Add important mod info

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NGnius (Graham) 2020-10-01 10:00:48 -04:00
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# CLre # CLre
Shell project for Cardlife mods. Always eat your celery, so you'll grow up to be big and strong like me.
Use this as a quick-start project structure for your own mods, or to learn how modding works. Work-in-progress mod for [CardLife](http://cardlifegame.com/).
CardLife has stopped receiving updates, but that doesn't mean it's free from bugs.
CLre is a mod to rejuvenate CardLife by fixing old bugs and adding some modding tools ontop.
## Setup ## Setup
This project requires most of Cardlife's `.dll` files to function correctly. This project requires most of Cardlife's `.dll` files to function correctly.
Most, but not all, of these files are stored in Cardlife's `Cardlife_Data\Managed` folder. Most, but not all, of these files are stored in Cardlife's `Cardlife_Data\Managed` folder.
The project is pre-configured to look in a folder called ref in the solution's main directory or one level up from that. The project is pre-configured to look in a folder called cl in the solution's main directory or one level up from that.
You can make sure CLre can find all of `.dll` files it needs by copying your Cardlife folder beside this repo's parent folder and renaming it to `cl`, but you'll have to re-copy it after every Cardlife update. You can make sure CLre can find all of `.dll` files it needs by copying your Cardlife folder beside this repo's folder and renaming it to `cl`, but that's a bit of a waste of disk space.
You can also create a symbolic link (look it up) to your Cardlife install folder named `cl` in the same spot to avoid having to re-copy files. You can also create a symbolic link (look it up) to your Cardlife install folder named `cl` in the same spot to avoid having to re-copy files.
For example, if you cloned the repo into a folder called `CLre_repo`, this is what your folder structure would look like.
```
CLre_repo/ -- CLre repository files
CLre/ -- Code files
README.md -- This file
etc.
cl/ -- CardLife files
Cardlife_Data/
Managed/ -- Cardlife C# Assemblies
```
For any mod to work, you will have to patch your game with the Cardlife adaptation of [GCIPA](https://git.exmods.org/modtainers/GCIPA/src/branch/cardlife). For any mod to work, you will have to patch your game with the Cardlife adaptation of [GCIPA](https://git.exmods.org/modtainers/GCIPA/src/branch/cardlife).
The installation process is roughly the same as for Gamecraft: [GCIPA Gamecraft install guide](https://git.exmods.org/modtainers/GCIPA/src/branch/master/README.md#how-to-install). The installation process is roughly the same as for Gamecraft, except there's no pre-compiled download available: [GCIPA Gamecraft install guide](https://git.exmods.org/modtainers/GCIPA/src/branch/master/README.md#how-to-install).
## Building ## Building
@ -25,4 +40,4 @@ If it doesn't work and you can't figure out why, ask for help on [our Discord se
## Installation ## Installation
To install the CLre mod, copy the build's `CLre.dll` into the `Plugins` folder in Cardlife's main folder. To install the CLre mod, copy the build's `CLre.dll` into the `Plugins` folder where Cardlife is installed.