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Ryujinx/Ryujinx.HLE/HOS/Services/Am/IApplicationFunctions.cs

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using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
class IApplicationFunctions : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IApplicationFunctions()
{
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_commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 1, PopLaunchParameter },
{ 20, EnsureSaveData },
{ 21, GetDesiredLanguage },
{ 22, SetTerminateResult },
{ 23, GetDisplayVersion },
{ 40, NotifyRunning },
{ 50, GetPseudoDeviceId },
{ 66, InitializeGamePlayRecording },
{ 67, SetGamePlayRecordingState }
};
}
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public long PopLaunchParameter(ServiceCtx context)
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{
//Only the first 0x18 bytes of the Data seems to be actually used.
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MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams()));
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return 0;
}
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public long EnsureSaveData(ServiceCtx context)
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{
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long uIdLow = context.RequestData.ReadInt64();
long uIdHigh = context.RequestData.ReadInt64();
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Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
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context.ResponseData.Write(0L);
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return 0;
}
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public long GetDesiredLanguage(ServiceCtx context)
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{
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context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
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return 0;
}
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public long SetTerminateResult(ServiceCtx context)
{
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int errorCode = context.RequestData.ReadInt32();
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string result = GetFormattedErrorCode(errorCode);
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Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{errorCode:x8} ({result}).");
return 0;
}
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private string GetFormattedErrorCode(int errorCode)
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{
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int module = (errorCode >> 0) & 0x1ff;
int description = (errorCode >> 9) & 0x1fff;
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return $"{(2000 + module):d4}-{description:d4}";
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}
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public long GetDisplayVersion(ServiceCtx context)
{
//FIXME: Need to check correct version on a switch.
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context.ResponseData.Write(1L);
context.ResponseData.Write(0L);
return 0;
}
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public long NotifyRunning(ServiceCtx context)
{
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context.ResponseData.Write(1);
return 0;
}
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public long GetPseudoDeviceId(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
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context.ResponseData.Write(0L);
context.ResponseData.Write(0L);
return 0;
}
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public long InitializeGamePlayRecording(ServiceCtx context)
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{
Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
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return 0;
}
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public long SetGamePlayRecordingState(ServiceCtx context)
{
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int state = context.RequestData.ReadInt32();
Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
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return 0;
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}
}
}