mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-26 22:46:01 +00:00
85 lines
2.4 KiB
C#
85 lines
2.4 KiB
C#
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using Silk.NET.Vulkan;
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using System;
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using VkBuffer = Silk.NET.Vulkan.Buffer;
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namespace Ryujinx.Graphics.Vulkan
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{
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internal class VertexBufferUpdater : IDisposable
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{
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private VulkanRenderer _gd;
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private uint _baseBinding;
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private uint _count;
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private NativeArray<VkBuffer> _buffers;
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private NativeArray<ulong> _offsets;
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private NativeArray<ulong> _sizes;
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private NativeArray<ulong> _strides;
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public VertexBufferUpdater(VulkanRenderer gd)
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{
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_gd = gd;
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_buffers = new NativeArray<VkBuffer>(Constants.MaxVertexBuffers);
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_offsets = new NativeArray<ulong>(Constants.MaxVertexBuffers);
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_sizes = new NativeArray<ulong>(Constants.MaxVertexBuffers);
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_strides = new NativeArray<ulong>(Constants.MaxVertexBuffers);
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}
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public void BindVertexBuffer(CommandBufferScoped cbs, uint binding, VkBuffer buffer, ulong offset, ulong size, ulong stride)
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{
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if (_count == 0)
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{
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_baseBinding = binding;
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}
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else if (_baseBinding + _count != binding)
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{
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Commit(cbs);
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_baseBinding = binding;
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}
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int index = (int)_count;
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_buffers[index] = buffer;
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_offsets[index] = offset;
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_sizes[index] = size;
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_strides[index] = stride;
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_count++;
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}
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public unsafe void Commit(CommandBufferScoped cbs)
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{
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if (_count != 0)
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{
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if (_gd.Capabilities.SupportsExtendedDynamicState)
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{
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_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
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cbs.CommandBuffer,
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_baseBinding,
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_count,
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_buffers.Pointer,
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_offsets.Pointer,
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_sizes.Pointer,
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_strides.Pointer);
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}
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else
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{
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_gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, _baseBinding, _count, _buffers.Pointer, _offsets.Pointer);
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}
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_count = 0;
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}
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}
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public void Dispose()
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{
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_buffers.Dispose();
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_offsets.Dispose();
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_sizes.Dispose();
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_strides.Dispose();
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}
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}
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}
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