293 lines
15 KiB
XML
293 lines
15 KiB
XML
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Version>0.0.2</Version>
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<Authors>NGnius</Authors>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageProjectUrl>https://git.exmods.org/NGnius/CLre</PackageProjectUrl>
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<NeutralLanguage>en-CA</NeutralLanguage>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="2.0.4" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Microsoft.CSharp" />
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</ItemGroup>
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<!--Start Dependencies-->
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<ItemGroup>
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<Reference Include="Accessibility">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Accessibility.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass">
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BehaviorDesignerRuntime">
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</Reference>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\DOTween.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="EasyAntiCheat.Server">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\EasyAntiCheat.Server.dll</HintPath>
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</Reference>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Fabric.AudioSpline.dll</HintPath>
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</Reference>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Fabric.Core.dll</HintPath>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\log4net.dll</HintPath>
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</Reference>
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</Reference>
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</Reference>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Photon3Unity3D.dll</HintPath>
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</Reference>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Rewired_Windows_Lib.dll</HintPath>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Svelto.Tasks.dll</HintPath>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\Unity.TextMeshPro.dll</HintPath>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.AIModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.AIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.AnimationModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ARModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ARModule.dll</HintPath>
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
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<Reference Include="UnityEngine.AudioModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.BaselibModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.BaselibModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ClothModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ClusterInputModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ClusterRendererModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CrashReportingModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.DirectorModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.FileSystemHttpModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.FileSystemHttpModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.GameCenterModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.GridModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.GridModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.HotReloadModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ImageConversionModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.InputModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.JSONSerializeModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.LocalizationModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Networking">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.Networking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ParticleSystemModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PerformanceReportingModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Physics2DModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ProfilerModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ScreenCaptureModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SharedInternalsModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpatialTracking">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpriteMaskModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpriteShapeModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.StreamingModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.StyleSheetsModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.StyleSheetsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SubstanceModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TerrainModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TerrainPhysicsModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TextCoreModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TextRenderingModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TilemapModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Timeline">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.Timeline.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TimelineModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.TimelineModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TLSModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIElementsModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UmbraModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UNETModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
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<Reference Include="UnityEngine.UnityAnalyticsModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityConnectModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityTestProtocolModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestAudioModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestTextureModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestWWWModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.VehiclesModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.VFXModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.VideoModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.VRModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.VRModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.WindModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.WindModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.XRModule">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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</Reference>
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<Reference Include="IllusionInjector">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\IllusionInjector.dll</HintPath>
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</Reference>
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<Reference Include="IllusionPlugin">
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<HintPath>..\..\cl\CardlifeGameServer_Data\Managed\IllusionPlugin.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Remove="WebStatus\Assets\index.html" />
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<EmbeddedResource Include="WebStatus\Assets\index.html" />
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<None Remove="WebStatus\Assets\error404.html" />
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<EmbeddedResource Include="WebStatus\Assets\error404.html" />
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</ItemGroup>
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<!--End Dependencies-->
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</Project>
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