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Ryujinx/Ryujinx.HLE/HOS/Services/Fs/ISaveDataInfoReader.cs

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using LibHac;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class ISaveDataInfoReader : IpcService
{
private LibHac.FsService.ISaveDataInfoReader _baseReader;
public ISaveDataInfoReader(LibHac.FsService.ISaveDataInfoReader baseReader)
{
_baseReader = baseReader;
}
[Command(0)]
// ReadSaveDataInfo() -> (u64, buffer<unknown, 6>)
public ResultCode ReadSaveDataInfo(ServiceCtx context)
{
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] infoBuffer = new byte[bufferLen];
Result result = _baseReader.ReadSaveDataInfo(out long readCount, infoBuffer);
context.Memory.WriteBytes(bufferPosition, infoBuffer);
context.ResponseData.Write(readCount);
return (ResultCode)result.Value;
}
}
}