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Lockpick_RCM/bdk/utils/btn.c

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/*
* Copyright (c) 2018 naehrwert
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* Copyright (c) 2018 CTCaer
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*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "btn.h"
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#include <soc/i2c.h>
#include <soc/gpio.h>
#include <soc/t210.h>
#include <utils/util.h>
#include <power/max77620.h>
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u8 btn_read()
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{
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u8 res = 0;
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if (!gpio_read(GPIO_PORT_X, GPIO_PIN_7))
res |= BTN_VOL_DOWN;
if (!gpio_read(GPIO_PORT_X, GPIO_PIN_6))
res |= BTN_VOL_UP;
if (i2c_recv_byte(4, MAX77620_I2C_ADDR, MAX77620_REG_ONOFFSTAT) & 0x4)
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res |= BTN_POWER;
return res;
}
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u8 btn_read_vol()
{
u8 res = 0;
if (!gpio_read(GPIO_PORT_X, GPIO_PIN_7))
res |= BTN_VOL_DOWN;
if (!gpio_read(GPIO_PORT_X, GPIO_PIN_6))
res |= BTN_VOL_UP;
return res;
}
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u8 btn_wait()
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{
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u8 res = 0, btn = btn_read();
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bool pwr = false;
//Power button down, raise a filter.
if (btn & BTN_POWER)
{
pwr = true;
btn &= ~BTN_POWER;
}
do
{
res = btn_read();
//Power button up, remove filter.
if (!(res & BTN_POWER) && pwr)
pwr = false;
else if (pwr) //Power button still down.
res &= ~BTN_POWER;
} while (btn == res);
return res;
}
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u8 btn_wait_timeout(u32 time_ms, u8 mask)
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{
u32 timeout = get_tmr_ms() + time_ms;
u8 res = btn_read() & mask;
while (get_tmr_ms() < timeout)
{
if (res == mask)
break;
else
res = btn_read() & mask;
};
return res;
}
u8 btn_wait_timeout_single(u32 time_ms, u8 mask)
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{
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u8 single_button = mask & BTN_SINGLE;
mask &= ~BTN_SINGLE;
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u32 timeout = get_tmr_ms() + time_ms;
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u8 res = btn_read();
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while (get_tmr_ms() < timeout)
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{
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if ((res & mask) == mask)
{
if (single_button && (res & ~mask)) // Undesired button detected.
res = btn_read();
else
return (res & mask);
}
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else
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res = btn_read();
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};
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// Timed out.
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if (!single_button || !time_ms)
return (res & mask);
else
return 0; // Return no button press if single button requested.
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}