Attempt to make more robust.
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parent
21ab05b59c
commit
a0e2310b8a
2 changed files with 14 additions and 2 deletions
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@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Text;
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namespace IPA
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namespace IPA
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@ -28,6 +29,7 @@ namespace IPA
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public string ProjectRoot { get; private set; }
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public string ProjectRoot { get; private set; }
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public string IPARoot { get; private set; }
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public string IPARoot { get; private set; }
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public string ShortcutPath { get; private set; }
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public string ShortcutPath { get; private set; }
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public string IPA { get; private set; }
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private PatchContext() { }
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private PatchContext() { }
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@ -39,6 +41,7 @@ namespace IPA
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context.Executable = args[0];
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context.Executable = args[0];
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context.ProjectRoot = Path.GetDirectoryName(context.Executable);
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context.ProjectRoot = Path.GetDirectoryName(context.Executable);
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context.IPARoot = Path.Combine(context.ProjectRoot, "IPA");
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context.IPARoot = Path.Combine(context.ProjectRoot, "IPA");
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context.IPA = Assembly.GetExecutingAssembly().Location ?? Path.Combine(context.ProjectRoot, "IPA.exe");
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context.LauncherPathSrc = Path.Combine(context.IPARoot, "Launcher.exe");
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context.LauncherPathSrc = Path.Combine(context.IPARoot, "Launcher.exe");
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context.DataPathSrc = Path.Combine(context.IPARoot, "Data");
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context.DataPathSrc = Path.Combine(context.IPARoot, "Data");
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context.PluginsFolder = Path.Combine(context.ProjectRoot, "Plugins");
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context.PluginsFolder = Path.Combine(context.ProjectRoot, "Plugins");
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@ -92,8 +92,17 @@ namespace IPA
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// Creating shortcut
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// Creating shortcut
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if(!File.Exists(context.ShortcutPath))
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if(!File.Exists(context.ShortcutPath))
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{
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{
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Console.Write("Creating shortcut... ");
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Console.Write("Creating shortcut to IPA ({0})... ", context.IPA);
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Shortcut.Create(context.ShortcutPath, Assembly.GetExecutingAssembly().Location, Args(context.Executable, "--launch"), context.ProjectRoot, "Launches the game and makes sure it's in a patched state", "", context.Executable);
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Shortcut.Create(
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fileName: context.ShortcutPath,
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targetPath: context.IPA,
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arguments: Args(context.Executable, "--launch"),
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workingDirectory: context.ProjectRoot,
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description: "Launches the game and makes sure it's in a patched state",
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hotkey: "",
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iconPath: context.Executable
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);
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Console.WriteLine("Created");
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Console.WriteLine("Created");
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}
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}
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}
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}
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