CLIPA/IllusionInjector/Bootstrapper.cs
2016-12-15 23:09:51 +01:00

22 lines
389 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace IllusionInjector
{
class Bootstrapper : MonoBehaviour
{
public event Action Destroyed = delegate {};
void Start()
{
Destroy(gameObject);
}
void OnDestroy()
{
Destroyed();
}
}
}