Update README info and links
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README.md
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README.md
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@ -4,7 +4,7 @@ Always eat your celery, so you'll grow up to be big and strong like me.
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Work-in-progress mod for [CardLife](http://cardlifegame.com/).
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CardLife has stopped receiving updates, but that doesn't mean it's free from bugs.
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CLre is a mod to rejuvenate CardLife by fixing old bugs and adding some modding tools ontop.
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CLre is a mod to rejuvenate CardLife by fixing old bugs and adding some modding sprinkles.
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## Setup
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@ -13,22 +13,26 @@ Most, but not all, of these files are stored in Cardlife's `Cardlife_Data\Manage
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The project is pre-configured to look in a folder called cl in the solution's main directory or one level up from that.
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You can make sure CLre can find all of `.dll` files it needs by copying your Cardlife folder beside this repo's folder and renaming it to `cl`, but that's a bit of a waste of disk space.
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You can also create a symbolic link (look it up) to your Cardlife install folder named `cl` in the same spot to avoid having to re-copy files.
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For example, if you cloned the repo into a folder called `CLre_repo`, this is what your folder structure would look like.
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You can also create a symbolic link to your Cardlife install folder named `cl` in the same spot to avoid having to re-copy files.
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For example, if you cloned the repo into a folder called `CLre_repo`, this is what your folder structure would look like.
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If you decide to change the `cl` folder configuration, do not commit your `CLre.csproj` file otherwise your changes will be rejected.
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```
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CLre_repo/ -- CLre repository files
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CLre/ -- Code files
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README.md -- This file
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CLre_repo/ <- CLre git project files
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CLre/ <- Code files
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README.md <- This file
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etc.
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cl/ -- CardLife files
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cl/ <- CardLife files
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Cardlife_Data/
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Managed/ -- Cardlife C# Assemblies
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Managed/ <- Cardlife C# Assemblies
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CardlifeGameServer_Data/
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Managed/ <- Cardlife Standalone Server C# Assemblies (optional)
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```
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For any mod to work, you will have to patch your game with the Cardlife adaptation of [GCIPA](https://git.exmods.org/modtainers/GCIPA/src/branch/cardlife).
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The installation process is roughly the same as for Gamecraft, except there's no pre-compiled download available: [GCIPA Gamecraft install guide](https://git.exmods.org/modtainers/GCIPA/src/branch/master/README.md#how-to-install).
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For any mod to work, you will have to patch your game with the Cardlife adaptation of [CLIPA](https://git.exmods.org/NGnius/CLIPA).
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The installation process is roughly the same as for Gamecraft, except with a different name: [GCIPA Gamecraft install guide](https://git.exmods.org/modtainers/GCIPA/src/branch/master/README.md#how-to-install).
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## Building
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@ -36,7 +40,7 @@ After you've completed the setup, open the solution file `CLre.sln` in your pref
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I'd recommend Visual Studio Community Edition or JetBrains Rider.
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If you've successfully completed setup, you should be able to build the CLre project without errors.
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If it doesn't work and you can't figure out why, ask for help on [our Discord server](https://discord.gg/xjnFxQV).
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If it doesn't work and you can't figure out why, ask for help on the [Exmods Discord server](https://discord.exmods.org).
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## Installation
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