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Ryujinx/Ryujinx.Tests.Unicorn/Native/UnicornArch.cs

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using System;
namespace Ryujinx.Tests.Unicorn.Native
{
public enum UnicornArch
{
UC_ARCH_ARM = 1, // ARM architecture (including Thumb, Thumb-2)
UC_ARCH_ARM64, // ARM-64, also called AArch64
UC_ARCH_MIPS, // Mips architecture
UC_ARCH_X86, // X86 architecture (including x86 & x86-64)
UC_ARCH_PPC, // PowerPC architecture (currently unsupported)
UC_ARCH_SPARC, // Sparc architecture
UC_ARCH_M68K, // M68K architecture
UC_ARCH_MAX,
}
}