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Ryujinx/Ryujinx.Audio/Common/AudioDeviceState.cs

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namespace Ryujinx.Audio.Common
{
/// <summary>
/// Audio device state.
/// </summary>
public enum AudioDeviceState : uint
{
/// <summary>
/// The audio device is started.
/// </summary>
Started,
/// <summary>
/// The audio device is stopped.
/// </summary>
Stopped
}
}