CLIPA/IllusionInjector/Bootstrapper.cs
2017-01-20 18:16:54 +01:00

31 lines
604 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace IllusionInjector
{
class Bootstrapper : MonoBehaviour
{
public event Action Destroyed = delegate {};
void Awake()
{
if (Environment.CommandLine.Contains("--verbose") && !Screen.fullScreen)
{
Windows.GuiConsole.CreateConsole();
}
}
void Start()
{
Destroy(gameObject);
}
void OnDestroy()
{
Destroyed();
}
}
}