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https://github.com/Scandal-UK/Incognito_RCM.git
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180 lines
6.5 KiB
C
180 lines
6.5 KiB
C
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/*************************************************************************
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* Name: lz.c
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* Author: Marcus Geelnard
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* Description: LZ77 coder/decoder implementation.
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* Reentrant: Yes
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*
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* The LZ77 compression scheme is a substitutional compression scheme
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* proposed by Abraham Lempel and Jakob Ziv in 1977. It is very simple in
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* its design, and uses no fancy bit level compression.
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*
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* This is my first attempt at an implementation of a LZ77 code/decoder.
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*
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* The principle of the LZ77 compression algorithm is to store repeated
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* occurrences of strings as references to previous occurrences of the same
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* string. The point is that the reference consumes less space than the
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* string itself, provided that the string is long enough (in this
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* implementation, the string has to be at least 4 bytes long, since the
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* minimum coded reference is 3 bytes long). Also note that the term
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* "string" refers to any kind of byte sequence (it does not have to be
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* an ASCII string, for instance).
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*
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* The coder uses a brute force approach to finding string matches in the
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* history buffer (or "sliding window", if you wish), which is very, very
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* slow. I recon the complexity is somewhere between O(n^2) and O(n^3),
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* depending on the input data.
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*
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* There is also a faster implementation that uses a large working buffer
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* in which a "jump table" is stored, which is used to quickly find
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* possible string matches (see the source code for LZ_CompressFast() for
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* more information). The faster method is an order of magnitude faster,
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* but still quite slow compared to other compression methods.
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*
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* The upside is that decompression is very fast, and the compression ratio
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* is often very good.
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*
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* The reference to a string is coded as a (length,offset) pair, where the
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* length indicates the length of the string, and the offset gives the
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* offset from the current data position. To distinguish between string
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* references and literal strings (uncompressed bytes), a string reference
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* is preceded by a marker byte, which is chosen as the least common byte
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* symbol in the input data stream (this marker byte is stored in the
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* output stream as the first byte).
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*
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* Occurrences of the marker byte in the stream are encoded as the marker
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* byte followed by a zero byte, which means that occurrences of the marker
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* byte have to be coded with two bytes.
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*
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* The lengths and offsets are coded in a variable length fashion, allowing
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* values of any magnitude (up to 4294967295 in this implementation).
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*
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* With this compression scheme, the worst case compression result is
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* (257/256)*insize + 1.
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*
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*-------------------------------------------------------------------------
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* Copyright (c) 2003-2006 Marcus Geelnard
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
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* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* Marcus Geelnard
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* marcus.geelnard at home.se
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*************************************************************************/
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/*************************************************************************
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* INTERNAL FUNCTIONS *
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*************************************************************************/
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/*************************************************************************
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* _LZ_ReadVarSize() - Read unsigned integer with variable number of
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* bytes depending on value.
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*************************************************************************/
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static int _LZ_ReadVarSize( unsigned int * x, const unsigned char * buf )
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{
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unsigned int y, b, num_bytes;
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/* Read complete value (stop when byte contains zero in 8:th bit) */
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y = 0;
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num_bytes = 0;
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do
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{
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b = (unsigned int) (*buf ++);
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y = (y << 7) | (b & 0x0000007f);
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++ num_bytes;
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}
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while( b & 0x00000080 );
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/* Store value in x */
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*x = y;
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/* Return number of bytes read */
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return num_bytes;
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}
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/*************************************************************************
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* PUBLIC FUNCTIONS *
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*************************************************************************/
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/*************************************************************************
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* LZ_Uncompress() - Uncompress a block of data using an LZ77 decoder.
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* in - Input (compressed) buffer.
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* out - Output (uncompressed) buffer. This buffer must be large
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* enough to hold the uncompressed data.
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* insize - Number of input bytes.
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*************************************************************************/
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void LZ_Uncompress( const unsigned char *in, unsigned char *out,
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unsigned int insize )
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{
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unsigned char marker, symbol;
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unsigned int i, inpos, outpos, length, offset;
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/* Do we have anything to uncompress? */
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if( insize < 1 )
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{
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return;
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}
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/* Get marker symbol from input stream */
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marker = in[ 0 ];
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inpos = 1;
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/* Main decompression loop */
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outpos = 0;
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do
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{
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symbol = in[ inpos ++ ];
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if( symbol == marker )
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{
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/* We had a marker byte */
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if( in[ inpos ] == 0 )
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{
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/* It was a single occurrence of the marker byte */
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out[ outpos ++ ] = marker;
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++ inpos;
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}
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else
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{
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/* Extract true length and offset */
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inpos += _LZ_ReadVarSize( &length, &in[ inpos ] );
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inpos += _LZ_ReadVarSize( &offset, &in[ inpos ] );
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/* Copy corresponding data from history window */
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for( i = 0; i < length; ++ i )
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{
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out[ outpos ] = out[ outpos - offset ];
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++ outpos;
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}
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}
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}
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else
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{
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/* No marker, plain copy */
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out[ outpos ++ ] = symbol;
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}
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}
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while( inpos < insize );
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}
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