CLre/CLre_server/API/MainServer/Moderator.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using GameNetworkLayer.Shared;
namespace CLre_server.API.MainServer
{
public class Moderator
{
private static Moderator _instance = null;
public static Moderator Instance
{
get
{
if (_instance == null) Init();
return _instance;
}
}
internal static void Init()
{
if (_instance == null) _instance = new Moderator();
}
private ModerationEngine _moderationEngine;
private Moderator()
{
_moderationEngine = new ModerationEngine();
Server.Instance.PlayerConnect += (sender, args) =>
{
#if DEBUG
Utility.Logging.MetaLog($"Player {args.PlayerId} is connecting, starting ban checker");
#endif
CheckConnectingPlayerAsap(args.PlayerId).Run();
};
}
public bool DisconnectPlayerById(string publicId)
{
int? playerId = _moderationEngine.FindConnectedPlayerById(publicId);
if (playerId.HasValue)
{
UserVerification.Instance.DisconnectPlayer(playerId.Value, NetworkDispatcherCode.GameDataVerificationFail);
return true;
}
return false;
}
public bool DisconnectPlayerByName(string name)
{
int? playerId = _moderationEngine.FindConnectedPlayerByName(name);
if (playerId.HasValue)
{
UserVerification.Instance.DisconnectPlayer(playerId.Value, NetworkDispatcherCode.GameDataVerificationFail);
return true;
}
return false;
}
public bool BanPlayerById(string publicId)
{
List<string> bans = new List<string>(CLre.Config.bans);
if (!bans.Contains(publicId))
{
bans.Add(publicId);
CLre.Config.bans = bans.ToArray();
}
return DisconnectPlayerById(publicId);
}
public bool BanPlayerByName(string name)
{
List<string> bans = new List<string>(CLre.Config.bans);
if (!bans.Contains(name))
{
bans.Add(name);
CLre.Config.bans = bans.ToArray();
}
return DisconnectPlayerByName(name);
}
public bool IsModerator(string name)
{
foreach (string modName in CLre.Config.moderators)
{
if (string.Compare(name, modName, StringComparison.InvariantCultureIgnoreCase) == 0)
{
return true;
}
}
Guid? publicId = _moderationEngine.FindConnectedPlayerGuidByName(name);
if (publicId.HasValue)
{
foreach (string modGuid in CLre.Config.moderators)
{
if (modGuid == publicId.ToString())
{
return true;
}
}
}
return false;
}
public IEnumerator CheckConnectingPlayerAsap(int playerId)
{
while (Server.Instance.Players.Length <= playerId)
{
yield return null;
yield return null;
yield return null;
yield return null;
}
var connector = Server.Instance.Players[playerId];
if (CLre.Config.bans.Contains(connector.accountId.displayName)
|| CLre.Config.bans.Contains(connector.accountId.publicId.ToString()))
{
#if DEBUG
Utility.Logging.MetaLog($"Banned player {connector.accountId.displayName} ({connector.accountId.publicId}) tried to connect, kicking");
#endif
UserVerification.Instance.DisconnectPlayer(playerId, NetworkDispatcherCode.GameDataVerificationFail);
}
#if DEBUG
else
{
Utility.Logging.MetaLog($"Player {connector.accountId.displayName} ({connector.accountId.publicId}) is not banned, skipping auto-kick");
}
#endif
}
}
}