CLre/CLre_server/API/Tools/NetServerSender.cs

114 lines
4.9 KiB
C#
Raw Normal View History

using System;
using System.Reflection;
using System.Text;
using GameNetworkLayer.Shared;
using HarmonyLib;
using NetworkFramework.Shared;
namespace CLre_server.API.Tools
{
public class NetServerSender
{
private struct DummyNetDataStruct : ISerializedNetData
{
public byte[] Serialize()
{
return new byte[0];
}
public void Deserialize(byte[] data)
{
}
}
private static readonly MethodInfo _genericSendMessage = AccessTools.Method("GameNetworkLayer.Server.NetMessageServerSender:SendMessage");
private static readonly MethodInfo _genericGetSendMessageMethod =
AccessTools.Method(typeof(NetServerSender), "GetSendMessageMethod",parameters: new Type[0]);/*
/*((Func<MethodInfo>) GetSendMessageMethod<DummyNetDataStruct>).Method
.GetBaseDefinition()
.GetGenericMethodDefinition();*/
private static readonly MethodInfo _genericLog =
AccessTools.Method(typeof(NetServerSender), "Log");/*
((Action<NetworkDispatcherCode, DummyNetDataStruct>) Log<DummyNetDataStruct>).Method
.GetBaseDefinition()
.GetGenericMethodDefinition();*/
private static readonly MethodInfo _genericGetLogMethod =
AccessTools.Method(typeof(NetServerSender), "GetLogMethod", new Type[0]);/*
((Func<MethodInfo>) GetLogMethod<DummyNetDataStruct>).Method
.GetBaseDefinition()
.GetGenericMethodDefinition();*/
public static MethodInfo GetSendMessageMethod(Type t)
{
return (MethodInfo) _genericGetSendMessageMethod.MakeGenericMethod(t)
.Invoke(null, new object[0]);
}
public static MethodInfo GetSendMessageMethod<T>() where T : struct, ISerializedNetData
{
return _genericSendMessage.MakeGenericMethod(typeof(T));
}
public static MethodInfo DebugSendMessage<T>(Harmony instance = null, MethodInfo before = null, MethodInfo after = null, MethodInfo transpiler = null, MethodInfo finalizer = null) where T : struct, ISerializedNetData
{
return DebugSendMessage(typeof(T), instance, before, after, transpiler, finalizer);
}
public static MethodInfo DebugSendMessage(Type generic, Harmony instance = null, MethodInfo before = null, MethodInfo after = null, MethodInfo transpiler = null, MethodInfo finalizer = null)
{
return DebugSendMessage(
generic, instance,
before == null ? null : new HarmonyMethod(before),
after == null ? null : new HarmonyMethod(after),
transpiler == null ? null : new HarmonyMethod(transpiler),
finalizer == null ? null : new HarmonyMethod(finalizer));
}
public static MethodInfo DebugSendMessage<T>(Harmony instance = null, HarmonyMethod before = null, HarmonyMethod after = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null) where T : struct, ISerializedNetData
{
return DebugSendMessage(typeof(T), instance, before, after, transpiler, finalizer);
}
public static MethodInfo DebugSendMessage(Type generic, Harmony instance = null, HarmonyMethod before = null, HarmonyMethod after = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null)
{
if (instance == null) instance = CLre.harmonyInstance;
MethodInfo target = GetSendMessageMethod(generic);
return instance.Patch(target,
before,
after,
transpiler,
finalizer);
}
public static MethodInfo GetLogMethod(Type t)
{
return (MethodInfo) _genericGetLogMethod.MakeGenericMethod(t)
.Invoke(null, new object[0]);
}
public static MethodInfo GetLogMethod<T>() where T : struct, ISerializedNetData
{
return _genericLog.MakeGenericMethod(typeof(T));
}
private static void Log<T>(NetworkDispatcherCode code, ref T data) where T : struct, ISerializedNetData
{
//Utility.Logging.Log($"Sending ISerializedNetData {data.GetType().FullName} (code: {code.ToString()})");
Traverse d = Traverse.Create(data);
StringBuilder sb = new StringBuilder($"Sending ISerializedNetData {data.GetType().FullName} (code: {code.ToString()})");
foreach (string fieldName in d.Fields())
{
Traverse field = d.Field(fieldName);
sb.Append("\n");
sb.Append("\"");
sb.Append(fieldName.Substring(fieldName.IndexOf('<')+1, fieldName.LastIndexOf('>')-1));
sb.Append("\": ");
sb.Append(field.GetValue());
}
Utility.Logging.Log(sb.ToString());
}
}
}