Add bugfix attributes and info
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@ -39,6 +39,7 @@ namespace CLre
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// misc
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LogIPAPlugins();
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Fixes.BugfixAttributeUtility.LogBugfixes();
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// Log info
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API.Utility.Logging.MetaLog($"{Name} init complete.");
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114
CLre/Fixes/BugfixAttribute.cs
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114
CLre/Fixes/BugfixAttribute.cs
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@ -0,0 +1,114 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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namespace CLre.Fixes
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class BugfixAttribute : Attribute
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{
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public string name { get; set; }
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public string description { get; set; }
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public Type target { get; set; }
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public string more { get; set; }
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public uint id { get; set; }
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public BugfixType component { get; set; }
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}
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public enum BugfixType : byte
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{
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Miscellaneous = 0x00,
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HarmonyPatch,
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Initialiser,
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Workaround,
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Debug
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}
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internal static class BugfixAttributeUtility
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{
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public static void LogBugfixes()
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{
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List<uint> keys = new List<uint>();
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Dictionary<uint, BugfixStruct> fixes = new Dictionary<uint, BugfixStruct>();
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foreach (Type t in Assembly.GetExecutingAssembly().GetTypes())
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{
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BugfixAttribute b = t.GetCustomAttribute<BugfixAttribute>(true);
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if (b != null)
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{
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if (!fixes.ContainsKey(b.id))
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{
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BugfixStruct bugfixStruct = new BugfixStruct{id = b.id};
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bugfixStruct.Merge(b);
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fixes[b.id] = bugfixStruct;
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keys.Add(b.id);
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}
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else
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{
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BugfixStruct bugfixStruct = fixes[b.id];
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bugfixStruct.Merge(b);
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fixes[b.id] = bugfixStruct;
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}
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}
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}
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keys.Sort();
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//keys.Sort((u, u1) => u.CompareTo(u1));
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StringBuilder sb = new StringBuilder();
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sb.AppendFormat("Applying {0} CLre fixes\n", keys.Count);
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sb.AppendFormat("-----------------------------\n");
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foreach (uint i in keys)
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{
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sb.Append(fixes[i].ToString());
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sb.Append("\n");
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}
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sb.AppendFormat("-----------------------------\n");
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API.Utility.Logging.Log(sb.ToString());
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}
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private struct BugfixStruct
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{
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public string name;
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public string description;
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public Type target;
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public string more;
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public uint id;
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private uint total;
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private uint[] bugfixTypeCount;
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public void Merge(BugfixAttribute b)
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{
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if (name == null && b.name != null) name = b.name;
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if (description == null && b.description != null) description = b.description;
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if (target == null && b.target != null) target = b.target;
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if (more == null && b.more != null) more = b.more;
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total++;
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if (bugfixTypeCount == null) bugfixTypeCount = new uint[Enum.GetNames(typeof(BugfixType)).Length];
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bugfixTypeCount[(byte) b.component]++;
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}
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public override string ToString()
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{
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StringBuilder sb = new StringBuilder();
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sb.AppendFormat(" {0}: ", name);
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if (more != null)
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{
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sb.AppendFormat("[MORE: {0}] ", more);
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}
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else if (description != null)
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{
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sb.Append(description);
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sb.Append(" ");
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}
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if (target != null)
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{
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sb.AppendFormat("[TARGET: {0}] ", target.FullName);
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}
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sb.AppendFormat("[ID: {0}] ", id);
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sb.AppendFormat("({0}M/{1}P/{2}I/{3}W/{4}D/{5}T)", bugfixTypeCount[(byte) BugfixType.Miscellaneous], bugfixTypeCount[(byte) BugfixType.HarmonyPatch], bugfixTypeCount[(byte) BugfixType.Initialiser], bugfixTypeCount[(byte) BugfixType.Workaround], bugfixTypeCount[(byte) BugfixType.Debug], total);
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return sb.ToString();
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}
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}
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}
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}
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@ -10,6 +10,10 @@ namespace CLre.Fixes
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}
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[Bugfix(name = "EnchantmentTableFloatParseFix",
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description = "Make all float parsing culture-invariant",
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more = "https://trello.com/c/qawBFb7P/1-enchantment-table-fails-to-work",
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component = BugfixType.HarmonyPatch, id = 1)]
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[HarmonyPatch]
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class Float_TryParse_Patch
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{
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@ -37,6 +41,9 @@ namespace CLre.Fixes
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}
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}
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[Bugfix(name = "EnchantmentTableFloatParseFix",
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description = "Make all float parsing culture-invariant",
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component = BugfixType.HarmonyPatch, id = 1)]
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[HarmonyPatch(typeof(float), "Parse", new Type[] {typeof(string)})]
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class Float_Parse_Patch
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{
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@ -7,6 +7,9 @@ using HarmonyLib;
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namespace CLre.Fixes
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{
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[Bugfix(name = "InitLogSooner",
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description = "Start the logger slightly sooner than Cardlife does",
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component = BugfixType.Initialiser, id = 0)]
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public static class InitLogSooner
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{
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public static int millisecondsTimeout = 5000;
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@ -33,6 +36,9 @@ namespace CLre.Fixes
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}
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[Bugfix(name = "InitLogSooner",
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target = typeof(CustomLoggerThread),
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component = BugfixType.HarmonyPatch, id = 0)]
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[HarmonyPatch(typeof(CustomLoggerThread), "CreateGameObject")]
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class CustomLoggerThread_CreateGameObject_Patch
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{
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}
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}
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[Bugfix(name = "InitLogSooner",
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component = BugfixType.HarmonyPatch, id = 0)]
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[HarmonyPatch(typeof(CustomLoggerThread), "StartQueue")]
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class CustomLoggerThread_StartQueue_Patch
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{
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