhancedPlugin.cs" />
<Compile Include="IniFile.cs" />
<Compile Include="IPlugin.cs" />
<Compile Include="ModPrefs.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties" />
</ItemGroup>
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="AfterBuild">
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</Project>