Output Unity version
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1 changed files with 5 additions and 2 deletions
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@ -51,6 +51,7 @@ namespace IllusionInjector
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// DEBUG
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Console.WriteLine("Running on Unity {0}", UnityEngine.Application.unityVersion);
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Console.WriteLine("-----------------------------");
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Console.WriteLine("Loading plugins from {0} and found {1}", pluginDirectory, _Plugins.Count);
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Console.WriteLine("-----------------------------");
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@ -91,15 +92,17 @@ namespace IllusionInjector
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if(filter == null || Enumerable.Contains(filter, exeName, StringComparer.OrdinalIgnoreCase))
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plugins.Add(pluginInstance);
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}
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catch (Exception)
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catch (Exception e)
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{
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Console.WriteLine("[WARN] Could not load plugin {0} in {1}! {2}", t.FullName, Path.GetFileName(file), e);
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}
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}
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}
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}
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catch (Exception)
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catch (Exception e)
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{
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Console.WriteLine("[ERROR] Could not load {0}! {1}", Path.GetFileName(file), e);
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}
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return plugins;
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