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Ryujinx/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs

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using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS;
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using System;
using System.IO;
namespace Ryujinx.HLE.FileSystem
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{
class VirtualFileSystem : IDisposable
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{
public const string BasePath = "RyuFs";
public const string NandPath = "nand";
public const string SdCardPath = "sdmc";
public const string SystemPath = "system";
public static string SafeNandPath = Path.Combine(NandPath, "safe");
public static string SystemNandPath = Path.Combine(NandPath, "system");
public static string UserNandPath = Path.Combine(NandPath, "user");
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public Stream RomFs { get; private set; }
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public void LoadRomFs(string fileName)
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{
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RomFs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
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}
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public void SetRomFs(Stream romfsStream)
{
RomFs?.Close();
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RomFs = romfsStream;
}
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public string GetFullPath(string basePath, string fileName)
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{
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if (fileName.StartsWith("//"))
{
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fileName = fileName.Substring(2);
}
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else if (fileName.StartsWith('/'))
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{
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fileName = fileName.Substring(1);
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}
else
{
return null;
}
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string fullPath = Path.GetFullPath(Path.Combine(basePath, fileName));
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if (!fullPath.StartsWith(GetBasePath()))
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{
return null;
}
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return fullPath;
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}
public string GetSdCardPath() => MakeDirAndGetFullPath(SdCardPath);
public string GetNandPath() => MakeDirAndGetFullPath(NandPath);
public string GetSystemPath() => MakeDirAndGetFullPath(SystemPath);
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public string GetGameSavePath(SaveInfo save, ServiceCtx context)
{
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return MakeDirAndGetFullPath(SaveHelper.GetSavePath(save, context));
}
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public string GetFullPartitionPath(string partitionPath)
{
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return MakeDirAndGetFullPath(partitionPath);
}
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public string SwitchPathToSystemPath(string switchPath)
{
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string[] parts = switchPath.Split(":");
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if (parts.Length != 2)
{
return null;
}
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return GetFullPath(MakeDirAndGetFullPath(parts[0]), parts[1]);
}
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public string SystemPathToSwitchPath(string systemPath)
{
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string baseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
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if (systemPath.StartsWith(baseSystemPath))
{
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string rawPath = systemPath.Replace(baseSystemPath, "");
int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
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if (firstSeparatorOffset == -1)
{
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return $"{rawPath}:/";
}
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string basePath = rawPath.Substring(0, firstSeparatorOffset);
string fileName = rawPath.Substring(firstSeparatorOffset + 1);
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return $"{basePath}:/{fileName}";
}
return null;
}
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private string MakeDirAndGetFullPath(string dir)
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{
// Handles Common Switch Content Paths
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switch (dir)
{
case ContentPath.SdCard:
case "@Sdcard":
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dir = SdCardPath;
break;
case ContentPath.User:
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dir = UserNandPath;
break;
case ContentPath.System:
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dir = SystemNandPath;
break;
case ContentPath.SdCardContent:
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dir = Path.Combine(SdCardPath, "Nintendo", "Contents");
break;
case ContentPath.UserContent:
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dir = Path.Combine(UserNandPath, "Contents");
break;
case ContentPath.SystemContent:
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dir = Path.Combine(SystemNandPath, "Contents");
break;
}
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string fullPath = Path.Combine(GetBasePath(), dir);
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if (!Directory.Exists(fullPath))
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{
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Directory.CreateDirectory(fullPath);
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}
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return fullPath;
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}
public DriveInfo GetDrive()
{
return new DriveInfo(Path.GetPathRoot(GetBasePath()));
}
public string GetBasePath()
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{
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string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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return Path.Combine(appDataPath, BasePath);
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}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
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{
RomFs?.Dispose();
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}
}
}
}